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Condition gaurd for trapping yourself
No longer able to amp up yourself
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1 changed files with 1 additions and 1 deletions
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@ -697,7 +697,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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if (K_TryPickMeUp(special, toucher, false))
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if (K_TryPickMeUp(special, toucher, false))
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return;
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return;
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if (special->target && !P_MobjWasRemoved(special->target) && toucher->player)
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if (special->target && !P_MobjWasRemoved(special->target) && toucher->player && (toucher->player != (special->target->player))) // Last condition here is so you can't get your own amps
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{
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{
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K_SpawnAmps(special->target->player, K_PvPAmpReward(20, special->target->player, toucher->player), toucher);
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K_SpawnAmps(special->target->player, K_PvPAmpReward(20, special->target->player, toucher->player), toucher);
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}
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}
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