Merge branch 'tripwire-lockout-vfx' into 'master'

Tripwire Lockout VFX's initial setup

See merge request kart-krew-dev/ring-racers-internal!2721
This commit is contained in:
Oni VelocitOni 2025-08-03 18:30:58 +00:00
commit f0f33dfc7c
3 changed files with 76 additions and 0 deletions

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@ -1586,6 +1586,10 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
"S_AMPAURA",
"S_AMPBURST",
// Tripwire VFX on player for bumping it or passing it
"S_TRIPWIREOK",
"S_TRIPWIRELOCKOUT",
"S_GOTIT",
"S_CHARGEAURA",
@ -3591,6 +3595,9 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t
"MT_AMPAURA",
"MT_AMPBURST",
"MT_TRIPWIREOK",
"MT_TRIPWIRELOCKOUT",
"MT_GOTIT",
"MT_CHARGEAURA",

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@ -612,6 +612,9 @@ char sprnames[NUMSPRITES + 1][5] =
"AMPD",
"EXPC",
"TWOK",
"TW_L",
"SOR_",
@ -2187,6 +2190,9 @@ state_t states[NUMSTATES] =
{SPR_AMPD, FF_FULLBRIGHT|FF_ANIMATE|0, -1, {NULL}, 4, 2, S_NULL}, // S_AMPAURA
{SPR_AMPB, FF_FULLBRIGHT|FF_ADD|FF_PAPERSPRITE|2, -1, {NULL}, 4, 2, S_NULL}, // S_AMPBURST
{SPR_TWOK, FF_FULLBRIGHT|FF_ANIMATE|0, 56, {NULL}, 55, 1, S_NULL}, // S_TRIPWIREOK
{SPR_TW_L, FF_FULLBRIGHT|FF_ANIMATE|0, 56, {NULL}, 55, 1, S_NULL}, // S_TRIPWIRELOCKOUT
{SPR_SOR_, FF_FULLBRIGHT|FF_ANIMATE|0, 28, {NULL}, 27, 1, S_NULL}, // S_GOTIT
{SPR_TRC1, FF_FULLBRIGHT|FF_ANIMATE|0, -1, {NULL}, 4, 2, S_NULL}, // S_CHARGEAURA
@ -13967,6 +13973,60 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_NULL // raisestate
},
{ // MT_TRIPWIREOK
-1, // doomednum
S_TRIPWIREOK, // spawnstate
1000, // spawnhealth
S_NULL, // seestate
sfx_None, // seesound
0, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
sfx_None, // painsound
S_NULL, // meleestate
S_NULL, // missilestate
S_NULL, // deathstate
S_NULL, // xdeathstate
sfx_None, // deathsound
0, // speed
67*FRACUNIT, // radius
67*FRACUNIT, // height
0, // display offset
100, // mass
0, // damage
sfx_None, // activesound
MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
S_NULL // raisestate
},
{ // MT_TRIPWIRELOCKOUT
-1, // doomednum
S_TRIPWIRELOCKOUT,// spawnstate
1000, // spawnhealth
S_NULL, // seestate
sfx_None, // seesound
0, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
sfx_None, // painsound
S_NULL, // meleestate
S_NULL, // missilestate
S_NULL, // deathstate
S_NULL, // xdeathstate
sfx_None, // deathsound
0, // speed
67*FRACUNIT, // radius
67*FRACUNIT, // height
0, // display offset
100, // mass
0, // damage
sfx_None, // activesound
MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
S_NULL // raisestate
},
{ // MT_GOIIT
-1, // doomednum
S_GOTIT, // spawnstate

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@ -1153,6 +1153,9 @@ typedef enum sprite
SPR_AMPD,
SPR_EXPC,
SPR_TWOK, // Tripwire OK
SPR_TW_L, // Tripwire Lockout
SPR_SOR_,
@ -2653,6 +2656,9 @@ typedef enum state
S_AMPAURA,
S_AMPBURST,
S_TRIPWIREOK,
S_TRIPWIRELOCKOUT,
S_GOTIT,
S_CHARGEAURA,
@ -4685,6 +4691,9 @@ typedef enum mobj_type
MT_AMPAURA,
MT_AMPBURST,
MT_TRIPWIREOK,
MT_TRIPWIRELOCKOUT,
MT_GOTIT,
MT_CHARGEAURA,