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Fix bitflags enum debugFlags_t for C++
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1 changed files with 17 additions and 19 deletions
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@ -536,25 +536,23 @@ extern boolean devparm; // development mode (-debug)
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// m_cheat.c
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extern UINT32 cht_debug;
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typedef enum
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{
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DBG_NONE = 0x00000000,
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DBG_BASIC = 0x00000001,
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DBG_DETAILED = 0x00000002,
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DBG_PLAYER = 0x00000004,
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DBG_RENDER = 0x00000008,
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DBG_MUSIC = 0x00000010,
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DBG_PWRLV = 0x00000020,
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DBG_POLYOBJ = 0x00000040,
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DBG_GAMELOGIC = 0x00000080,
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DBG_NETPLAY = 0x00000100,
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DBG_MEMORY = 0x00000200,
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DBG_SETUP = 0x00000400,
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DBG_LUA = 0x00000800,
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DBG_RNG = 0x00001000,
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DBG_DEMO = 0x00002000,
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DBG_TEAMS = 0x00004000,
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} debugFlags_t;
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typedef INT32 debugFlags_t;
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#define DBG_NONE (0x00000000)
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#define DBG_BASIC (0x00000001)
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#define DBG_DETAILED (0x00000002)
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#define DBG_PLAYER (0x00000004)
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#define DBG_RENDER (0x00000008)
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#define DBG_MUSIC (0x00000010)
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#define DBG_PWRLV (0x00000020)
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#define DBG_POLYOBJ (0x00000040)
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#define DBG_GAMELOGIC (0x00000080)
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#define DBG_NETPLAY (0x00000100)
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#define DBG_MEMORY (0x00000200)
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#define DBG_SETUP (0x00000400)
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#define DBG_LUA (0x00000800)
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#define DBG_RNG (0x00001000)
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#define DBG_DEMO (0x00002000)
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#define DBG_TEAMS (0x00004000)
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struct debugFlagNames_s
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{
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