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https://github.com/KartKrewDev/RingRacers.git
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Improved tutorial messaging
They're now called Big Challenges, because Chrome used it for space reasons and it's funny to be reminded of the Sanrio character
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1 changed files with 9 additions and 12 deletions
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@ -407,12 +407,10 @@ static void M_ChallengesTutorial(UINT8 option)
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M_StartMessage("Challenges & Chao Keys",
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va(M_GetText(
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"You just generated a Chao Key!\n"
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"These can clear tough Challenges.\n"
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"\n"
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"They can be used to skip your way past\n"
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"any Challenges you can see a hint for.\n"
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"\n"
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"But use them wisely - it'll take\n"
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"%u rounds to pick up another.\n"
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"Use them wisely - it'll take\n"
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"%u rounds to pick up another!\n"
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), GDCONVERT_ROUNDSTOKEY
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), NULL, MM_NOTHING, NULL, NULL);
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gamedata->chaokeytutorial = true;
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@ -420,15 +418,14 @@ static void M_ChallengesTutorial(UINT8 option)
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}
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case CCTUTORIAL_MAJORSKIP:
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{
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M_StartMessage("Major Challenges & Chao Keys",
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M_StartMessage("Big Challenges & Chao Keys",
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M_GetText(
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"The larger tiles are Major Challenges.\n"
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"They are significant tests of skill.\n"
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"Watch out! You need 10 Chao Keys.\n"
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"to break open Big Challenge tiles.\n"
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"\n"
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"If you're struggling and need to skip one,\n"
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"not only will it cost you 10 Chao Keys, but\n"
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"every nearby Challenge must be unlocked!\n"
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), NULL, MM_NOTHING, NULL, "Wow, that's a lot");
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"You'll also need to unlock\n"
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"the surrounding tiles first.\n"
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), NULL, MM_NOTHING, NULL, NULL);
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gamedata->majorkeyskipattempted = true;
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break;
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}
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