Other way around

This commit is contained in:
Sally Coolatta 2021-03-10 09:16:59 -05:00
parent 029c36d59a
commit f2aaf1c6d8

View file

@ -7046,7 +7046,7 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
if ((currentSpeed <= 0) // Not moving
&& ((K_GetKartButtons(player) & BT_EBRAKEMASK) != BT_EBRAKEMASK) // Not e-braking
&& (player->respawn.state == RESPAWNST_NONE) // Not respawning
&& (P_IsObjectOnGround(player->mo) == false)) // On the ground
&& (P_IsObjectOnGround(player->mo) == true)) // On the ground
{
return 0;
}