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R_ProjectBoundingBox: do not use linkdraw for renderhitbox
Hitbox was not rendering for linkdraw sprites. Don't know why, but removing this doesn't seem to introduce any regressions!
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@ -1656,8 +1656,6 @@ static void R_ProjectBoundingBox(mobj_t *thing, vissprite_t *vis)
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box->sortscale = vis->sortscale; // link sorting to sprite
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box->dispoffset = vis->dispoffset + 5;
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box->cut = static_cast<spritecut_e>(box->cut | SC_LINKDRAW);
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}
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else
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{
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