Merge branch 'fast-snake-netsave' into 'master'

Fix potential desync

See merge request KartKrew/Kart!454
This commit is contained in:
James R 2021-11-28 00:19:20 +00:00
commit f90c85ef79

View file

@ -334,6 +334,7 @@ static void P_NetArchivePlayers(void)
WRITEFIXED(save_p, players[i].respawn.pointz);
WRITEUINT8(save_p, players[i].respawn.flip);
WRITEUINT32(save_p, players[i].respawn.timer);
WRITEUINT32(save_p, players[i].respawn.airtimer);
WRITEUINT32(save_p, players[i].respawn.distanceleft);
WRITEUINT32(save_p, players[i].respawn.dropdash);
@ -590,6 +591,7 @@ static void P_NetUnArchivePlayers(void)
players[i].respawn.pointz = READFIXED(save_p);
players[i].respawn.flip = (boolean)READUINT8(save_p);
players[i].respawn.timer = READUINT32(save_p);
players[i].respawn.airtimer = READUINT32(save_p);
players[i].respawn.distanceleft = READUINT32(save_p);
players[i].respawn.dropdash = READUINT32(save_p);