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Increase delay on prisons reset
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1 changed files with 1 additions and 1 deletions
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@ -195,7 +195,7 @@ void K_CheckBumpers(void)
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{
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// Reset map to turn on battle prisons
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if (server)
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D_MapChange(gamemap, gametype, encoremode, true, 0, false, false);
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D_MapChange(gamemap, gametype, encoremode, true, 1, false, false);
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return;
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}
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}
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