Nerfed squishing

After fixing flashing tics not being set properly, 2 seconds of being fully stopped and then another 1.5 seconds minimum of being unable to be hit just feels like an eternity :V
This commit is contained in:
TehRealSalt 2018-10-31 05:35:06 -04:00
parent 971040fba9
commit fc011ce813

View file

@ -1940,7 +1940,7 @@ void K_SquishPlayer(player_t *player, mobj_t *source)
K_CheckBumpers();
}
player->kartstuff[k_squishedtimer] = 2*TICRATE;
player->kartstuff[k_squishedtimer] = TICRATE;
player->powers[pw_flashing] = K_GetKartFlashing(player);