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Fix K_AirFailsafe speed
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1 changed files with 1 additions and 1 deletions
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@ -10236,7 +10236,7 @@ boolean K_FastFallBounce(player_t *player)
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static void K_AirFailsafe(player_t *player)
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{
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const fixed_t maxSpeed = K_MomentumAngle(player->mo);
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const fixed_t maxSpeed = 6*player->mo->scale;
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const fixed_t thrustSpeed = 6*player->mo->scale; // 10*player->mo->scale
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if (player->speed > maxSpeed // Above the max speed that you're allowed to use this technique.
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