Sally Coolatta
44ed9fcd4c
ZDEBUG is default
...
- ZDEBUG2 is now ZDEBUG ... although admittedly, it doesn't seem that useful, it just enables some CONS_Debug's ... but now there's a convenient way to enable them now I suppose
- Mostly just means the I_Errors give __FILE__ and __LINE__.
- Also enables a "memdump" command that just prints a bunch of zone memory info.
I don't think any of this should be guarded, so I went ahead and did this.
2021-04-26 14:49:45 -04:00
Jaime Ita Passos
f928709fa5
Fix animated skincolors in OpenGL
2020-12-06 20:17:14 -03:00
Jaime Passos
e23929a899
Refactor patch rotation
2020-10-10 18:43:26 -03:00
Jaime Passos
98c6b54994
Improved memory management for patches
2020-09-07 02:23:07 -03:00
Jaime Passos
7bc4af41ab
Merge branch 'pictureformats' into patch-stuff-again-2
2020-08-15 20:48:28 -03:00
Jaime Passos
a7f3dd7eff
Refactor patch loading
2020-08-08 05:16:47 -03:00
Jaime Passos
c385eca5d2
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-06 19:29:14 -03:00
Hannu Hanhi
6961bba693
Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge
2020-06-07 20:01:05 +03:00
Jaime Passos
c69a4f9ced
Merge remote-tracking branch 'origin/next' into pictureformats
2020-05-15 01:34:54 -03:00
Louis-Antoine
46df2b9551
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
fickleheart
33a9e5aa83
Merge remote-tracking branch 'upstream/master' into shaders-222
...
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
# src/i_video.h
# src/r_main.c
# src/r_main.h
# src/screen.c
# src/sdl/i_video.c
# src/sdl/ogl_sdl.c
# src/w_wad.c
2020-03-14 12:52:15 -05:00
Jaime Passos
81a57d5fac
Merge remote-tracking branch 'origin/next' into pictureformats
2020-03-07 20:43:16 -03:00
SteelT
fcb0c62bf7
Merge branch 'update-copyright-year' into 'master'
...
Update copyright year
See merge request STJr/SRB2!801
2020-02-21 20:59:56 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Jaime Passos
b0ce2e088f
Merge remote-tracking branch 'origin/next' into pictureformats
2020-02-19 02:25:36 -03:00
Jaime Passos
043057532c
Merge remote-tracking branch 'origin/master' into sal-oglshaderport
2020-02-17 12:28:16 -03:00
Jaime Passos
5c050e785b
move hw texture used to be always below.
2020-02-17 01:20:00 -03:00
Sally Cochenour
07d355e4d3
FIX COLOR BUG
2020-02-17 01:19:28 -03:00
Alam Ed Arias
9983ea49cc
Z_Zone: fixup Valgrind support
2020-02-09 10:35:23 -05:00
Jaime Passos
ab70e63c96
move hw texture used to be always below.
2020-02-08 18:27:44 -03:00
Jaime Passos
7e97f8f53c
don't free pu_cache.
2020-02-08 18:23:37 -03:00
Jaime Passos
830583d973
why does this still exist?
2020-02-08 18:19:27 -03:00
Sally Cochenour
8ee1cc9209
FIX COLOR BUG
2020-02-02 07:28:31 -05:00
Jaime Passos
2b9b3d1561
Remove W_FlushCachedPatches
2020-01-20 17:03:38 -03:00
Sally Cochenour
d2e3c832da
Merge next
2020-01-07 07:35:39 -05:00
Jaime Passos
4e0810e8a3
Picture formats test
2020-01-06 18:22:23 -03:00
Jaime Passos
518714a51a
Fix sprite rotation crashes.
2019-12-27 00:37:40 -03:00
Sally Cochenour
add2497220
Port of Jimita's shader stuff + my lighting shader
...
Co-Authored-By: Jaime Passos <jimita@users.noreply.github.com>
2019-12-25 14:22:01 -05:00
Jaime Passos
ed6d6e3bd7
Free PU_HWRMODELTEXTURE tag
2019-12-17 16:28:32 -03:00
Jaime Passos
6976b9bf01
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
Jaime Passos
845b82668b
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
James R
2e47b106a6
Add overflow checks so we I_Error instead of death crash into oblivion
...
You'd love to know how we even reached (size_t)-1.
2019-10-28 00:40:25 -07:00
Jaime Passos
b36418882f
Oops.
2019-09-10 18:17:02 -03:00
Jaime Passos
ce8b821691
Merge remote-tracking branch 'jimita/renderswitch' into renderswitch
2019-09-10 18:12:01 -03:00
Jaime Passos
371e160940
I am the CEO of renderers
2019-09-09 16:20:17 -03:00
Jaime Passos
11077c2bac
still making things better
2019-09-08 21:37:24 -03:00
mazmazz
81352aece1
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Monster Iestyn
64eba82692
Added Z_TotalUsage as a shortcut for Z_TagsUsage(0, INT32_MAX)
2018-02-16 20:32:43 +00:00
Monster Iestyn
5c6755df7f
Total reorganisation of z_zone.c/h, added doxygen-compatible comments to all functions and additional regular comments where appropriate, changed purge tag macros to an enum list
2018-02-15 22:09:24 +00:00
Monster Iestyn
afe4178fd7
updating comment for Z_TagsUsage in the .c file
2018-02-15 16:53:58 +00:00
Monster Iestyn
c5261c1133
Z_FreeTag and Z_TagUsage are now both macros of their respective two arg variants
2018-02-15 16:31:05 +00:00
Monster Iestyn
4383d1fdd2
added a quick Z_FreeTag function as a shortcut to Z_FreeTags(tag, tag) where both tags are the same
2018-02-14 23:16:16 +00:00
Monster Iestyn
fa1173ed10
Clean up z_zone.h's function protos to look more readable like m_random.h, don't name functions with "2" if not using PARANOIA or ZDEBUG
...
also, Z_Malloc/Calloc/Realloc are now macros of the "Align" versions, regardless of ZDEBUG or not
2018-02-14 22:52:25 +00:00
Monster Iestyn
be13f10626
ended NDS
2017-09-29 22:48:14 +01:00
Monster Iestyn
41ae71db4a
postponed PSP
2017-09-29 20:34:16 +01:00
Inuyasha
f07585191b
copyright dates/statements updated and such
...
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias
d6c29e19ab
SRB2 2.1.10 release
2014-08-05 19:59:40 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00