Commit graph

642 commits

Author SHA1 Message Date
James R
2d98b3f9eb Revert "Revert "Let the console open in menus""
This reverts commit 73368b0c9a.
2020-02-17 16:37:13 -08:00
Jaime Passos
043057532c Merge remote-tracking branch 'origin/master' into sal-oglshaderport 2020-02-17 12:28:16 -03:00
Jaime Passos
f189e0425f add -nogl parm 2020-02-17 12:14:51 -03:00
Jaime Passos
1c48480944 Clear setrenderneeded after calling VID_CheckRenderer 2020-02-17 00:36:10 -03:00
fickleheart
51ef6b3684 Merge remote-tracking branch 'upstream/master' into viewroll 2020-02-16 21:32:57 -06:00
James R
fe43dd8306 Merge remote-tracking branch 'origin/next' into public_next 2020-02-16 17:38:03 -08:00
James R
39a0e8b3e1 Merge remote-tracking branch 'origin/master' into next 2020-02-16 17:35:59 -08:00
James R
73368b0c9a Revert "Let the console open in menus"
This reverts commit 3a9cc8db92.
2020-02-16 17:14:54 -08:00
Steel Titanium
6eff91c4fc Update file hash yet again 2020-02-16 18:54:51 -05:00
Steel Titanium
82cbf88ae5 Update comment 2020-02-16 11:34:02 -05:00
Steel Titanium
e2c1f9cd4b Update file hashes 2020-02-09 21:29:46 -05:00
Jaime Passos
557e61644c fix crash 2020-02-08 20:38:37 -03:00
Jaime Passos
7e97f8f53c don't free pu_cache. 2020-02-08 18:23:37 -03:00
Jaime Passos
830583d973 why does this still exist? 2020-02-08 18:19:27 -03:00
James R
956ae6b823 Don't I_Error on startup files only if a file was added twice 2020-02-01 19:32:08 -08:00
Louis-Antoine
5eae1ca914 Add "resendgamestate" command 2020-01-31 15:57:04 +01:00
fickleheart
62c75c0c81 Merge remote-tracking branch 'upstream/next' into viewroll 2020-01-26 18:01:58 -06:00
Monster Iestyn
eca4bc63da Merge branch 'master' into next
# Conflicts:
#	src/g_game.c
2020-01-26 19:23:05 +00:00
Louis-Antoine
6d42930c8e Update Lua I/O support to 2.2 2020-01-22 23:08:57 +01:00
James R
ed6ca997e2 Sonic is dead again 2020-01-21 12:24:24 -08:00
James R
47b0381c99 Reorder Sonic's ass so the OpenGL wipe doesn't see garbage 2020-01-21 12:23:34 -08:00
fickleheart
186ef1852b Merge remote-tracking branch 'upstream/next' into viewroll 2020-01-17 18:27:15 -06:00
Alam Ed Arias
282abfd4ac Merge branch 'master' into next 2020-01-16 12:08:36 -05:00
James R
77501f8d52 Merge branch 'locale-liberation' into 'master'
Locale liberation

Closes #113

See merge request STJr/SRB2!677
2020-01-15 23:38:40 -05:00
fickleheart
6a80bf2629 wip viewroll stuff 2020-01-14 23:29:56 -06:00
James R
7daf24fcb8 Merge remote-tracking branch 'origin/master' into next 2020-01-12 14:17:52 -08:00
Monster Iestyn
9c1b15c986 Don't make locale code dependent on GETTEXT, save that for the actual gettext related stuff! 2020-01-11 18:48:47 +00:00
James R
3a9cc8db92 Let the console open in menus 2020-01-09 22:42:00 -08:00
fickleheart
067b132eb1 Merge remote-tracking branch 'origin/next' into next-newcontrols 2020-01-04 09:57:09 -06:00
fickleheart
ce0c42a767 Merge branch 'newcontrols' into next-newcontrols 2020-01-04 09:56:24 -06:00
James R
b342301373 Merge remote-tracking branch 'origin/master' into next 2020-01-01 15:39:05 -08:00
James R
b8f465408b Merge branch 'warp-by-name' into 'master'
Properly fix the issue that !528 tried to; let the -warp parameter work with map name

See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
fickleheart
77ba835f4f Merge branch 'next' into next-newcontrols
# Conflicts:
#	src/g_game.c
#	src/p_setup.c
2019-12-31 12:58:36 -06:00
Jaime Passos
585db9fe2d Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 18:39:31 -03:00
James R
67ca512120 Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
fickleheart
61a8f715ac Convert analog/directionchar cvars into 2-long arrays 2019-12-30 14:01:14 -06:00
James R
d9e9a2e1ce If we move the -warp code down, map searching can be used 2019-12-29 02:31:48 -08:00
Jaime Passos
bd28daea02 Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-28 21:39:38 -03:00
Jaime Passos
e5e4b4891a Add GTR_CUTSCENES. And I ran out of rule slots. Cool. 2019-12-28 20:33:28 -03:00
MascaraSnake
f67ff6d97e Rename P_SetupLevel to the more accurate P_LoadLevel and separate out some of its content into subfunctions 2019-12-28 11:30:39 +01:00
Jaime Passos
f55b4bf6ad Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-25 05:43:46 -03:00
Jaime Passos
31eeb90056 Merge remote-tracking branch 'aaaaaaaa/next' into gametype-clownery 2019-12-24 17:55:46 -03:00
James R
27e251e7fc Merge branch 'wipes2' into 'master'
Wipe styles cleanup

See merge request STJr/SRB2!525
2019-12-24 14:47:14 -05:00
James R
975f1e5f83 Merge branch 'soundtest-fix' into 'master'
Init MUSICDEFs regardless of music state

See merge request STJr/SRB2!532
2019-12-24 14:44:08 -05:00
James R
7db16e230b Merge branch 'fixsignalhandler' into 'master'
Handle signals correctly on linux

See merge request STJr/SRB2!530
2019-12-24 02:54:44 -05:00
Jaime Passos
30be9e29e5 NUMGAMETYPES vs gametypecount 2019-12-18 12:30:01 -03:00
Jaime Passos
d7cb14d38e Gametype rules draft, mind the debug command 2019-12-18 01:25:57 -03:00
Jaime Passos
11dc6801dc Update comments 2019-12-17 16:14:26 -03:00
Jaime Passos
1002c47407 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-17 16:12:44 -03:00
James R
5b960672e9 Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place 2019-12-16 19:27:54 -08:00