Sryder
c268313f0a
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
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# Conflicts:
# src/Makefile
# src/k_kart.c
# src/p_map.c
# src/p_setup.c
# src/p_spec.c
2020-03-16 00:13:42 +00:00
Latapostrophe
1f5bbb2c3d
Merge branch 'push-more-lua' into awful-mix
2020-03-11 07:37:47 +01:00
Latapostrophe
f98a74638f
More explicit var names for countdown and countdown2
2020-03-11 07:37:33 +01:00
Sally Cochenour
3633dc341a
Merge branch 'master' into targets
2020-03-01 15:42:49 -05:00
Jaime Passos
9d0e3465f9
G_CoopGametype, for all the GT_COOP cases
2020-02-29 00:57:22 -03:00
Jaime Passos
d831163487
Consider hide-and-seek as GTR_HIDEFROZEN
2020-02-28 23:52:33 -03:00
Jaime Passos
d5f6e5fcc6
Race is Competition without the lives
2020-02-28 23:47:38 -03:00
James R
4f40edaf01
Maybe localdisplayplayers is a bad idea
2020-02-23 23:21:20 -08:00
James R
f164320c88
Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen
2020-02-23 23:20:20 -08:00
Jaime Passos
7a34372885
Let spectators decide where they spawn
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Also fixes some issues with tag gametypes
2020-02-23 19:23:00 -03:00
Jaime Passos
48a9ea8d0e
Turn players IT if they join the game after the hide time in tag gametypes
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Except in gametypes with hide time stasis, because they can't change team.
2020-02-23 17:02:50 -03:00
SwitchKaze
99a1840101
Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors
2020-02-23 11:50:13 -05:00
James Hale
51137837c4
Custom skincolors
2020-02-21 21:56:39 -05:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Tatsuru
5b240e4119
Merge branch 'coloredtitlecard' into Tatsuru/SRB2-dye
2020-02-19 17:47:13 -03:00
James R
ba9f866acf
Merge branch 'exitmove-tweaks' into 'next'
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Exitmove tweaks
See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
fickleheart
0de2068b88
More fixes for titlecard option stuff
2020-02-09 17:53:50 -06:00
Jaime Passos
cfafdf7bed
Fix title card not showing up at all if focus lost
2020-01-26 23:50:36 -03:00
Tatsuru
2d7d8fc1b1
HUD visual indicator + property fix
2020-01-19 21:55:08 -03:00
Tatsuru
b37fc4573a
No more losing lives when finished
2020-01-19 14:30:05 -03:00
toaster
8926b8b324
Fix snapping of extra multiplayer text. ( Resolves #101 )
2020-01-10 12:50:58 +00:00
fickleheart
067b132eb1
Merge remote-tracking branch 'origin/next' into next-newcontrols
2020-01-04 09:57:09 -06:00
Tatsuru
c0eff50908
I see trees of green
2020-01-03 16:39:39 -03:00
Tatsuru
dd6698a958
Colored title cards
2020-01-03 16:21:08 -03:00
James R
b5d9cf9d06
Merge branch 'thiccnames' into 'next'
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Allow 6-letter character names to be drawn with the thick font
See merge request STJr/SRB2!618
2020-01-01 21:49:13 -05:00
lachwright
5df1de42b5
Allow 6-letter character names to be drawn with the thick font
2020-01-01 23:49:29 +08:00
fickleheart
77ba835f4f
Merge branch 'next' into next-newcontrols
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# Conflicts:
# src/g_game.c
# src/p_setup.c
2019-12-31 12:58:36 -06:00
Jaime Passos
585db9fe2d
Merge remote-tracking branch 'origin/next' into respawndelaygametyperule
2019-12-30 18:39:31 -03:00
James R
67ca512120
Merge remote-tracking branch 'origin/master' into next
2019-12-30 13:16:53 -08:00
fickleheart
e0d09a457e
Convert simple movement to directionchar+analog
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Analog + no directionchar is old analog (now known as
CS_LMAOGALOG because lmao if you still use it).
2019-12-30 15:05:24 -06:00
Jaime Passos
a7fa90d11d
Rename GTR_HIDETIME to GTR_STARTCOUNTDOWN.
2019-12-28 19:47:03 -03:00
Jaime Passos
7d4c00affb
GTR_HIDETIME, not GTR_TAG
2019-12-27 18:24:08 -03:00
Jaime Passos
ff80c4ef4d
Preparing for the inevitable gametype rule that will handle cooplives...
2019-12-27 17:08:20 -03:00
Jaime Passos
58c1adf3ef
ST_drawLivesArea stuff.
2019-12-27 16:58:55 -03:00
Jaime Passos
be32397562
Respawn delay gametype rule
2019-12-27 01:44:27 -03:00
Jaime Passos
31eeb90056
Merge remote-tracking branch 'aaaaaaaa/next' into gametype-clownery
2019-12-24 17:55:46 -03:00
James R
248e452d7d
Merge branch 'titlecard2' into 'next'
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More customisable title card
See merge request STJr/SRB2!552
2019-12-24 14:47:55 -05:00
Jaime Passos
c6dd9f016e
Title card fixes.
2019-12-24 16:22:25 -03:00
Jaime Passos
ad317cd8a2
Merge remote-tracking branch 'origin/next' into gametype-clownery
2019-12-19 02:15:45 -03:00
Jaime Passos
35f783ab24
GTR_FRIENDLYFIRE, renamed GTR_HIDETIMEFROZEN, fixed other mistakes
2019-12-18 20:12:52 -03:00
Jaime Passos
dcc8cdc143
Ringslinger tweaks
2019-12-18 19:26:45 -03:00
Jaime Passos
8f4ea4a11e
More spectator tweaks
2019-12-18 15:14:24 -03:00
Jaime Passos
164c1b15e7
Spectator HUD tweaks
2019-12-18 12:28:01 -03:00
Jaime Passos
789e881abc
GTR_TEAMFLAGS
2019-12-18 11:43:50 -03:00
Jaime Passos
448494e19b
More gametype rules yay!!
2019-12-18 01:54:45 -03:00
Jaime Passos
607d066c01
More customisable title card
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Add TitleCardZigZag, TitleCardZigZagText and TitleCardActDiamond fields to SOC.
Add the same fields to Lua under their internal names.
Turn map header level flags into an UINT16, so that NoTitleCard works. (NOBODY caught this, I'm actually disappointed.)
2019-12-18 00:28:58 -03:00
Tatsuru
06f02e81dd
Let Lua toggle Match/CTF team scores HUD element
2019-12-16 17:58:00 -03:00
Jaime Passos
6976b9bf01
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
MascaraSnake
fffd385151
Merge branch 'datestuff' into 'master'
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Date stuff
See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00