toaster
1142fddc71
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/g_game.c
# src/p_floor.c
# src/p_user.c
# src/r_data.c
# src/r_data.h
# src/v_video.c
2018-10-14 21:52:05 +01:00
Monster Iestyn
37f32fa251
Merge branch 'master' into next
2018-10-14 20:49:35 +01:00
Monster Iestyn
acdd303b46
Merge branch 'sound-handle-fix' into 'master'
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Handle fix for SDL Mixer
See merge request STJr/SRB2!301
2018-10-14 15:46:25 -04:00
Monster Iestyn
8cb5bfe356
Merge branch 'pris_accurate-gif-delay' into 'master'
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More accurate GIF delay
See merge request STJr/SRB2!276
2018-10-14 15:44:33 -04:00
Monster Iestyn
ae68bae4a7
Merge branch 'no-doubling-texture-heights-plz-backport' into 'next'
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No doubling texture heights plz
See merge request STJr/SRB2!296
2018-10-14 15:43:57 -04:00
Monster Iestyn
008bb9accc
Merge branch 'mi-a-bit-of-cleanup-backport' into 'master'
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MI's unimportant code cleanup
See merge request STJr/SRB2!295
2018-10-14 15:43:32 -04:00
Sryder
394075fbe9
Fix missing commas and missed interface
2018-10-14 10:14:07 +01:00
Sryder
4132b39b9a
Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
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I've voided this out on other sound interfaces than SDL Mixer ones because I'm both not sure whether they need it, and not sure how to make them work with it if they do.
2018-10-13 23:01:11 +01:00
Monster Iestyn
9f710ffbe1
Be gone ye old texture hack
2018-10-11 21:08:25 +01:00
Monster Iestyn
34728b3031
Remove "playerdeadview" variable; it's not been used for its stated purpose for who knows how long now
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Besides rankings popping up when you die just sounds weird anyway, maybe I'm just used to SRB2 not doing it I guess
2018-10-11 20:00:45 +01:00
Monster Iestyn
a8e9805c06
Remove unused ObjectPlace_OnChange prototype (from when Objectplace was a consvar, which it is not anymore)
2018-10-11 20:00:34 +01:00
Monster Iestyn
5ab6eb8bd7
Remove unused "runcount" variable from p_local.h
2018-10-11 20:00:23 +01:00
Monster Iestyn
adc9d3b1ec
"t" is not needed to take out fencepost cases from viewangletox
2018-10-11 20:00:05 +01:00
Monster Iestyn
bae8dd2e99
Removed unused function prototypes in d_main.h
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Also corrected what appears to be a typo in some comments above?
2018-10-11 19:59:47 +01:00
Monster Iestyn
6fb3dcb52f
Remove unused sscount variable
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(it's only set to 0 in software, and only ++'d in OpenGL, what kind of sense does that make?)
2018-10-11 19:59:26 +01:00
Monster Iestyn
41fbdce21e
debugfile is only used by DEBUGFILE code, no need to declare/define it for anything else
2018-10-11 19:59:09 +01:00
toaster
254adfc154
Merge branch 'hellattack' into 'master'
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Hell Attack
See merge request KartKrew/Kart!35
2018-10-10 13:33:57 -04:00
Sal
e8bfef3944
Merge branch 'new-engines' into 'master'
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New engine sounds by VAda
See merge request KartKrew/Kart!38
2018-10-09 21:12:05 -04:00
TehRealSalt
8489bf7613
Some code cleanup & minor adjustments
2018-10-09 21:11:00 -04:00
TehRealSalt
805b1dd0e8
x2 distance, fix priority
2018-10-09 18:04:25 -04:00
toaster
c3b8054daf
4 -> 5
2018-10-09 23:02:21 +01:00
Monster Iestyn
afd62ec071
Merge branch 'master' into next
2018-10-09 22:55:55 +01:00
toaster
1bef57576c
Merge branch 'karmegg' into 'master'
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Karmegg
See merge request KartKrew/Kart!36
2018-10-09 17:47:11 -04:00
toaster
e5386fd214
Sal's request
2018-10-09 22:44:43 +01:00
toaster
af09546b03
Spawn a poof if you get hit while karmegg.
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(I've moved the comebacktimer set into one level up from that conditional; don't worry, I checked - there's nowhere that accesses this field while you have bumpers, it's just always set here for some dastardly reason.)
2018-10-09 22:40:42 +01:00
toaster
587e11449d
HitEm sound for K_ExplodePlayer
2018-10-09 22:24:44 +01:00
toaster
0adfccf7da
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
2018-10-09 21:09:52 +01:00
toaster
56cd6cebea
If you hit a one-bumper person with a karma fake, you get to come back immediately!
2018-10-09 21:09:39 +01:00
TehRealSalt
3aa7a9a65c
Merge branch 'master' into new-engines
2018-10-09 15:35:50 -04:00
TehRealSalt
f25c74b152
Merge branch 'master' into new-engines
2018-10-09 15:34:26 -04:00
Sal
dac50d0a7c
Merge branch 'sal-cleanup' into 'master'
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Sal cleanup
See merge request KartKrew/Kart!23
2018-10-09 15:33:52 -04:00
TehRealSalt
7a8dc91b6a
Fix tabbing
2018-10-09 15:28:52 -04:00
Monster Iestyn
7407ee6c0e
Merge branch 'movechasecamera-crashfix' into 'next'
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Fix for Chicmunk's weird camera related crash
See merge request STJr/SRB2!284
2018-10-09 15:20:06 -04:00
Monster Iestyn
9914353758
Merge branch 'tiny-joystick-fix' into 'master'
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Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.
See merge request STJr/SRB2!292
2018-10-09 15:19:41 -04:00
Sryder
a7ba0b958a
Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.
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No memory leak here, just a very tiny thing I noticed.
2018-10-09 19:43:18 +01:00
Sryder
18fd49b1f5
Merge branch 'fix-mixed-declarations' into 'master'
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Fix the mixed declaration and code warnings
See merge request KartKrew/Kart!37
2018-10-09 14:09:33 -04:00
TehRealSalt
89d08fda84
Many adjustments
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- Volume of your own engine is lower than default
- Engine sounds get quieter with more people around, ala SMK. 16 player servers should hopefully not be loud as fuck :V
- Starting countdown and drop dash revs up your engine now
- Doubled sound distance
2018-10-09 14:07:05 -04:00
TehRealSalt
445254dab6
Reduce update frequency to match the sfx length better
2018-10-08 22:35:17 -04:00
TehRealSalt
cdef7f4e1d
New engine sounds
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9 unique engine classes with 13 sounds each, which smoothly change. Each character sounds distinct now!
2018-10-08 21:31:55 -04:00
Monster Iestyn
bda6a1195b
Merge branch 'freeSOC_stoagoodhome' into 'master'
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Free SOC_s to a good home
See merge request STJr/SRB2!291
2018-10-08 18:07:23 -04:00
toaster
d62566e3ea
* Fix a memory leak regarding implementation of SOC_ (improperly copypasted code from LUA_LoadLump!!)
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* Optimise the repeated strlen usage into a single call, which is stored for later.
2018-10-08 18:50:17 +01:00
Monster Iestyn
19eb6ba7de
Merge branch 'drwhoandthesleepingweather' into 'master'
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Dr. Who And The Sleeping Weather
See merge request STJr/SRB2!288
2018-10-08 09:36:18 -04:00
Monster Iestyn
049d123d1f
Merge branch 'sp-savegame-continue-crash-fix' into 'master'
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SP savegame continues icon crash
See merge request STJr/SRB2!290
2018-10-08 09:20:45 -04:00
Monster Iestyn
12752e0a43
Merge branch 'zlib-split' into 'master'
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Makefile: Split zlib and libpng
See merge request STJr/SRB2!285
2018-10-08 07:20:27 -04:00
TehRealSalt
1bce22cf72
Merge branch 'master' into sal-cleanup
2018-10-08 00:22:44 -04:00
Sal
2f43e56774
Merge branch 'noclip-cam' into 'master'
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Noclip cam
See merge request KartKrew/Kart!32
2018-10-07 23:15:06 -04:00
Sal
85430da37f
Merge branch 'thinkerclean' into 'master'
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Nuke a bunch of iteration things that have no purpose in SRB2Kart.
See merge request KartKrew/Kart!25
2018-10-07 23:14:53 -04:00
Steel Titanium
0c9e8cff07
Change win_snd.c also
2018-10-07 15:00:48 -04:00
Steel Titanium
4d883e740d
Change order of the ifdef
2018-10-07 14:52:25 -04:00
Steel Titanium
fa1377d540
Move the ifdef
2018-10-07 14:45:03 -04:00