Commit graph

3783 commits

Author SHA1 Message Date
toaster
1c01e1af14 Merge branch 'master' into 'chars_cleanup'
# Conflicts:
#   src/hu_stuff.c
2018-10-29 06:48:18 -04:00
Sal
76778baa90 Merge branch 'grow-shrink-fixes' into 'master'
Invincibility item & Shrink fixes

See merge request KartKrew/Kart!68
2018-10-29 05:32:20 -04:00
Sal
916fb49be6 Merge branch 'splitscreen-tuneup' into 'master'
Splitscreen tuneup

See merge request KartKrew/Kart!67
2018-10-29 05:30:49 -04:00
Sal
02e74a3010 Merge branch 'div-sounds' into 'master'
Divide sound with number of local players

See merge request KartKrew/Kart!66
2018-10-29 05:26:51 -04:00
TehRealSalt
fc156e6fb5 Preface with splitscreen checks 2018-10-29 05:26:17 -04:00
Sal
79dd2236aa Merge branch 'spinout-speedup' into 'master'
Spinout speedup

See merge request KartKrew/Kart!63
2018-10-29 05:24:50 -04:00
toaster
6ab0faae6f Ping offset fixed even more 2018-10-28 18:06:21 +00:00
TehRealSalt
c6d18edf7c Move lap animation up slightly
(I'm not gonna remember to do this later either)
2018-10-28 13:52:25 -04:00
toaster
62bd9fafbf fix ping drawing offset (this won't be in the exe I uploaded before I disappear for a bit) 2018-10-28 16:34:02 +00:00
toaster
9195885ff5 unused variable [screams] 2018-10-28 16:29:56 +00:00
toaster
3c04b2103b Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
* Do that thing where the character icons are ALWAYS 1x sized, through having two seperate lumps.
* Revamp the S_SKIN parameters to be `facerank` (rankings - equivalent of half-scale old face), `facewant` (WANTED - equivalent of old face), and `facemmap` (equivalent of old iconprefix).
* Do that thing Oni wanted where it shows two postions above and two positions below your current ranking (and you) to the left of the screen, instead of always the top 4, with some limits to avoid drawing outside of everything.
* Replace the last few shitty Mario numbers (for the left rankings) with cool, new Oni numbers.
* Change a bunch of offsets and things so the tab rankings and the intermission work nicer with 9+ players.
2018-10-28 16:27:55 +00:00
TehRealSalt
6c5e7678d1 Use V_ORANGEMAP for blinking WANTED text in Battle splitscreen 2018-10-28 01:50:27 -04:00
TehRealSalt
ab518c611c Even better: base it off how much timer is left
So instead of prioritizing a specific track, the person who activated their powerup the latest gets their music. That should be a nicer solution for when multiple players are activating their powerups at the same time.
2018-10-28 01:38:01 -04:00
TehRealSalt
a8e549e0c5 More smoothly decide which invincibility music to use
Less P_RestoreMusic conflicts in splitscreen, just see the Toxic Palace video for an example :V
2018-10-28 01:22:26 -04:00
TehRealSalt
2f9fa0250d This didn't commit with for some reason... 2018-10-28 01:02:49 -04:00
TehRealSalt
88831ae79f Fix invincibility item cap
It was supposed to be capped at 2 invincibility items at a time, not 3. (may consider scaling with number of players, just not for R1)
2018-10-28 01:02:30 -04:00
TehRealSalt
c5cfc84a8c Fix up respawning so that it takes respawning with Shrink into account 2018-10-28 00:58:49 -04:00
TehRealSalt
0f69bb3865 No more rescaling gfx for countdown/finish 2018-10-27 23:14:11 -04:00
TehRealSalt
c0098eecbe Show LOSE/COOL in splitscreen again
Looked goofy offline, with 1 WIN and 3 LOSEs, but now that there's COOL and online splitscreen I thought it should come back
2018-10-27 22:43:57 -04:00
TehRealSalt
8d7d84e72a This bothers me, so I might as well do it while I'm in here. 2018-10-27 21:48:50 -04:00
TehRealSalt
7e15e8b55d "if !splitscreen" instances that SHOULD be "if netgame" 2018-10-27 21:45:04 -04:00
TehRealSalt
89cd20bd70 Higher default scale, WANTED indicator scales properly 2018-10-27 20:56:11 -04:00
TehRealSalt
02c425696f Reduce camspeed in splitscreen 2018-10-27 20:44:05 -04:00
toaster
3516b11b33 toaster: not good at stuff (signpost z offset fix) 2018-10-27 22:23:44 +01:00
toaster
18c649caca Fix and then subsequently disable the zoom tube angle setting stuff. 2018-10-27 22:05:15 +01:00
toaster
92b6f8bb50 Fix the issue with sliding I identified this morning.
Also, apply it to being in a zoom tube, too! For extra forwards compatibility with all the terrible SRB2 Riders ports that are almost an inevitability.
2018-10-27 21:41:45 +01:00
toaster
503985d48d Minor correction - Jeck initially got it wrong, but informed me after lots of testin's. 2018-10-27 21:30:41 +01:00
toaster
889064527a dumbass who forgot to stage most of the actual changes because she actually deleted all the changes and then remade them by accident 2018-10-27 16:25:25 +01:00
toaster
90f904241b Felt like cleaning up the character frame list. Definitely won't merge conflict with anything else.
Requires charscleanup.kart. Ezo, if you want me to, I can fix up bonuschars for this tweaked system.
2018-10-27 15:43:33 +01:00
TehRealSalt
32ada811b2 Merge branch 'master' into div-sounds 2018-10-26 01:15:10 -04:00
TehRealSalt
bb7ef3798c Combine spinout & wipeout timers
Turns out they were only 1 tic apart originally, sooo
2018-10-26 01:07:54 -04:00
TehRealSalt
46164a7f46 More consistent face-forward
Needs it to still land in a close ballpark, so the timer changes are still needed, but  this makes it less prone to error
2018-10-26 01:07:14 -04:00
TehRealSalt
2096b56da2 CRITICAL BUGFIX
Make sure flashing tics don't go down WHILE you're in a hit animation (wipeout, squished)
2018-10-26 00:56:02 -04:00
TehRealSalt
0492ddc3ad Adjust spinout times to face your forward about 90% of the time 2018-10-26 00:55:20 -04:00
TehRealSalt
bd79aaf847 Speed up spinout based on timer left 2018-10-26 00:51:58 -04:00
TehRealSalt
95875289b8 - Reduce volume reduction
- Don't apply to sounds without an origin mobj
2018-10-25 22:53:58 -04:00
Sal
f5a9ae016a Merge branch 'karma-touchups' into 'master'
Karma touchups

See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
Sal
7f42cbc942 Merge branch 'chat-changes' into 'master'
New chat mode (Window Hidden) + Player join/leave/rename messages in chat + new console backcolours for console & chat

See merge request KartKrew/Kart!55
2018-10-25 14:06:11 -04:00
Latapostrophe
ef08560bf4 Reimplemented the splitscreen chat fix 2018-10-25 20:02:43 +02:00
Latapostrophe
bd1c7e2bc6 Fixed the menu highlight thing 2018-10-25 19:41:14 +02:00
Latapostrophe
35f576c166 Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
Latapostrophe
612ff4059c Merge branch 'master' into chat-changes 2018-10-25 11:14:49 +02:00
TehRealSalt
6f76b2b827 Fix merges
(Don't bother me hastily to merge something in again, please)
2018-10-24 21:51:43 -04:00
Sal
b122df3e27 Merge branch 'fz-time-over' into 'master'
F-Zero time over hardcode

See merge request KartKrew/Kart!62
2018-10-24 21:40:07 -04:00
TehRealSalt
a57c6af1f0 Merge branch 'master' into fz-time-over 2018-10-24 21:39:02 -04:00
Sal
862f2389dc Merge branch 'lat-hardcode' into 'master'
Midnight Channel + Mementos hardcode

See merge request KartKrew/Kart!61
2018-10-24 21:26:02 -04:00
TehRealSalt
268fa6337e Fullbright explosion and fire 2018-10-24 21:25:22 -04:00
TehRealSalt
b6f10baa00 Merge branch 'master' into fz-time-over 2018-10-24 21:20:51 -04:00
TehRealSalt
db6e1f9b94 Extra safety
The turn action happens on (k_timeovercam > 2*TICRATE). This ensures it happens immediately, although it was probably fine as is
2018-10-24 21:18:15 -04:00
TehRealSalt
67de207278 Turn cam on wall hit 2018-10-24 21:05:02 -04:00