toaster
1c01e1af14
Merge branch 'master' into 'chars_cleanup'
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# Conflicts:
# src/hu_stuff.c
2018-10-29 06:48:18 -04:00
Sal
76778baa90
Merge branch 'grow-shrink-fixes' into 'master'
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Invincibility item & Shrink fixes
See merge request KartKrew/Kart!68
2018-10-29 05:32:20 -04:00
Sal
916fb49be6
Merge branch 'splitscreen-tuneup' into 'master'
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Splitscreen tuneup
See merge request KartKrew/Kart!67
2018-10-29 05:30:49 -04:00
Sal
02e74a3010
Merge branch 'div-sounds' into 'master'
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Divide sound with number of local players
See merge request KartKrew/Kart!66
2018-10-29 05:26:51 -04:00
TehRealSalt
fc156e6fb5
Preface with splitscreen checks
2018-10-29 05:26:17 -04:00
Sal
79dd2236aa
Merge branch 'spinout-speedup' into 'master'
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Spinout speedup
See merge request KartKrew/Kart!63
2018-10-29 05:24:50 -04:00
toaster
6ab0faae6f
Ping offset fixed even more
2018-10-28 18:06:21 +00:00
TehRealSalt
c6d18edf7c
Move lap animation up slightly
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(I'm not gonna remember to do this later either)
2018-10-28 13:52:25 -04:00
toaster
62bd9fafbf
fix ping drawing offset (this won't be in the exe I uploaded before I disappear for a bit)
2018-10-28 16:34:02 +00:00
toaster
9195885ff5
unused variable [screams]
2018-10-28 16:29:56 +00:00
toaster
3c04b2103b
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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* Do that thing where the character icons are ALWAYS 1x sized, through having two seperate lumps.
* Revamp the S_SKIN parameters to be `facerank` (rankings - equivalent of half-scale old face), `facewant` (WANTED - equivalent of old face), and `facemmap` (equivalent of old iconprefix).
* Do that thing Oni wanted where it shows two postions above and two positions below your current ranking (and you) to the left of the screen, instead of always the top 4, with some limits to avoid drawing outside of everything.
* Replace the last few shitty Mario numbers (for the left rankings) with cool, new Oni numbers.
* Change a bunch of offsets and things so the tab rankings and the intermission work nicer with 9+ players.
2018-10-28 16:27:55 +00:00
TehRealSalt
6c5e7678d1
Use V_ORANGEMAP for blinking WANTED text in Battle splitscreen
2018-10-28 01:50:27 -04:00
TehRealSalt
ab518c611c
Even better: base it off how much timer is left
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So instead of prioritizing a specific track, the person who activated their powerup the latest gets their music. That should be a nicer solution for when multiple players are activating their powerups at the same time.
2018-10-28 01:38:01 -04:00
TehRealSalt
a8e549e0c5
More smoothly decide which invincibility music to use
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Less P_RestoreMusic conflicts in splitscreen, just see the Toxic Palace video for an example :V
2018-10-28 01:22:26 -04:00
TehRealSalt
2f9fa0250d
This didn't commit with for some reason...
2018-10-28 01:02:49 -04:00
TehRealSalt
88831ae79f
Fix invincibility item cap
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It was supposed to be capped at 2 invincibility items at a time, not 3. (may consider scaling with number of players, just not for R1)
2018-10-28 01:02:30 -04:00
TehRealSalt
c5cfc84a8c
Fix up respawning so that it takes respawning with Shrink into account
2018-10-28 00:58:49 -04:00
TehRealSalt
0f69bb3865
No more rescaling gfx for countdown/finish
2018-10-27 23:14:11 -04:00
TehRealSalt
c0098eecbe
Show LOSE/COOL in splitscreen again
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Looked goofy offline, with 1 WIN and 3 LOSEs, but now that there's COOL and online splitscreen I thought it should come back
2018-10-27 22:43:57 -04:00
TehRealSalt
8d7d84e72a
This bothers me, so I might as well do it while I'm in here.
2018-10-27 21:48:50 -04:00
TehRealSalt
7e15e8b55d
"if !splitscreen" instances that SHOULD be "if netgame"
2018-10-27 21:45:04 -04:00
TehRealSalt
89cd20bd70
Higher default scale, WANTED indicator scales properly
2018-10-27 20:56:11 -04:00
TehRealSalt
02c425696f
Reduce camspeed in splitscreen
2018-10-27 20:44:05 -04:00
toaster
3516b11b33
toaster: not good at stuff (signpost z offset fix)
2018-10-27 22:23:44 +01:00
toaster
18c649caca
Fix and then subsequently disable the zoom tube angle setting stuff.
2018-10-27 22:05:15 +01:00
toaster
92b6f8bb50
Fix the issue with sliding I identified this morning.
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Also, apply it to being in a zoom tube, too! For extra forwards compatibility with all the terrible SRB2 Riders ports that are almost an inevitability.
2018-10-27 21:41:45 +01:00
toaster
503985d48d
Minor correction - Jeck initially got it wrong, but informed me after lots of testin's.
2018-10-27 21:30:41 +01:00
toaster
889064527a
dumbass who forgot to stage most of the actual changes because she actually deleted all the changes and then remade them by accident
2018-10-27 16:25:25 +01:00
toaster
90f904241b
Felt like cleaning up the character frame list. Definitely won't merge conflict with anything else.
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Requires charscleanup.kart. Ezo, if you want me to, I can fix up bonuschars for this tweaked system.
2018-10-27 15:43:33 +01:00
TehRealSalt
32ada811b2
Merge branch 'master' into div-sounds
2018-10-26 01:15:10 -04:00
TehRealSalt
bb7ef3798c
Combine spinout & wipeout timers
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Turns out they were only 1 tic apart originally, sooo
2018-10-26 01:07:54 -04:00
TehRealSalt
46164a7f46
More consistent face-forward
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Needs it to still land in a close ballpark, so the timer changes are still needed, but this makes it less prone to error
2018-10-26 01:07:14 -04:00
TehRealSalt
2096b56da2
CRITICAL BUGFIX
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Make sure flashing tics don't go down WHILE you're in a hit animation (wipeout, squished)
2018-10-26 00:56:02 -04:00
TehRealSalt
0492ddc3ad
Adjust spinout times to face your forward about 90% of the time
2018-10-26 00:55:20 -04:00
TehRealSalt
bd79aaf847
Speed up spinout based on timer left
2018-10-26 00:51:58 -04:00
TehRealSalt
95875289b8
- Reduce volume reduction
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- Don't apply to sounds without an origin mobj
2018-10-25 22:53:58 -04:00
Sal
f5a9ae016a
Merge branch 'karma-touchups' into 'master'
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Karma touchups
See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
Sal
7f42cbc942
Merge branch 'chat-changes' into 'master'
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New chat mode (Window Hidden) + Player join/leave/rename messages in chat + new console backcolours for console & chat
See merge request KartKrew/Kart!55
2018-10-25 14:06:11 -04:00
Latapostrophe
ef08560bf4
Reimplemented the splitscreen chat fix
2018-10-25 20:02:43 +02:00
Latapostrophe
bd1c7e2bc6
Fixed the menu highlight thing
2018-10-25 19:41:14 +02:00
Latapostrophe
35f576c166
Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill
2018-10-25 13:21:44 +02:00
Latapostrophe
612ff4059c
Merge branch 'master' into chat-changes
2018-10-25 11:14:49 +02:00
TehRealSalt
6f76b2b827
Fix merges
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(Don't bother me hastily to merge something in again, please)
2018-10-24 21:51:43 -04:00
Sal
b122df3e27
Merge branch 'fz-time-over' into 'master'
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F-Zero time over hardcode
See merge request KartKrew/Kart!62
2018-10-24 21:40:07 -04:00
TehRealSalt
a57c6af1f0
Merge branch 'master' into fz-time-over
2018-10-24 21:39:02 -04:00
Sal
862f2389dc
Merge branch 'lat-hardcode' into 'master'
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Midnight Channel + Mementos hardcode
See merge request KartKrew/Kart!61
2018-10-24 21:26:02 -04:00
TehRealSalt
268fa6337e
Fullbright explosion and fire
2018-10-24 21:25:22 -04:00
TehRealSalt
b6f10baa00
Merge branch 'master' into fz-time-over
2018-10-24 21:20:51 -04:00
TehRealSalt
db6e1f9b94
Extra safety
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The turn action happens on (k_timeovercam > 2*TICRATE). This ensures it happens immediately, although it was probably fine as is
2018-10-24 21:18:15 -04:00
TehRealSalt
67de207278
Turn cam on wall hit
2018-10-24 21:05:02 -04:00