Jaime Passos
8599447c70
Remove RF_VOXELSPRITE
2020-11-05 00:44:10 -03:00
Jaime Passos
d2c000b252
Implement an "ignore colormaps" sprite rendering flag
2020-10-27 19:54:50 -03:00
Sryder
d311242a6e
Support for additive/subtractive translation maps on FOFs and Polyobjects
...
Polyobjects set translucency to 11 for additive, and 12 for subtractive
FOFs using the regular translucency settings set the top texture to #900 for additive, and #901 for subtractive
2020-10-22 23:13:51 +01:00
Jaime Passos
96fa912bae
Implement object-defined floor sprite slopes.
2020-10-14 00:57:13 -03:00
Jaime Passos
a6f2e8b9c6
Implement relative and absolute sprite offsets for objects (mobjs)
...
Added RF_ABSOLUTEOFFSETS and RF_FLIPOFFSETS
2020-10-13 12:57:36 -03:00
Jaime Passos
9bb09cdc8c
OpenGL support for splats, fix some shadow draw bugs in Software
2020-10-12 19:53:21 -03:00
Jaime Passos
b4b4738c94
Changes to sprite rendering:
...
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
2020-10-12 00:13:22 -03:00
Jaime Passos
e23929a899
Refactor patch rotation
2020-10-10 18:43:26 -03:00
Jaime Passos
98c6b54994
Improved memory management for patches
2020-09-07 02:23:07 -03:00
Sally Coolatta
9efdc98de6
Makes it through all kart files
...
All that's left is SDL, OGL, maybe also Lua
2020-08-15 04:42:56 -04:00
Sally Coolatta
9b9ab8a2d5
Get up to p_user
2020-08-14 23:23:14 -04:00
Sally Coolatta
b9436ee015
More fixing up
...
Got tired again, but now it makes it to f_finale
2020-08-11 18:46:00 -04:00
Sally Coolatta
27f289ea6e
Fix random #endif in seg_t
2020-08-10 17:05:29 -04:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
Jaime Passos
f6a5acc6f3
Remove LUA_PATCH_SAFETY
2020-08-08 14:56:04 -03:00
Jaime Passos
a7f3dd7eff
Refactor patch loading
2020-08-08 05:16:47 -03:00
SteelT
30fd6f5db5
Merge src/r_defs.h
2020-08-06 18:36:30 -04:00
Nev3r
ebe16a66d9
Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
...
# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
2020-07-10 18:18:07 +02:00
Nev3r
9210b2ba0b
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-10 11:47:16 +02:00
Jaime Passos
9788afa820
Remove Software tricks
2020-07-06 01:26:56 -03:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
...
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
Sryder
d4080e94f7
Better fake contrast.
...
Fake contrast for the segs are calculated at map load.
OpenGL only has the options "Standard" and "Smooth" now. Standard is default and replicates software. Smooth changes the contrast more smoothly depending on angle.
2020-05-21 16:32:34 +01:00
MascaraSnake
2e9a6afa3e
Merge branch 'udmf-next' into executordelay
...
# Conflicts:
# src/p_spec.c
2020-05-13 09:55:25 +02:00
Sally Coolatta
15d18640de
Merge remote-tracking branch 'public/master' into merge-12
2020-05-12 03:16:14 -04:00
MascaraSnake
8c22834b46
Merge branch 'next' into udmf-next
2020-05-04 20:32:56 +02:00
MascaraSnake
5c0559a3d2
Adapt linedef executor delay to UDMF
2020-05-03 20:41:37 +02:00
MascaraSnake
8efec04051
Remove POLYOBJECTS and POLYOBJECTS_PLANES defines
2020-05-02 12:08:31 +02:00
Nev3r
dbf2b9c0f0
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
...
# Conflicts:
# src/p_floor.c
# src/p_mobj.c
# src/p_spec.c
# src/r_segs.c
2020-04-25 10:47:45 +02:00
MascaraSnake
d2e21afaf1
Merge branch 'next' into udmf-next
...
# Conflicts:
# src/p_mobj.c
# src/r_segs.c
2020-04-24 21:15:53 +02:00
Nev3r
c6cc863a3a
Merge branch 'udmf-next' into udmf-multitag
...
# Conflicts:
# src/p_spec.c
2020-04-18 14:04:15 +02:00
Nev3r
109d09aa4c
Merge branch 'udmf-colormaps' into 'udmf-next'
...
UDMF colormaps
See merge request STJr/SRB2!855
2020-04-18 07:42:24 -04:00
Nev3r
f61d677f34
Delete tags.
2020-04-18 00:23:24 +02:00
Nev3r
86b0eabaa2
Delete old taglists.
2020-04-18 00:05:55 +02:00
MascaraSnake
93eb0ee1c8
Add an enum for crumblestate
2020-04-17 23:54:37 +02:00
Nev3r
cccf5d8151
Merge branch 'udmf-next' into udmf-multitag
2020-04-14 22:21:32 +02:00
Nev3r
750cafbcbc
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-04-14 22:20:54 +02:00
Nev3r
44426fd453
Actually remove the entire code block in T_MovePlane(), and remove line_t.tagline as it served no other purpose.
2020-04-13 15:17:53 +02:00
Nev3r
e00c8fcdbe
Added static multitag read and storage on mapload.
2020-04-12 11:56:36 +02:00
Nev3r
860c44d953
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
...
# Conflicts:
# src/lua_hooklib.c
2020-04-12 09:57:19 +02:00
Sally Cochenour
505b0176c0
Horizon line apply to FOFs backport
2020-03-25 22:30:52 -04:00
MascaraSnake
58e8ec6500
Standardize the behavior of FF_INVERTSIDES and FF_INVERTPLANES
2020-03-25 08:34:52 +01:00
MascaraSnake
62603ff226
Merge branch 'udmf-next' into udmf-colormaps
2020-03-22 08:05:05 +01:00
MascaraSnake
9b76d3af6f
Merge branch 'next' into udmf-next
...
# Conflicts:
# extras/conf/Includes/SRB222_linedefs.cfg
# extras/conf/Includes/SRB222_misc.cfg
# src/p_spec.c
2020-03-21 20:04:31 +01:00
Louis-Antoine
4e7605f0e2
Make SRB2 flat like Earth
2020-03-20 18:55:29 +01:00
MascaraSnake
f92d5806b5
Add sector flag that protects the colormap from being changed
2020-03-20 12:19:02 +01:00
Nev3r
63fb8f846b
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-03-11 09:31:31 +01:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
MascaraSnake
c2311dca45
Merge branch 'next' into udmf-next
2020-02-18 18:39:11 +01:00
MascaraSnake
4c4596a45f
Clean up the mess that is extracolormap_t::fog
2020-02-16 20:19:24 +01:00