Alam Ed Arias
aedcd8b0b9
Merge remote-tracking branch 'origin/master' into flats-png
2019-07-24 19:07:36 -04:00
mazmazz
14df513db6
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla
2019-06-29 17:51:30 -04:00
mazmazz
cc22795871
Merge branch 'public_next' into internal-md3-vanilla
2019-06-29 16:23:19 -04:00
Monster Iestyn
0fb5a82215
Merge branch 'public_next'
...
# Conflicts:
# src/g_game.c
# src/p_setup.c
# src/p_user.c
# src/r_data.c
2019-06-29 20:55:58 +01:00
mazmazz
11955ba838
Merge remote-tracking branch 'public-gl/master' into md3-vanilla
2019-06-29 15:02:07 -04:00
Monster Iestyn
9933f98dc2
Merge branch 'master' into next
...
# Conflicts:
# src/r_data.c
2019-06-28 23:24:36 +01:00
Jaime Passos
e0622c4489
Merge remote-tracking branch 'upstream/master' into flats-png
2019-06-25 16:02:35 -03:00
Monster Iestyn
9c9b674262
Fixed goofups I missed back 3 months ago
2019-06-23 17:51:58 +01:00
Monster Iestyn
fea05ff9c5
Saving work so far, UNTESTED
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# Conflicts:
# src/r_data.c
2019-06-23 17:51:36 +01:00
Sryder
d1b0a31e2b
Don't overlap strncpy in WAD file load
2019-06-23 14:52:49 +01:00
Monster Iestyn
0368689e27
Merge branch 'public_next'
2019-06-22 22:44:42 +01:00
Sryder13
19f25e6a8e
Free the zentries
2019-06-22 00:52:28 +01:00
Sryder13
bf2c82633c
Merge branch 'master' into pk3_leak
2019-06-22 00:28:14 +01:00
Sryder13
b9a9108dc4
Remember to end inflating
2019-06-22 00:19:34 +01:00
Monster Iestyn
e95696c94b
Merge branch 'public_next'
2019-06-21 22:13:39 +01:00
Monster Iestyn
f31db6f0d4
Fix the clearly accidental duplication of lumpinfo's memory allocation in ResGetLumpsStandalone
2019-06-20 13:24:54 +01:00
Latapostrophe
a35cea9243
chaos conflict
2019-06-11 17:02:47 +02:00
Jaime Passos
157b510f2b
Merge remote-tracking branch 'upstream/master' into gl_shaders
2019-06-10 16:21:46 -03:00
Jaime Passos
75165ebb28
PNG support
2019-05-26 23:37:23 -03:00
mazmazz
f9354289ba
Merge remote-tracking branch 'public-gl/master' into md3-vanilla
2019-05-02 17:43:40 -04:00
fickleheart
7253f0e499
Strip out things that limit wad files added by filename
2019-04-17 23:09:10 -05:00
Monster Iestyn
257f31c1ba
Merge branch 'public_next'
...
# Conflicts:
# src/doomstat.h
# src/g_game.c
2019-03-28 14:19:02 +00:00
Monster Iestyn
7c36a2a99e
Merge branch 'master' into next
2019-03-25 18:08:36 +00:00
Alam Arias
d6da0b1b7f
Merge commit 'upstream/master~1'
2019-03-22 10:18:10 -04:00
Jaime Passos
08efec4cf3
destroy hw_glide.h because no modern GPU supports such API
2019-03-21 18:23:40 -03:00
Jaime Passos
3a34a13118
PK3 support
2019-03-19 18:25:55 -03:00
Jaime Passos
843498ef4a
Improve custom shader support
2019-03-19 17:37:04 -03:00
Jaime Passos
cfc5bd4ac7
custom shader support
2019-03-18 23:03:29 -03:00
Steel Titanium
4757031929
Remove the define.
2019-03-15 18:46:25 -04:00
Steel Titanium
4837c1742b
Merge branch 'master' into errorifpng
2019-03-15 16:40:47 -04:00
fickleheart
5c4c0a5ff6
Merge remote-tracking branch 'remotes/upstream/next' into HEAD
2019-03-11 21:53:53 -05:00
fickleheart
e316963e1a
Merge remote-tracking branch 'remotes/upstream/master' into HEAD
2019-03-11 21:53:47 -05:00
fickleheart
ba6975607a
Move modified check on -file addons later in startup
2019-03-10 19:44:31 -05:00
fickleheart
f388416264
Use consts in place of some 16s
2019-03-09 16:46:55 -06:00
Steel Titanium
c6900b6c89
Check using memcmp()
2019-03-03 22:43:21 -05:00
Steel Titanium
0b11424e3d
Error if the lump is a PNG lump
2019-03-03 19:58:01 -05:00
Monster Iestyn
70d1006800
Merge branch 'public_next'
...
# Conflicts:
# src/sdl12/Srb2SDL-vc10.vcxproj
# src/sdl12/Srb2SDL-vc9.vcproj
# src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj
# src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-03-02 20:51:15 +00:00
Alam Arias
b9b14fb9a3
fixup merged mess for NO-LUA mess
2019-03-02 13:32:47 -05:00
Alam Arias
340d769386
Merge remote-tracking branch 'upstream/master' into upstream-merge
2019-03-01 17:33:32 -05:00
Alam Ed Arias
86264a545e
Merge branch 'master' into next
2019-03-01 17:32:17 -05:00
Alam Ed Arias
2eb26bc68e
Fix building without BLUA support
2019-03-01 17:31:32 -05:00
wolfy852
77fca822c4
Handle things in a more sensible way
2019-02-20 19:04:18 -06:00
wolfy852
4a74f92c17
Correct an oversight
2019-02-19 22:20:18 -06:00
Steel Titanium
dc433dee62
Add missing ifdefs
2019-02-14 20:59:07 -05:00
MascaraSnake
3ea09d4ffe
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
2019-02-03 11:05:22 +01:00
toaster
4a87838f06
* Refactor all instances of majormods = true; to route through G_SetGameModified, and catch a few spots I missed in the process.
...
* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
2019-01-17 22:01:28 +00:00
toaster
e61665b612
* Increased leniency for SOC wrt "major mods".
...
* If your file defines state and object freeslots in SOC, you are allowed to modify those freeslots IN ANY SOC SCRIPT IN THE SAME FILE without being marked as a "major mod".
* If your file contains broken unlockables/emblems that don't actually have effect for any reason, it's not counted as a "major mod".
* Added add-ons menu message for adding a "major mod".
2019-01-17 20:51:41 +00:00
TehRealSalt
5be9f9e2d4
Add MUSICDEF lump for defining custom songs & replacing existing songs
...
Very rudimentary at the moment, but it's workable
2019-01-09 21:00:45 -05:00
Nev3r
6acdc428f7
Solved conflicts related to PK3s
...
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-01-07 19:00:31 +01:00
SeventhSentinel
1d58c6b8c2
merge srb2 next
2019-01-05 15:59:23 -05:00