mazmazz
7be2e9cc30
Revert "Un-dummy md5 checks"
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This reverts commit b7528134e7 .
2019-01-04 11:31:20 -05:00
mazmazz
b7528134e7
Un-dummy md5 checks
2019-01-02 23:31:29 -05:00
mazmazz
81352aece1
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Digiku
764e6e7659
Merge branch 'expanded-nmuslist' into 'next'
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Expand NMUSList to include HUD changes
See merge request STJr/SRB2!388
2019-01-01 15:06:04 -05:00
Arthur
c0fbd2f841
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
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No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2018-12-27 00:35:29 -05:00
mazmazz
76d6a4d2d5
2.1 Score/Time/Rings lump name
2018-12-16 16:53:13 -05:00
mazmazz
9e466c4e77
Revert NMUSlist to original 2.1
2018-12-16 16:42:57 -05:00
mazmazz
e19aa8c84a
Pull expanded NMUSlist from 2.2
2018-12-16 16:40:40 -05:00
mazmazz
a0f2e8eb94
Remove Kart entries from NMUSlist
2018-12-16 16:08:31 -05:00
mazmazz
6bdff246a8
Compile fixes; enable PK3 support in addons menu
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* Add missing vars highlightflags, recommendedflags, warningflags from Kart
* V_GetStringColormap() use vanilla behavior because Kart behavior glitches for us
* V_GetStringColormap() made non-static
2018-12-15 21:44:39 -05:00
mazmazz
b6d1cca4da
Merge remote-tracking branch 'public-gitlab/next' into addons-backport
2018-12-15 20:52:46 -05:00
mazmazz
a283d229b4
Handle Kart-specific changes; add PK3 to exttable
2018-12-15 20:50:33 -05:00
mazmazz
ede6b183b1
Merge branch 'addons_menu' into 'master'
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Addons menu
See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
TehRealSalt
a1bdfb1272
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-03 00:31:23 -05:00
Monster Iestyn
5f946f0f85
Free lump names *before* either lumpinfo or the WAD itself!
2018-11-30 14:19:47 +00:00
TehRealSalt
e9575f3d28
Fix this memory freeing
2018-11-29 22:31:20 -05:00
TehRealSalt
561c8a3d79
Reimplement png warning
2018-11-29 11:16:40 -05:00
TehRealSalt
2a1a572d39
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 10:26:38 -05:00
TehRealSalt
e1c71f652d
Fixes to merge process
2018-11-29 10:07:35 -05:00
Monster Iestyn
4f7daecf65
backport some cleanup that I clearly missed wasn't there already to do with ZWAD lump loading
2018-11-29 14:16:02 +00:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Monster Iestyn
f526d99a27
use UINT8 * instead of void or Bytef *
2018-11-27 15:49:41 +00:00
Monster Iestyn
0109382cb9
add HAVE_ZLIB around the rest of the zlib stuff in w_wad.c/h, move zlib.h inclusion down below doomdef.h etc includes in case that does anything for compiling (?)
2018-11-27 13:57:32 +00:00
Alam Ed Arias
62cae40426
PK3: fixup support for newer version of zlib
2018-11-26 20:08:26 -05:00
Alam Ed Arias
6dbe534c8e
Fix MSVC build
2018-11-26 18:27:07 -05:00
MonsterIestyn
d158d7e011
Merge branch 'next' into PK3-BackportNext
2018-11-26 18:56:51 +00:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Nev3r
df819f2329
Forgot the alignment for compact structs.
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Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:35:19 +01:00
Nev3r
34facc7c60
Progress?
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Get all IO outputs used for possible errors.
Attempt to fix errors from travis-ci.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:11:50 +01:00
Nev3r
be2a977ce5
Take out the ifdef?
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Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 09:48:52 +01:00
Nev3r
b4110fdb8b
Fix uninitialized pointer.
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Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 23:39:31 +01:00
Nev3r
f360e3431c
Revamped the lumpinfo_t array generation code.
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-The resource type is 'adequately*' detected first.
-The type-specific behaviors are now contained in their own functions, which are called accordingly for each.
-The PKZip lumpinfo_t generation has been almost entirely rewritten.
-If the functions return null pointer, the resource addition is considered invalid and pops an error.
2018-11-24 22:58:35 +01:00
Nev3r
48cf6572b3
Final touches
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-Backported multiple per-wad/pk3 ANIMDEFS supported now, just like TEXTURES.
-Removed now-unused function.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 09:26:52 +01:00
Nev3r
206d411f46
Add missing tweaks
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Also remove a test printf.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 17:58:45 +01:00
Nev3r
623c7097f1
Backported PK3 support to 2.1
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Hopefully I'm not missing anything.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 16:58:16 +01:00
mazmazz
3bb75690c4
Merge remote-tracking branch 'origin/master' into HEAD
2018-11-20 23:19:36 -05:00
Monster Iestyn
7989e9a482
Merge branch 'public_next'
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/g_game.h
# src/hardware/hw_draw.c
# src/hardware/hw_main.c
# src/lua_baselib.c
# src/lua_hook.h
# src/lua_hooklib.c
# src/lua_hudlib.c
# src/lua_libs.h
# src/lua_maplib.c
# src/lua_script.c
# src/m_misc.h
# src/p_mobj.c
# src/s_sound.c
# src/sdl12/mixer_sound.c
# src/w_wad.c
2018-11-10 15:41:57 +00:00
TehRealSalt
c7b0df8172
Merge remote-tracking branch 'srb2public/next'
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(Huge change: NO_MIDI is now a define, simply because that makes it easier for me to resolve merge conflicts if I can see the original code and the new code. Also means that people who REALLY miss MIDI can compile & fix it themselves :P)
2018-11-07 16:15:14 -05:00
Monster Iestyn
a67dd8821f
Make sure handles of files opened by W_LoadWadFile are closed if we abort loading the files for whatever reason.
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ESPECIALLY if the file is already loaded in SRB2, that's just silly.
2018-11-02 20:48:12 +00:00
toaster
1142fddc71
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/g_game.c
# src/p_floor.c
# src/p_user.c
# src/r_data.c
# src/r_data.h
# src/v_video.c
2018-10-14 21:52:05 +01:00
Monster Iestyn
89d7c55878
Merge branch 'public_next'
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# Conflicts:
# src/Makefile
# src/lua_script.c
# src/p_user.c
# src/sdl/i_system.c
# src/v_video.c
# src/w_wad.c
2018-10-10 14:51:34 +01:00
toaster
d62566e3ea
* Fix a memory leak regarding implementation of SOC_ (improperly copypasted code from LUA_LoadLump!!)
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* Optimise the repeated strlen usage into a single call, which is stored for later.
2018-10-08 18:50:17 +01:00
toaster
d2ca0d5bfe
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into addons_menu
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# Conflicts:
# src/m_menu.c
2018-09-22 23:00:46 +01:00
TehRealSalt
c46fe65a06
.PNG error shows lump name
2018-09-10 15:15:14 -04:00
TehRealSalt
c8f802370b
// we're fucking sick of this
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Why hasn't SRB2 already done this themselves YEARS ago...
2018-09-09 18:24:09 -04:00
toaster
530983e435
Addons menu.
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Bitch.
2018-08-28 21:08:47 +01:00
Monster Iestyn
6c85af79f6
Merge branch 'master' into hud-n-menu-tidbits
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# Conflicts:
# src/m_menu.c
# src/screen.c
# src/st_stuff.c
2018-08-28 20:51:46 +01:00
toaster
95ba75629a
Major refinement of Add-ons menu!
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* Kill addonsresponselimit, which was a hacky solution to a stupid problem. Instead...
* Allocate and consistently handle memory to store the name of an added file so we can reference it directly.
* Replace the choice between ./ and a custom folder with the full, standard assortment of Default (usehome ? SRB2HOME : SRB2PATH), HOME (SRB2HOME), SRB2 (SRB2PATH) or Custom (cv_addons_folder.string).
* Make these render as the name plus folder, since you can't go UP... from the top level.
* Make the path seperators consistently system-based re PATHSEP. (Quite frankly, I'm surprised it even worked in the first place...)
2018-06-18 16:55:34 +01:00
toaster
06e9b320d5
Not necessary on-topic devwork, but using global variables I developed in internal to make there less code repetition/iteration in the WAD limit checks.
2018-06-18 12:49:06 +01:00
toaster
dfdd8f48c2
CORRECTION OF MINOR ANNOYANCES
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* On request of Nev3r and Sphere (combined with my own annoyances), make SOC-loading in .pk3 files use the /SOC folder rather than the /SOCS folder.
* Make the Crushstacean's claw launch sounds stop when killed.
2018-06-06 17:11:12 +01:00