Jaime Passos
|
a7f3dd7eff
|
Refactor patch loading
|
2020-08-08 05:16:47 -03:00 |
|
Jaime Passos
|
368e550ab1
|
Shader code cleanup
|
2020-08-07 18:17:05 -03:00 |
|
James R
|
8ff4410102
|
Merge branch 'ogl-sector-alignment-fix' into 'next'
Fix sector flat alignment issues in OpenGL
See merge request STJr/SRB2!1094
|
2020-08-03 12:47:29 -04:00 |
|
James R
|
6222c39d42
|
Merge branch 'ogl-big-room-fix' into 'next'
Big room fix for OpenGL
See merge request STJr/SRB2!1089
|
2020-08-03 12:44:09 -04:00 |
|
Nev3r
|
29f3d0e693
|
Fix smooth brain bruhments.
|
2020-07-31 22:38:37 +02:00 |
|
Nev3r
|
9189e4980d
|
Fix the OpenGL FOF issue with a different approach. Not fond of it either but at least it works.
|
2020-07-31 14:55:26 +02:00 |
|
Sally Coolatta
|
1008dcce36
|
Vertical flip for shadows
|
2020-07-29 23:55:36 -04:00 |
|
Sally Coolatta
|
72bfbefad3
|
SHORT fixes from vanilla for shadows
|
2020-07-29 21:28:09 -04:00 |
|
Nev3r
|
64130e32de
|
Fix FOF intersections with multitags for the OpenGL in a kind of hacky way.
|
2020-07-29 14:53:27 +02:00 |
|
Nev3r
|
3854b56228
|
Merge branch 'next' into udmf-multitag
# Conflicts:
# src/hardware/hw_main.c
|
2020-07-29 13:55:14 +02:00 |
|
Nev3r
|
69cdd00be6
|
Fix gl_linedef renaming which went off radars on the udmf branch
|
2020-07-28 20:39:11 +02:00 |
|
Nev3r
|
3d90a6aebe
|
Merge branch 'udmf-next' into 'next'
Merge udmf-next into next
See merge request STJr/SRB2!1075
|
2020-07-28 14:03:59 -04:00 |
|
Hannu Hanhi
|
c5ac318cd7
|
Fix sector flat alignment issues in OpenGL
|
2020-07-26 21:25:11 +03:00 |
|
Hannu Hanhi
|
470d19727b
|
Use 64-bit R_PointToAngle in OpenGL culling to fix some big room issues
|
2020-07-25 21:50:24 +03:00 |
|
James R
|
50479ffb74
|
Compiler error :V
|
2020-07-24 02:58:05 -07:00 |
|
James R
|
45c8f3a6cb
|
Merge branch 'ogl-polyobject-tex-fix' into 'next'
Fix OpenGL polyobject texture distortion
See merge request STJr/SRB2!1086
|
2020-07-24 04:49:25 -04:00 |
|
Hannu Hanhi
|
b7f26c7f94
|
Fix OpenGL polyobject texture distortion
|
2020-07-23 20:51:05 +03:00 |
|
Hannu Hanhi
|
5e60111b9b
|
Clamp light level for shaders. Fixes #194.
|
2020-07-23 19:05:17 +03:00 |
|
Jaime Passos
|
10189ecdc0
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
|
2020-07-21 22:25:00 -03:00 |
|
Sally Coolatta
|
ef2579f2b3
|
Merge branch 'master' into draw-flags
|
2020-07-20 13:38:48 -04:00 |
|
Jaime Passos
|
16c4ba672a
|
Move the sky dome code out of r_opengl.c, fix issues with shaders
|
2020-07-17 02:48:05 -03:00 |
|
James R
|
16ce826caf
|
A few more instances of "gr" to purge
|
2020-07-12 16:09:43 -07:00 |
|
James R
|
e09a430804
|
Merge remote-tracking branch 'origin/next' into remove-glide-2
|
2020-07-12 16:05:15 -07:00 |
|
Hannu Hanhi
|
107391f81c
|
Fix translucency comparison from previous commit
|
2020-07-12 22:23:15 +03:00 |
|
Hannu Hanhi
|
3b46ffb422
|
Fix crash by handling precip mobjs correctly in ogl sprite sorting
|
2020-07-12 21:50:00 +03:00 |
|
Nev3r
|
d57d2959e0
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
|
2020-07-12 14:59:38 +02:00 |
|
Hannu Hanhi
|
e63ad7d2bd
|
Merge remote-tracking branch 'upstream/next' into ogl-linkdraw
|
2020-07-10 21:14:57 +03:00 |
|
Nev3r
|
ebe16a66d9
|
Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
|
2020-07-10 18:18:07 +02:00 |
|
Nev3r
|
9210b2ba0b
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
|
2020-07-10 11:47:16 +02:00 |
|
Jaime Passos
|
c385eca5d2
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
|
2020-07-06 19:29:14 -03:00 |
|
Nev3r
|
e361663eb8
|
Fix erroneous merge conflict resolution.
|
2020-07-06 11:54:55 +02:00 |
|
Nev3r
|
6b38fe4b2c
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
|
2020-07-06 11:13:27 +02:00 |
|
Jaime Passos
|
9788afa820
|
Remove Software tricks
|
2020-07-06 01:26:56 -03:00 |
|
Jaime Passos
|
615c7121ed
|
gr_ -> gl_
|
2020-07-06 01:15:08 -03:00 |
|
Jaime Passos
|
d283cc1d2a
|
Rename structs, turn GrTextureFormat_t into an enum
|
2020-07-06 00:52:10 -03:00 |
|
Jaime Passos
|
146da28f88
|
Remove GrTexInfo
|
2020-07-06 00:35:48 -03:00 |
|
Hannu Hanhi
|
c03f5a0706
|
Merge remote-tracking branch 'upstream/next' into ogl-linkdraw
|
2020-07-05 13:27:51 +03:00 |
|
LJ Sonic
|
080a5acd0f
|
Merge branch 'ff_horizontalflip' into 'next'
FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
See merge request STJr/SRB2!987
|
2020-07-03 16:56:32 -04:00 |
|
Hannu Hanhi
|
ff9848befb
|
Better MF2_LINKDRAW support for OpenGL
|
2020-07-03 00:28:52 +03:00 |
|
Nev3r
|
e301d268ec
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
# Conflicts:
# src/hardware/hw_main.c
|
2020-06-30 20:29:48 +02:00 |
|
James R
|
f2f68ca732
|
Merge branch 'ogl-sprite-qsort' into 'next'
Faster OGL sprite sorting algorithm
See merge request STJr/SRB2!1008
|
2020-06-24 23:22:06 -04:00 |
|
James R
|
a3f9b9c302
|
Merge branch 'ogl-drawnode-fix' into 'next'
Faster and more correct OGL transparent surface sorting
See merge request STJr/SRB2!1005
|
2020-06-24 21:42:01 -04:00 |
|
kaysrishaq
|
6f859fd44d
|
FF_HORIZONTALFLIP and mobj->mirrored (sprite enhancements)
|
2020-06-19 11:11:18 -04:00 |
|
Hannu Hanhi
|
75da8067dc
|
Faster OGL sprite sorting algorithm
|
2020-06-19 14:32:34 +03:00 |
|
Hannu Hanhi
|
b6ea242ba3
|
Faster and more correct OGL transparent surface sorting
|
2020-06-18 20:27:19 +03:00 |
|
Hannu Hanhi
|
a5f4c3eeb0
|
Backwards compatibility for shaderless hardware
|
2020-06-18 17:39:34 +03:00 |
|
MascaraSnake
|
3ce62d7780
|
Merge branch 'next' into udmf-next
# Conflicts:
# src/p_mobj.c
# src/p_polyobj.c
|
2020-06-09 09:38:01 +02:00 |
|
Hannu Hanhi
|
8ea66e3813
|
OpenGL draw call batching system
|
2020-06-07 21:20:52 +03:00 |
|
Hannu Hanhi
|
6961bba693
|
Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge
|
2020-06-07 20:01:05 +03:00 |
|
SteelT
|
e6d6d65e05
|
Merge branch 'renderstats' into 'sal-oglshaderport'
Render stats
See merge request STJr/SRB2!914
|
2020-06-07 12:29:58 -04:00 |
|