Jaime Passos
0f9aa2fcb0
V_PERPLAYER did exactly what I did not want it to do so I'll disable these elements
2019-11-18 15:18:27 -03:00
Jaime Passos
1f9dc8aaa1
missing prototype
2019-11-18 15:13:31 -03:00
Jaime Passos
e3ad4f5731
perplayer
2019-11-18 15:12:55 -03:00
Jaime Passos
8005112879
invert conditional
2019-11-18 15:06:07 -03:00
MascaraSnake
6426825810
Merge branch 'damnnothere' into 'master'
...
Disable the GL sprite shadows behind a #define.
See merge request STJr/SRB2Internal!485
2019-11-18 13:05:43 -05:00
MascaraSnake
686c04292f
Merge branch 'firefuck' into 'master'
...
Firefuck (resolves #291 ).
Closes #291
See merge request STJr/SRB2Internal!476
2019-11-18 13:05:00 -05:00
Jaime Passos
bb8b49b738
LF_WARNINGTITLE
2019-11-18 15:04:40 -03:00
MascaraSnake
f17dd3768f
Merge branch 'papersign3' into 'master'
...
I fucked up papersigns (Resolve #288 ).
Closes #288
See merge request STJr/SRB2Internal!471
2019-11-18 13:03:46 -05:00
Jaime Passos
a644fe6e77
oh sh
2019-11-18 14:32:34 -03:00
Jaime Passos
75468a1d5d
map header option
2019-11-18 14:08:47 -03:00
Jaime Passos
23a5801a09
lua
2019-11-18 13:50:44 -03:00
Jaime Passos
8ad20c1108
Organize
2019-11-18 12:56:41 -03:00
lachwright
2bbd25d207
Important fixes & mine lob speed reduction
2019-11-18 22:57:26 +08:00
Jaime Passos
7bd19aaed1
arg
2019-11-18 11:42:45 -03:00
Jaime Passos
f37e0de8c5
stuff
2019-11-18 11:39:54 -03:00
lachwright
53dd55e953
Allow positive momentum retention when jumping off rollout rocks
2019-11-18 22:36:25 +08:00
toaster
b283b85d0b
In the absence of a proper revamp of the badnik, give the Deton the SPB sound from Kart when it sees the player, as a teaching shorthand and/or easter egg.
2019-11-18 13:27:02 +00:00
lachwright
275833eb51
Whoops, deleted a little too much by accident
2019-11-18 16:26:15 +08:00
lachwright
97e9555cd9
Make camera use signpost's ground z coordinate instead of the player's z coordinate
2019-11-18 16:22:12 +08:00
lachwright
11521b793d
Fix controllable flight ending when player hits the ground while being carried by Tailsbot
2019-11-18 15:55:55 +08:00
lachwright
cd38e4ba1a
Add flight indicator
2019-11-18 15:17:27 +08:00
Steel Titanium
5a7014fd81
Add Azeonus/SwitchKaze's name
2019-11-18 01:16:44 -05:00
lachwright
d0d723b841
Don't let the bot decide to fly if it doesn't have the ability to fly
2019-11-18 13:37:09 +08:00
lachwright
730ab79c08
Allow AI Tails to carry the player
2019-11-18 13:30:07 +08:00
lachwright
85c9b0c27f
Update to latest script version
2019-11-18 11:22:27 +08:00
Jaime Passos
53c1914501
Merge remote-tracking branch 'origin/master' into titlecards
2019-11-17 23:57:18 -03:00
James R
2b9a62a6bc
Shift showping display up a bit
2019-11-17 18:54:23 -08:00
James R
a8a6add1fc
Shift ping display in scores HUD up, so it aligns with the bottom of player name
2019-11-17 18:53:17 -08:00
James R
51a2b76970
Snapping for showping, so it doesn't jump way up on non-green
2019-11-17 18:52:05 -08:00
lachwright
3fb5870445
Prevent mines from sliding upon touching the ground
2019-11-18 10:35:56 +08:00
Louis-Antoine
738bfdf99b
Add missing checks for PF_FINISHED in HUD code
2019-11-18 03:27:39 +01:00
lachwright
7c54eb416e
Merge branch 'master' into cobalt-ai
2019-11-18 10:13:16 +08:00
Steel Titanium
b1f39e836d
Better ping implementation.
2019-11-17 20:22:47 -05:00
Jaime Passos
dd39e59749
Restore old sound effect
2019-11-17 21:33:59 -03:00
Jaime Passos
743f04e2ca
Fireball
2019-11-17 21:25:17 -03:00
Louis-Antoine
658fd6e052
Disable exitmove by default
2019-11-17 23:52:51 +01:00
Louis-Antoine
7b5967b0d2
Disable Tails carrying for players who completed the level
...
To avoid trolls...
2019-11-17 23:46:34 +01:00
Louis-Antoine
1ef50d8813
Show the exit icon for finished players
2019-11-17 23:44:48 +01:00
toaster
5afa5f12ee
Disable the GL sprite shadows behind a #define.
...
Reasoning:
* They're horribly broken (they completely ignore slopes).
* A similar final demo GL-only feature (coronas) has been completely disabled.
* Nobody's going to bugfix them before release because not even the devteam's resident GL users use them.
* They look ugly.
2019-11-17 22:18:46 +00:00
lachwright
69fd8e9ac2
Remove tester console prints
2019-11-18 05:31:26 +08:00
lachwright
98d73028ab
Make rollout rocks more friendly
2019-11-18 05:30:14 +08:00
lachwright
814ee200fa
Add Dragonbomber enemy
2019-11-18 05:23:59 +08:00
sphere
e766588c06
whoops
2019-11-17 22:13:38 +01:00
toaster
e936b0d893
Hardcode DrT's FHZ improvements. Puttin' the FREEZE in feature freeze amirite haha
2019-11-17 20:34:25 +00:00
toaster
4d693d5331
Add some NiGHTS animations which default to normal player sprite2s to the existing player->panim set list, which makes Tails' tails appear due to how P_DoTailsOverlay is coded (assuming the skin is Tails, requiring them to have SPR2_NFLY available).
2019-11-17 18:04:02 +00:00
toaster
1662d8ed50
Align to base rather than top.
2019-11-17 15:55:22 +00:00
toaster
0c170c4177
Fix overlapping on You Can Now Become Super Sonic screen.
2019-11-17 15:20:20 +00:00
toaster
5b161a6f60
Update end tally and sound test to accomodate new title font.
2019-11-17 14:56:05 +00:00
toaster
e155da7280
Since I had to tweak this branch to do the scrapped changing-to-title-music-at-a-different-time thing (since it was too late, and too late is WAY worse than too early): Have the credits music fade out over a shorter time when going to the title screen (vs going to evaluation), as opposed to stopping entirely.
2019-11-17 14:14:38 +00:00
Nev3r
e3e93016cd
Mapname lowercase support ( #146 )
...
* Moved levelname parsing to before where uppercase conversion occurs.
* Extended titlecard font range.
* Replaced misc. "ZONE" strings with "Zone" for titlecard purposes.
* Don't convert to uppercase when rendering the titlecard name.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-11-16 20:36:25 -05:00