Commit graph

4244 commits

Author SHA1 Message Date
Digiku
31ea145fb2 Merge branch 'polyobj-fade' into 'master'
Linedef Exec 492: Fade PolyObject

See merge request STJr/SRB2Internal!192
2018-09-18 10:48:46 -04:00
Digiku
34a340340d Merge branch 'no-effect5-fudging' into 'master'
p_setup: Don't fudge texture offsets if EFFECT5 and a linedef exec

See merge request STJr/SRB2Internal!193
2018-09-18 10:48:29 -04:00
mazmazz
7b94368549 p_setup: Don't fudge texture offsets if EFFECT5 and a linedef exec 2018-09-18 07:37:29 -04:00
mazmazz
f3f8575dfc 492: Remove pre-existing thinker when setting up new fade 2018-09-18 07:31:19 -04:00
mazmazz
ae5b02bccd 492: Don't interrupt existing polyobj fader unless EFFECT5 2018-09-18 07:31:17 -04:00
Monster Iestyn
c088d55547 Merge branch 'public_next' 2018-09-17 21:50:19 +01:00
Monster Iestyn
e48e3e15c4 Merge branch 'public-var2s-fix' into 'next'
Level spec thinker: Netsync var2s

See merge request STJr/SRB2!280
2018-09-17 14:43:44 -04:00
mazmazz
f307c6d1b6 Line exec trigger netsync: Save var2s in addition to vars 2018-09-17 14:13:31 -04:00
Digiku
a35a4e052c Merge branch 'colormap-overhaul' into 'master'
Colormap code overhaul

See merge request STJr/SRB2Internal!189
2018-09-17 11:24:14 -04:00
mazmazz
e57bd5206c Colormap netsync: Count ffloors for colormap loading upper limit 2018-09-17 10:38:17 -04:00
mazmazz
5f176f5525 Colormap netsync: Handle unaccounted dummy colormaps properly 2018-09-17 10:30:21 -04:00
mazmazz
02ed2d247e Colormap netsync: String format numsectors to UINT32 (thanks buildbot) 2018-09-17 08:05:51 -04:00
mazmazz
0cba69e75a Colormap netsync: Mixed D+C fixes 2018-09-17 00:26:58 -04:00
mazmazz
e5d533edc2 New colormap netsync fixes 2018-09-16 22:42:36 -04:00
mazmazz
5923e85c5a Streamlined colormap netsyncing so duplicates are not saved to $$$.sav per sector 2018-09-16 20:25:46 -04:00
Digiku
7b65f36d43 Merge branch 'lightfade-ticbased' into 'master'
Linedef Exec 420: Fade Lighting add duration timing

See merge request STJr/SRB2Internal!186
2018-09-16 08:24:09 -04:00
mazmazz
33bc560f15 420: Strip test comments 2018-09-16 08:20:14 -04:00
mazmazz
d8b57f32e7 492: Merge speed and duration logic for fade polyobject 2018-09-15 20:00:37 -04:00
Monster Iestyn
94b02c8e44 Merge branch 'mario-block-sync' into 'next'
Fix for Mario block FOF texture synchronisation in netgames

See merge request STJr/SRB2!279
2018-09-15 10:15:47 -04:00
Nev3r
2009c93ddd The thinker is entirely unified now, and there is no difference in the light levels between the "old" behavior and this one now. 2018-09-15 12:21:25 +02:00
mazmazz
13e910f6ff 420: Unncessary include 2018-09-15 20:03:43 -04:00
mazmazz
e2e1ca0ac6 420: Combine speed and duration logic for fade lighting 2018-09-15 19:01:21 -04:00
mazmazz
09338f77a7 Colormap overhaul: Wrap R_CheckNumForNameList under ifdef EXTRACOLORMAPLUMPS 2018-09-15 02:10:55 -04:00
mazmazz
20eb98b89f Colormap overhaul: %d format size_t -> UINT32 fix 2018-09-15 01:50:33 -04:00
mazmazz
413f25f323 492: Mixed D+C fix 2018-09-15 00:56:46 -04:00
mazmazz
23de95dce2 Colormap overhaul r_data: Mixed D+C fix 2018-09-15 00:49:03 -04:00
mazmazz
d19eefdcf4 Remove possibly wrong comment about extracolormap_t->fog 2018-09-14 22:35:30 -04:00
Monster Iestyn
128e5fd2bb Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items 2018-09-14 21:01:07 +01:00
Monster Iestyn
04b14ba169 Merge branch 'public_next' 2018-09-14 19:51:20 +01:00
mazmazz
6a2fb34912 420: Removed unnecessary include (gametic no longer needed) 2018-09-14 08:26:52 -04:00
Monster Iestyn
d097bb7e9e Merge branch 'thwomp-fixes' into 'next'
Thwomp fixes: Don't trigger on spectator; don't trigger on ~FF_EXISTS

See merge request STJr/SRB2!277
2018-09-13 14:47:40 -04:00
mazmazz
3dc4a1d7da Missed fog boolean -> integer 2018-09-13 12:18:53 -04:00
mazmazz
031bc8f4d7 Make extracolormap_t->fog UINT8; it's not boolean, but categorical 2018-09-13 12:08:46 -04:00
Digiku
8f59606199 Don't trigger thwomp on spectators 2018-09-13 11:32:40 -04:00
mazmazz
a7ec620ea4 Thwomp fix: Don't trigger (look for players) when ~FF_EXISTS 2018-09-13 11:32:38 -04:00
mazmazz
c9f6c362ff 491, 492: Allow BLOCKMONSTERS raw translucency value in floorheight 2018-09-13 00:26:49 -04:00
mazmazz
509965d2c0 492 PolyObj Fade, 491 PolyObj Translucency, 490 PolyObj changes
* 490: Set proper render flags according to spawnflags
* 491: Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
* 492:
    * Tic-based (EFFECT4) and speed timing
    * Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
    * Set proper render flags according to spawnflags
    * Fix OpenGL >= NUMTRANSMAPS render bug
2018-09-13 00:06:11 -04:00
mazmazz
33c1109993 PolyObjFade: Apply RENDER, SOLID, and NOSPECIALS flags according to spawnflags 2018-09-13 00:06:08 -04:00
mazmazz
d0b2728ce1 490 PolyVisible: Set proper spawn render flags instead of RENDERALL 2018-09-13 00:06:06 -04:00
mazmazz
35e58d3c8c 420: A parenthesis 2018-09-12 21:49:03 -04:00
mazmazz
3b7f7cf305 Merge remote-tracking branch 'origin/lightfade-ticbased' into lightfade-ticbased 2018-09-12 21:35:46 -04:00
mazmazz
ef7de5f543 420: Allow Back Y Offset for timing parameter 2018-09-12 21:32:12 -04:00
mazmazz
70f3f7c80d Init side->colormap_data pointer to NULL (for paranoia) 2018-09-12 21:05:50 -04:00
mazmazz
18bd48843f Add colormap_data to side_t and store colormaps there on setup 2018-09-12 20:43:48 -04:00
mazmazz
854caf2383 Merge errors 2018-09-12 17:39:30 -04:00
mazmazz
691ee31681 Merge remote-tracking branch 'origin/master' into colormap-overhaul 2018-09-12 17:28:22 -04:00
mazmazz
d53201d45d Use lightlist.extra_colormap double pointers in OpenGL 2018-09-12 16:28:55 -04:00
mazmazz
f06e0a6569 Make lightlists react to control sector colormap changes (double pointer) 2018-09-12 16:06:56 -04:00
mazmazz
95f5b7c3f8 Colormap savegame failsafe - Handle NULL (default colormap) 2018-09-12 11:13:49 -04:00
mazmazz
91004ac075 Outdated comment; unused var 2018-09-12 08:07:34 -04:00