toasterbabe
5f4fa843c2
i suck at the alphabet!
2018-03-14 16:55:33 +00:00
toasterbabe
cb0511a912
oh yeah this guy's name needs changing too
2018-03-14 16:49:10 +00:00
toasterbabe
429a293a1b
down with cis
2018-03-14 16:47:19 +00:00
TehRealSalt
5d3c9a1d73
Record best lap time in Record Attack
...
- Record Attack replays now save best lap time
- Removed instances of NiGHTS Attack
- Removed a lot of unlockable that have no use in Kart (ultimate mode,
perfect bonus, score emblems, etc)
- Removed all methods of activating ultimate mode
2018-01-21 19:15:26 -05:00
TehRealSalt
28ef55fb42
Merge remote-tracking branch 'refs/remotes/origin/master' into buuump
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# Conflicts:
# src/f_finale.c
2018-01-15 16:20:10 -05:00
Sryder13
9ee6634b71
Fix checkers position in non-green resolutions
2018-01-15 04:03:27 +00:00
Sryder13
1d334cab75
Base title screen, gets screen fade working from intro->title for the fade to work
2018-01-15 03:40:25 +00:00
TehRealSalt
ec61a9c57a
Title screen
2018-01-13 14:24:02 -05:00
TehRealSalt
4458cfdb9f
Tweeeeeaks
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- MT_FALLINGROCK bumps you instead of spinning you out! RIP annoying af apples
- Made some Battle-related messages only happen in netgames
- Messed with the timing on the intro
2017-12-28 18:37:25 -05:00
Wolfy
25599ff813
Multiple admins
2017-11-10 23:34:37 -06:00
Sryder13
1f7caee344
Highres intro graphic
2017-10-25 23:05:19 +01:00
Sryder13
f7b637663c
Setup intro finally
2017-10-25 20:30:02 +01:00
toaster
6d03c50966
Merge branch 'continue_startinglives' into 'master'
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Save cards and continue startinglives-balancing
See merge request !114
2017-09-19 07:45:35 -04:00
yellowtd
519414b215
Merge branch 'master' into titlemap
2017-08-22 19:07:32 -04:00
toasterbabe
706eb5efeb
* New, pretty save select! Requires patch.dta to really appreciate.
...
* Changed the save format a little more, since I had free reign over it.
* Modified the string drawing functions to not awkwardly clip at the very edges of the screen, considering the relevant patch drawing functions avoid out-of-range memory writes.
2017-08-20 23:18:47 +01:00
Monster Iestyn
bc79365cf4
Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame
2017-05-18 16:54:58 +01:00
toasterbabe
87f32abc24
i have no idea whether this will fix the garbage or whether it'll get broken again, but here's an attempted fix for VAda's name
2017-05-16 14:11:10 +01:00
toasterbabe
65a202e843
ACTUALLY let's do this better
2017-05-14 19:25:46 +01:00
toasterbabe
b13a9ad9d1
Support for negative scroll speeds on title screen
2017-05-14 19:20:00 +01:00
toasterbabe
ba4275c415
title screen hud hook
2017-05-13 22:38:06 +01:00
toasterbabe
7f83e0d134
* Prevent crash if you go to a map and it doesn't exist.
...
* Handle music fix in smarter way.
* Enums!
2017-05-09 11:09:58 +01:00
toasterbabe
3a4e091ba6
* Fix titlemap music change bug reported by Larztard
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* Clean up titlemapinaction so that it isn't true when you're playing
* Don't print "SPEEDING OFF TO [ZONE] [ACT 1]..." on screen if it's a titlemap - keep a nice and pretty black screen
2017-05-09 00:48:07 +01:00
toasterbabe
dd57e47574
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into titlemap
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# Conflicts:
# src/r_main.c
2017-05-08 23:58:44 +01:00
toasterbabe
f87c7f428d
Compiling fixes
2017-05-08 23:51:12 +01:00
yellowtd
fd97fdd683
titlemap - cameraref subsector
...
apparently it recalculates without this line, so it should give a tiny performance boost?
2017-04-20 20:26:32 -04:00
yellowtd
cf454dd6fc
titlemap - Fix impending doom (???) camera mobj search
...
the last implimentation would have apparently stopped working eventually? Idk
2017-04-20 20:26:13 -04:00
yellowtd
f70b89b22a
titlemap - support for map camera object
...
allows a camera thing to be placed for alternate camera placement besides player and DM starts
2017-04-20 20:25:53 -04:00
yellowtd
b68d1ebdb3
titlemap - fix game crash with skybox point
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game crash on skybox object use fix
2017-04-18 17:47:20 -04:00
toasterbabe
eea7dc4224
Fixed titlemap wipe lasting too long/happening twice over
2017-04-18 17:46:26 -04:00
yellowtd
217f7ebd38
miru asked me for help and im a smelly toast
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* Fix Crashes With Respect To Switching Between The Normal Title And Her Magic One
* Clean Up A Bit Of Code
2017-04-18 17:45:43 -04:00
yellowtd
1c93b07c86
Titlemap - Maincfg variables, unplayability crash fixes
2017-04-18 17:36:54 -04:00
yellowtd
7e43272932
begin titlemap
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idk my bff jill
2017-04-18 17:23:23 -04:00
Monster Iestyn
6f2f244aef
Remove "playerdeadview" variable; it's not been used for its stated purpose for who knows how long now
...
Besides rankings popping up when you die just sounds weird anyway, maybe I'm just used to SRB2 not doing it I guess
2017-02-22 21:07:29 +00:00
Sryder
68d439a783
Merge branch 'upstream/next' into zarrotsu_vanillamerge
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# Conflicts:
# src/Makefile
# src/doomdef.h
# src/hardware/hw_main.c
# src/p_mobj.c
# src/p_user.c
# src/r_segs.c
# src/sdl/i_video.c
# src/win32/win_sys.c
2017-02-17 20:14:55 +00:00
Monster Iestyn
1935a2ffa6
Merge branch 'public_next'
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# Conflicts:
# src/d_clisrv.c
# src/doomdef.h
# src/p_map.c
2017-01-19 16:54:47 +00:00
Monster Iestyn
4ac709141a
Added LJSonic to credits, altered how my own name + nick is shown in credits
2017-01-15 19:23:25 +00:00
Inuyasha
fa187c5ae7
Merge branch 'unslot-music' into 'master'
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Hardcoded music name switches
Like I said earlier, it's better if all the hardcoded music switches in 2.2 start with an underscore so that it's harder to accidentally overwrite them.
Should be accepted when music.dta is updated.
See merge request !17
2016-10-23 06:46:33 -04:00
Monster Iestyn
31b9e762e1
Merge branch 'public_next'
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# Conflicts:
# src/p_mobj.c
2016-09-05 21:28:43 +01:00
Monster Iestyn
ab3f677e66
F_EndCutScene now sets cutsceneover to true BEFORE running Y_EndGame and the like, not AFTER
2016-08-25 17:58:54 +01:00
ZTsukei
3a3180ce05
Redid control names, some item code, start of drift shenanigans
2016-08-20 22:15:11 -04:00
ZTsukei
e4a970f894
Starting from scratch. SRB2 v2.1.15
2016-07-06 00:10:19 -04:00
toasterbabe
71f5d4ea85
...completely misunderstood the reasons we weren't merging toast_slopes, mom holy fuck i'm stupid and bad
...
Enjoy your slopes without physics, people :D
2016-06-20 00:20:20 +01:00
toasterbabe
9e87f6d85d
i did so much in this branch, so UPGRADE ME TO PROGRAMMER
...
note: once this is merged into internal, you should probably remove me from "programming assistance" so i'm not duplicated for no clear reason. unless you want me to slowly take over every section in the credits >:3c
2016-06-10 22:45:42 +01:00
Alam Ed Arias
032313260a
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
Inuyasha
f07585191b
copyright dates/statements updated and such
...
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
toasterbabe
a0766fa1ec
One line through selfish methods. Probably works in both Next and Internal.
2016-05-05 20:11:11 -05:00
Wolfy
0549ac270b
Merge branch 'toast_credits' into 'next'
...
One more name in the credits
I probably messed up by making toast_credits based on master instead of next. If that's blocking, just delete this branch and I'll re-do it. It's a single line, though - shouldn't exactly matter so much.
Could probably stand to be merged into Internal as well, since I hadn't actually worked on any textures when we'd updated the credits there.
See merge request !69
2016-05-04 16:25:16 -04:00
toasterbabe
a4a5ac161f
One line through selfish methods. Probably works in both Next and Internal.
2016-05-04 20:14:24 +01:00
Inuyasha
e0f5312d13
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal into unslot-music
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# Conflicts:
# src/dehacked.c
# src/f_finale.c
# src/lua_baselib.c
# src/lua_maplib.c
# src/m_menu.c
# src/p_enemy.c
# src/p_inter.c
# src/p_setup.c
# src/p_user.c
# src/s_sound.c
# src/y_inter.c
2016-03-03 22:09:24 -08:00
Inuyasha
c956b498c8
Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
...
# Conflicts:
# src/p_user.c
2016-03-03 21:48:32 -08:00