Steel Titanium
7fc180604b
Upped MAXNETNODES
2019-02-27 15:59:50 -05:00
Monster Iestyn
538605117e
Merge branch 'master' into next
2019-02-27 20:35:07 +00:00
Alam Arias
0ea2177a4e
CircleCI: test build SRB2 without network support
2019-02-27 14:37:31 -05:00
Monster Iestyn
4933e1de51
Merge branch 'updatelibgme' into 'master'
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Update game-emu-music lib to 0.6.2
See merge request STJr/SRB2!444
2019-02-27 13:49:44 -05:00
Monster Iestyn
ea0c251a92
Merge branch 'sdl-new-windowicon' into 'master'
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SDL:Update XPM icon
See merge request STJr/SRB2!441
2019-02-27 13:34:24 -05:00
Monster Iestyn
9ddad37455
Merge branch 'tails-bot-dead-forever-fix' into 'next'
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Tails bot dead forever fix
See merge request STJr/SRB2!461
2019-02-27 12:39:56 -05:00
Monster Iestyn
e7952e4de7
Make sure that B_CheckRespawn can be called even if Tails is dead
2019-02-26 21:14:22 +00:00
Alam Ed Arias
482bfd0804
Merge branch 'hide-error-devmode' into 'next'
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Show line number on error, also hide under devmode
See merge request STJr/SRB2!458
2019-02-21 23:05:09 -05:00
Alam Ed Arias
887a26f971
Merge branch 'master' into next
2019-02-21 22:42:26 -05:00
Alam Ed Arias
7a09161e69
Merge branch 'gcc8-statement-warning' into 'master'
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GCC8: Disable multi statement macros errors.
See merge request STJr/SRB2!459
2019-02-21 22:32:38 -05:00
Steel Titanium
a2820e0f51
Some small changes.
2019-02-21 19:48:49 -05:00
Steel Titanium
512b001aa0
Save when quitting the game.
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Also use default reason if not custom reason is given.
2019-02-21 19:48:15 -05:00
Steel Titanium
deb58b0e68
Save ban list right after banning.
2019-02-21 19:47:00 -05:00
Steel Titanium
4f5d698d80
Add command to ban an IP address.
2019-02-21 19:44:18 -05:00
Steel Titanium
45e9e3f7f9
Disable multi statement macros errors.
2019-02-21 18:48:42 -05:00
Monster Iestyn
3d719a5fc3
added support for both horizontal and vertical flipping (not sure if complete or not atm, but I've done enough for tonight I think)
2019-02-13 22:40:48 +00:00
Monster Iestyn
f378ef1451
some more mucking about with function arguments (preparing for alpha/flip support adding particularly), also fixed a slipup I made when I first made HWR_DrawColumnInCache
2019-02-13 20:56:59 +00:00
Monster Iestyn
d097af50a1
split HWR_DrawPatchInCache into two functions: one for texture patches and one for everything else
2019-02-13 20:12:10 +00:00
Monster Iestyn
6da3914eca
Turns out the consts ARE needed after all, also fix some other errors the compiler reported
2019-02-13 18:20:26 +00:00
Monster Iestyn
9a17e22af2
Merge branch 'master' into opengl-new-patch-features-support
2019-02-13 18:08:17 +00:00
Monster Iestyn
2ef1d63b63
Fix compiler warnings
2019-02-13 18:06:56 +00:00
Monster Iestyn
04d1313a8d
blockmodulo and bpp do not need to be args of HWR_DrawPatchInCache
2019-02-13 17:27:20 +00:00
Monster Iestyn
65add2dc60
whoops, removed some variables I shouldn't have, so I've added them back
2019-02-13 16:52:51 +00:00
Monster Iestyn
01fd861deb
Split the column caching code of HWR_DrawPatchInCache into a new function, HWR_DrawColumnInCache. This should make modifying the OpenGL caching code look a little less daunting, hopefully.
...
I also removed some "const"s for now, since I wasn't sure if they were needed or even correct to use or not here... if they're fine I could add them back later though.
(Note: I have not tested if this compiles yet)
2019-02-13 16:39:37 +00:00
Steel Titanium
93bed5f40d
Show line number on error, also hide under devmode
2019-02-11 16:39:58 -05:00
Monster Iestyn
38546ba6d1
Merge branch 'polyobj_fix_vanilia' into 'master'
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Fix rendering gaps on polys with upper/lower textures
See merge request STJr/SRB2!453
2019-02-11 15:05:44 -05:00
Monster Iestyn
4b8b8f90f4
Merge branch 'fix_skins_overflow' into 'next'
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Fix skin overflow error
See merge request STJr/SRB2!455
2019-02-11 15:05:00 -05:00
MascaraSnake
edea95c55b
Merge branch 'emblem_hardcoding' into 'master'
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Emblem and unlockable softcoding
See merge request STJr/SRB2Internal!210
2019-02-06 02:24:56 -05:00
MascaraSnake
a0a3a8b4e0
Forgot the continue statements
2019-02-03 17:07:13 +01:00
MascaraSnake
a4dc3faf45
Emblem number in emblem definition is optional. If none is supplied, place in first free slot.
2019-02-03 17:03:33 +01:00
MascaraSnake
3c0cb14a29
In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC
2019-02-03 14:32:07 +01:00
MascaraSnake
3ea09d4ffe
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
2019-02-03 11:05:22 +01:00
MascaraSnake
0c3351cc5d
Hardcoded emblems of the first four special stages
2019-01-30 23:01:58 +01:00
MascaraSnake
f5ff2b331a
Spring Hill -> Christmas Chime
2019-01-29 22:26:15 +01:00
MascaraSnake
97476b6300
Updated/added emblem locations for GFZ, THZ, DSZ1, CEZ1, FHZ2 and HHZ
2019-01-28 21:28:38 +01:00
Steel Titanium
221ec15af0
How did I forget about this
2019-01-26 23:22:30 -05:00
Steel Titanium
34920c2951
Setup the tables even eariler.
...
I really hate that PlayerMenu status hack, but that's really the only
way I could think off to show the entires for Tails, Knuckles and the
Sonic&Tails pair.
2019-01-26 23:16:49 -05:00
Steel Titanium
31a884e542
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into polyobj_fix_vanilia
2019-01-26 00:51:39 -05:00
TehRealSalt
bcdfe2eb14
Update the SP menu stuff to use MAXSKINS
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Co-authoered-by: Steel Titanium (steeltitanium1@gmail.com>
2019-01-26 00:22:05 -05:00
Alam Ed Arias
2f65d2860a
Merge branch 'master' into next
2019-01-20 17:01:01 -05:00
Alam Ed Arias
94748c3921
Merge branch 'apng-conditional-disable' into 'master'
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Disable the APNG code if the version of libpng is greater than 1.4.
See merge request STJr/SRB2!457
2019-01-20 17:00:50 -05:00
Sryder
517a32e96d
Disable the APNG code if the version of libpng is greater than 1.4.
...
Since supposedly the current code *can't* work with newer versions of libpng that have the apng patch, it won't compile if that's what people have.
It seems like some distros are adding the apng patch to libpng and that'll make things annoying to compile for people.
I think it goes without saying, but if there's ever a fix to make newer libpng versions work with the APNG code then this can be reverted.
2019-01-20 18:50:28 +00:00
james
e4a1470116
Set modifiers in a non-reactive manner
2019-01-17 16:47:01 -08:00
Jimita
683bc8fb34
Merge branch 'next' into flashpals-on-screenshots
2019-01-16 05:59:05 -02:00
Steel Titanium
123b97c5ed
Fix skins overflow
2019-01-15 14:29:43 -05:00
fickleheart
81c73032e4
Fix rendering gaps on polys with upper/lower textures
2019-01-12 20:15:58 -05:00
Digiku
96f10f1f98
Merge branch 'master-20190101' into 'master'
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Post-2.1.23 public next merge (20190101)
Closes #46 , #47 , #45 , #43 , and #37
See merge request STJr/SRB2Internal!209
2019-01-11 18:09:30 -05:00
Monster Iestyn
74cb384be2
revert to LF_SAVEGAME system code, removing all traces of saveoverride
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(I believe Sal wanted us to do this anyway, so...)
2019-01-08 17:14:21 +00:00
mazmazz
3753e1be28
Fixed Addons Menu icons for search bar
2019-01-08 01:31:44 -05:00
mazmazz
6ae27013f2
Misssed alwaysfreelook defaults (first person)
2019-01-08 01:29:12 -05:00