mazmazz
01436d2a65
For safety, clear MF_SLIDEME and MF_GRENADEBOUNCE flags before using
2018-08-12 09:28:04 -04:00
mazmazz
200a5fccd0
Make Flicky color, move direction, and flags configurable by A_FlickyCenter var1
2018-08-12 09:23:50 -04:00
Nev3r
effd0ebe97
Merge branch 'horizon-line-hom-fix' into 'master'
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Horizon line HOM fix
See merge request STJr/SRB2Internal!152
2018-08-12 03:48:20 -04:00
mazmazz
e203edb450
Decouple Flicky Thing logic from spawnpoint variables; use mobj variables
2018-08-12 02:34:37 -04:00
mazmazz
89cf2b8793
A_OrbitNights make actor scale to target
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* Added `donotrescale` input to disable this behavior
* Reverted previous commit changes for scaling Ideya because unneeded
2018-08-12 01:07:26 -04:00
mazmazz
b534e01e28
Scale Ideyas when moving to/from NIGHTSDRONE and scaling changes to NIGHTSDRONE
2018-08-11 23:53:07 -04:00
mazmazz
e50f7fa412
NIGHTSDRONE sync visual elements when changing mobj flags
2018-08-11 23:32:12 -04:00
mazmazz
154cfa1171
When NIGHTSDRONE z changes, change DRONEMAN z as well
2018-08-11 23:15:28 -04:00
mazmazz
60025e396b
NIGHTSDRONE visual element positioning now works with scaling
2018-08-11 22:41:58 -04:00
mazmazz
f6c39495a8
Fix orbiting Ideya bug, now player gets them back again on exit
2018-08-11 22:13:33 -04:00
Alam Ed Arias
e7eaba0118
Merge branch 'master' into XPMupdate
2018-08-11 21:59:39 -04:00
Alam Ed Arias
ca8de769a8
TravisCI: also remove gcc-6
2018-08-11 21:59:08 -04:00
Alam Ed Arias
5b5013c9b1
TravisCI: gcc-4.9 is also gone
2018-08-11 21:44:07 -04:00
mazmazz
8c63bf9fe8
NIGHTSDRONE visual element position syncing: XYZ and OBJECTFLIP
2018-08-11 21:38:44 -04:00
mazmazz
006f33d72f
Line fixes for visual element positioning
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# Conflicts:
# src/p_mobj.c
2018-08-11 20:50:53 -04:00
Alam Ed Arias
e4317066a6
Merge branch 'master' into XPMupdate
2018-08-11 20:37:34 -04:00
Alam Ed Arias
e7ec2e3830
Merge branch 'xpm_fix' into 'XPMupdate'
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Fix white being treated as transparent.
See merge request STJr/SRB2!266
2018-08-11 20:36:57 -04:00
Monster Iestyn
4ab0742604
Make "Tutorial" warp directly to MAPZ0 (not configurable yet)
2018-08-11 21:17:52 +01:00
mazmazz
291a955d24
Don't need this line
2018-08-11 15:54:39 -04:00
mazmazz
14301a62d5
Make Drone hitbox height and player Z alignment configurable
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* Default hitbox height is 80
* Drone Thing parameter sets height to multiples of 32
* Player aligns by default to bottom+24 of hitbox (offsetted)
* `MTF_OBJECTSPECIAL` aligns player to hitbox top
* `MTF_EXTRA` aligns to hitbox center
* `MTF_OBJECTSPECIAL|MTF_EXTRA` aligns to real bottom of hitbox
* Goalpost and sparkle Z alignment is changed to reflect configurableness
2018-08-11 15:52:42 -04:00
Monster Iestyn
5534c0519c
Add "Tutorial" to the 1P menu, above "Start Game". It doesn't actually do anything yet, mind!
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Also, change said menu's def to start at "Start Game" when entering it for the first time.
2018-08-11 18:01:54 +01:00
mazmazz
d8cafeba7d
Remove A_OrbitNights additional input offset on current target Z, don't need it
2018-08-11 12:06:50 -04:00
mazmazz
76dc4d99bc
Remove ORBIDYA CENTER states, we don't need 'em
2018-08-11 12:06:17 -04:00
mazmazz
3b18d3984e
* Bounce Droneman within hitbox instead of floorz
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* Correct Droneman hiding so he always stays within hitbox even when invisible
2018-08-11 02:03:44 -04:00
mazmazz
46f1463595
Scale player to Drone's scale on Nightserize, and reset scale on De-Nightserize
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* Also correct player's position to Z center of Drone hitbox on Nightserize
2018-08-11 02:02:56 -04:00
mazmazz
c5d6dd55d5
player->oldscale var for pre-Nightserize scale
2018-08-11 00:49:28 -04:00
mazmazz
6f1b9de436
Switch Ideya orbiting state to centered offset states when orbiting around Drone
2018-08-11 00:09:02 -04:00
mazmazz
2dc74aa186
A_OrbitNights height offset by target height implementation
2018-08-11 00:07:26 -04:00
mazmazz
3ec985dde9
ORBITEM CENTER states for A_OrbitNights target height offset
2018-08-10 23:49:02 -04:00
mazmazz
30fccd6946
Drone de-coupling implementation
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* Visual elements and hitbox work as expected with scaling and OBJECTFLIP
2018-08-10 22:11:48 -04:00
mazmazz
60f6792ad0
Basic implementation for player position correction to Drone center
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* player->drone mobj variable
* P_MoveNiGHTSToDrone, will change later
2018-08-10 19:25:49 -04:00
Steel Titanium
cd790eca91
Fix white being treated as transparent.
2018-08-10 19:02:03 -04:00
mazmazz
4e319541b6
Nights Drone mobj and state entries
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* New entries: NIGHTSDRONE_MAN, NIGHTSDRONE_SPARKLING
* NIGHTSGOAL renamed to NIGHTSDRONE_GOAL
* MT_NIGHTSDRONE repurposed as an invisble, no-gravity hitbox
2018-08-10 18:24:31 -04:00
mazmazz
a3946ee154
Merge branch 'nightsplus-laplogic' into nightsplus-le
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# Conflicts:
# src/p_map.c
# src/p_setup.c
2018-08-10 17:24:12 -04:00
Alam Ed Arias
e04d13f647
TravisCI: remove gcc-5 test, gcc-5 package is gone
2018-08-10 17:16:26 -04:00
mazmazz
70c99ed669
Add lapbegunat and lapstartedtime player variables
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There is no lapfinishedtime because [mare]finishedtime refers to when Egg Capsule is destroyed. That concept does not apply to laps.
2018-08-10 17:12:26 -04:00
Alam Ed Arias
8f6d20d53c
SDL: update IMG_xpm.c
2018-08-10 17:09:11 -04:00
mazmazz
2f5186d014
Add lastmarelap and lastmarebonuslap player variables
2018-08-10 16:30:49 -04:00
mazmazz
e10cfa1300
Set player->finishedrings upon new mare
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(Forgot this line from the player->spheres merge, so let's straggle here)
2018-08-10 16:17:28 -04:00
mazmazz
b7f3f12dd6
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-le
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# Conflicts:
# src/p_map.c
# src/p_setup.c
2018-08-10 15:51:20 -04:00
Monster Iestyn
20ea372306
Merge branch 'polyobj-sky-plane-crash-fix' into 'master'
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Polyobject sky plane crash fix
See merge request STJr/SRB2Internal!146
2018-08-10 15:40:43 -04:00
Monster Iestyn
593c41f34f
Merge branch 'leveltitle-tinkering' into 'master'
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Leveltitle tinkering
See merge request STJr/SRB2Internal!134
2018-08-10 15:30:26 -04:00
mazmazz
79d5c553c3
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-laplogic
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# Conflicts:
# src/p_map.c
# src/p_setup.c
2018-08-10 15:10:26 -04:00
Monster Iestyn
827da4098d
Merge branch 'master' into polyobj-sky-plane-crash-fix
2018-08-10 20:06:12 +01:00
Monster Iestyn
c670b20c25
Merge branch 'master' into change-colormap-ldef
2018-08-10 20:05:04 +01:00
Monster Iestyn
710d940a9b
Merge branch 'master' into horizon-line-hom-fix
2018-08-10 20:04:39 +01:00
mazmazz
ef49700a49
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into op-nightshoop
2018-08-10 15:04:14 -04:00
Monster Iestyn
3e80f4a59b
Merge branch 'master' into leveltitle-tinkering
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# Conflicts:
# src/hu_stuff.h
2018-08-10 20:03:59 +01:00
mazmazz
5e5ec4a71a
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into le-fadefof-remove-storedthinker
2018-08-10 15:03:07 -04:00
mazmazz
4da48384e8
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into le-fadefof
2018-08-10 15:02:43 -04:00