Eidolon
014ea281b6
Remove shaders.pk3 from wad list
2025-03-16 15:39:32 -05:00
Eidolon
746da46321
Read staff ghosts from pk3 directory
2024-01-02 21:05:43 -06:00
Eidolon
d31037abc9
cmake: Remove asset hashing, CMAKE_ASSETS_DIR
...
Simplifies build setup for cmake.
# Conflicts:
# assets/CMakeLists.txt
# src/config.h.in
# src/sdl/i_system.c
2022-11-27 02:44:10 -08:00
Eidolon
0677d59d51
cmake: Build all deps and static link
...
Overhaul cmake build
2022-11-27 02:44:10 -08:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
Sally Coolatta
4ab8b07fbc
Merge assets/README.txt
2020-08-06 10:23:22 -04:00
Sally Coolatta
536054b3f0
Merge assets/CMakeLists.txt
2020-08-06 10:23:12 -04:00
mazmazz
502de28d38
CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo
2020-06-08 00:01:15 -04:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
...
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
Steel Titanium
4f5694fa14
Enable use of the patch file
2020-02-22 16:42:24 -05:00
mazmazz
126dbc4a82
Deployer fixes for 2.2.0
2019-12-07 13:56:05 -05:00
MascaraSnake
c0bc5f7c5a
Minor changes to the readme
2019-12-07 00:11:57 +01:00
sphere
a225970360
Use zones.pk3 instead of zones.dta.
2019-09-29 05:31:50 +02:00
TehRealSalt
26e34a1fa1
Use maps.pk3
2019-09-16 03:04:26 -04:00
TehRealSalt
da7e79ac83
Adjust file loading
...
Many files converted to pk3, and we now have a distinct IWAD
2019-05-12 20:58:26 -04:00
Alam Arias
380bce88a0
remove whitespaces
2019-02-05 15:42:37 -05:00
mazmazz
1f0c7425f9
Add HISTORY.txt to assets; correct default lists for capitalization
2019-01-02 17:31:04 -05:00
mazmazz
a213898fdf
Corrected CMake hashed assets; add kart to assets/gitignore
2019-01-02 17:27:15 -05:00
mazmazz
f25bdead73
Don't download individual asset files; support only archives
2018-12-31 19:11:01 -05:00
mazmazz
a22e5d9a4f
Don't download individual asset files; support only archives
2018-12-31 19:08:27 -05:00
mazmazz
337e0da8e4
Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge]
2018-12-30 15:41:58 -05:00
mazmazz
6e2d757219
Implement deployer scripts for Travis -- OSX and Linux package building
2018-12-30 15:22:50 -05:00
TehRealSalt
a1bdfb1272
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-03 00:31:23 -05:00
Sryder
7836dce57d
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart-Public.git
2018-11-29 22:19:54 +00:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
mazmazz
e09b1446f4
Add wget to assets deb depends
2018-11-27 18:16:20 -05:00
mazmazz
949bc3694a
Separate asset files from clean step; No more hacky NOCLEAN file
2018-11-27 00:49:07 -05:00
mazmazz
1ca83f728a
Do not clean files before source building
2018-11-27 00:39:34 -05:00
mazmazz
70615ca21b
Don't clean files on Launchpad build
2018-11-26 23:02:02 -05:00
mazmazz
6a87d4dd87
Keep the assets/ files; ignore the assets/debian/tmp files in source packaging
2018-11-26 22:39:22 -05:00
mazmazz
84be3913d0
Only package debian/tmp/[data]/file in asset source package; extra instructions
2018-11-26 22:23:44 -05:00
mazmazz
efbe1c4ebd
Fixed broken date strings in debian package files; skip asset download if that file already exists
2018-11-26 21:49:25 -05:00
mazmazz
e2a3bd18a1
More debian 2.1.21 tweaks; update some copyright info to STJr
2018-11-26 14:40:59 -05:00
mazmazz
564d736bb6
Add README and LICENSE to cmake install
2018-11-25 08:12:34 -05:00
mazmazz
e7c0581bfc
Finish 3rd party library license file
2018-11-22 23:24:06 -05:00
mazmazz
4cf48536b9
Add README and LICENSE for installs
2018-11-22 07:41:35 -05:00
Steel Titanium
2a2d32ec3c
Restore patch.dta, but commented out just in case.
2018-11-19 18:22:11 -05:00
Steel Titanium
3c871c31f8
Update CMakeLists.txt
2018-11-19 13:55:33 -05:00
TehRealSalt
48f3c27625
Remove music.dta from loading
...
We've replaced/changed out all vanilla songs, so we no longer need it.
2018-11-15 19:17:06 -05:00
TehRealSalt
87f767fad0
Add textures.kart, re-define DEVELOP mode,
...
Disabling DEVELOP can be another branch; this means this can get in master quicker
2018-11-03 03:17:20 -04:00
TehRealSalt
c5436ee2e5
Add more hash stuff
...
UNFINISHED, still need to add in legitimate hashes for non-CMake builds when we've finalized the content.
2018-10-17 20:30:34 -04:00
TehRealSalt
5cf0381286
Closer to done HUD tweaking?
...
Splitscreen in Battle is left
2017-12-23 19:14:06 -05:00
mikeyd
40dff2c123
missing space for "proper" Debian formatting
2016-02-06 22:00:59 -05:00
Alam Ed Arias
f9d23370b6
debian: the data package should be native
2016-02-06 17:10:55 -05:00
Alam Ed Arias
bac39b1bc0
debian: untested update for Debian packages
2016-02-06 12:31:44 -05:00
Ronald Kinard
a713509493
Refactor CMake to allow source grouping and separation of interfaces.
...
Core and SDL2 are two separate targets now. Core is a static library
that is linked into SRB2SDL2. The sources for both are separated.
When using an IDE like Visual Studio or Xcode, the source code
organized into groups that explain what that group of sources does.
In the future, "Main" could be split into a few more groups based on
file prefixes, but I think the way it is set up works for now.
Makefile targets are not affected by source_groups and typing `make`
will automatically compile both the "Core" library and SRB2SDL2
itself.
2015-03-08 03:26:54 -05:00
Alam Ed Arias
8cccfa558a
do not include anything in assets folder unless forced
2015-02-05 17:04:24 -05:00
Ronald Kinard
68f8a5b0f9
cmake: build bundle and dmg on install/package
2015-01-28 19:29:16 -06:00
Ronald Kinard
0909fce2e3
cmake: Configure source via cmake
...
silently fixing a bad malloc here too shhhhhhhhh
2015-01-28 18:03:41 -06:00
Ronald Kinard
53799eb390
cmake: Add CPack Package Generation
...
Generates zips only at the moment
2015-01-28 16:42:05 -06:00