toaster
0adfc93327
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
2018-10-25 19:09:22 +01:00
Sal
f5a9ae016a
Merge branch 'karma-touchups' into 'master'
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Karma touchups
See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
toaster
a7940d068b
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
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# Conflicts:
# src/dehacked.c
# src/info.c
# src/info.h
# src/p_enemy.c
# src/p_mobj.c
2018-10-25 10:46:18 +01:00
TehRealSalt
268fa6337e
Fullbright explosion and fire
2018-10-24 21:25:22 -04:00
TehRealSalt
b6f10baa00
Merge branch 'master' into fz-time-over
2018-10-24 21:20:51 -04:00
TehRealSalt
db6e1f9b94
Extra safety
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The turn action happens on (k_timeovercam > 2*TICRATE). This ensures it happens immediately, although it was probably fine as is
2018-10-24 21:18:15 -04:00
TehRealSalt
67de207278
Turn cam on wall hit
2018-10-24 21:05:02 -04:00
TehRealSalt
f3d838b2b5
Merge branch 'master' into karma-touchups
2018-10-24 17:21:34 -04:00
TehRealSalt
bb70f08e0c
Give karma items their own hitbox size
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Bombs & fakes get 24, items get 36. Technically a slight nerf to bomb, but it's more consistent and it's so tiny of a change that it'll be unnoticeable I feel :V
2018-10-24 17:16:32 -04:00
toaster
d9ad9fba8b
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
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# Conflicts:
# src/info.c
# src/p_inter.c
2018-10-24 22:15:08 +01:00
Sal
ec80cfc3d2
Merge branch 'new-spb' into 'master'
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New SPB
See merge request KartKrew/Kart!56
2018-10-24 16:04:29 -04:00
Sal
87d51cc491
Merge branch 'howdyalikethemcherries' into 'master'
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How'd'ya like them cherries
See merge request KartKrew/Kart!53
2018-10-24 16:01:47 -04:00
Sal
5a6524fc93
Merge branch 'some_scaling_stuff' into 'master'
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Two scale things I noticed.
See merge request KartKrew/Kart!51
2018-10-24 16:01:39 -04:00
TehRealSalt
3c4b3342c5
Remove the local dontdraw
...
Not only did I not implement this for everything, but I also REALLY like seeing other player's. If it's a problem, then let's just turn down the fuse and/or tics
2018-10-23 19:45:35 -04:00
TehRealSalt
e11fe766ef
fzboom.wad hardcode
2018-10-23 17:48:09 -04:00
toaster
83fcfc45c1
SOC_COAT and SOC_SMOK.
...
To make the MT_PETSMOKER make vaping clouds for Volcanic Valley instead, apply MTF_OBJECTSPECIAL on the spawnpoint.
Since I had to compile, I ALSO discovered SOC_PALM's palmtree was already hardcoded as well!!!! Gosh dang inconsistencies...
2018-10-23 20:44:54 +01:00
toaster
3abcf552b0
D2 Balloon Panic, plus minor, minor touchup to Rusty Rig lamp's light positioning. (Sorry, Drt.)
2018-10-22 22:36:04 +01:00
toaster
b3392d0e33
Rusty Rig plus minor touchups to what I did already (I haven't made a new exe this stuff is simple enough, and I'll test it when I do the balloon panic stuff)
2018-10-22 21:56:14 +01:00
toaster
11a3eb5122
Hardcoding start! toast's stuff specifically.
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* Marble Zone!
* Torch decoration.
* Incense burner decoration.
* CD Special Stage 1!
* The UFO, now with improved death animation!
* Turns out I duplicated sounds that already existed in sounds.kart. When we touch up the files later, yalls can remove both `DSFUFOx`'s from it.
2018-10-22 00:34:47 +01:00
TehRealSalt
d189fdf1c6
Karma SPB instead of confusing Mine gfx
2018-10-20 21:02:25 -04:00
toaster
c51edfa1d5
There's no spike or moon, but there sure is fruit, and that fruit is slightly awkward in that it pops out of existence when it slows down!
...
Instead, I've made it flicker out of existence on a second-long timer.
This is the *absolute* last in-game thing I'm doing before the original freeze deadline. Hardcoding and menu pokes are all that remain of my code development...
2018-10-20 23:32:38 +01:00
mazmazz
bf93dace76
Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
2018-10-19 22:04:26 -04:00
TehRealSalt
71452edda2
Merge branch 'master' into new-spb
2018-10-19 17:45:06 -04:00
toaster
df4e12ac15
No more whack-a-mole (not 100% certain all of these are correct, please check the diff closely before reinstating plusone sal)
2018-10-19 21:53:02 +01:00
TehRealSalt
d93f09ccf4
Merge branch 'master' into net-screen
2018-10-19 15:59:13 -04:00
Sal
79ba8f0dc1
Merge branch 'you_can_sometimes_have_too_many_rings' into 'master'
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You can sometimes have too many rings
See merge request KartKrew/Kart!47
2018-10-19 15:50:37 -04:00
Sal
d64295a19f
Merge branch 'sweet-new-kicks' into 'master'
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Sweet new kicks
See merge request KartKrew/Kart!39
2018-10-19 15:49:51 -04:00
TehRealSalt
a0c32e771c
Huge restructuring & more fine-tuned speed, following, & turn behavior
2018-10-18 19:51:36 -04:00
TehRealSalt
2ae44ab10e
New SPB
...
May not make it to R1, but oh well
2018-10-18 04:43:50 -04:00
toaster
0172d5191e
Disable rings, NiGHTS wing-emblems, special placement patterns, and team rings.
...
Also, tweak the hoop spawning routine to correctly P_SetTarget the hnexts and hprevs, since I'm mucking around in there.
2018-10-17 19:27:45 +01:00
toaster
12d67e62bc
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into net-screen
2018-10-16 22:13:45 +01:00
toaster
6469956d6a
Final weather stuff.
...
* Multiplied rain speed by 3, per Oni's request.
* Disable weather density - force to 1 if weather draw distance, otherwise zero
* Move the ceilingpic check into a more convenient part of the weather spawning loop.
* `drawdist_precip_cons_t` - replaces "Infinite" with "None".
* Disable the lowest normal draw distance (256), given... both kart and srb2 are basically unplayable like that.
* Disable cv_drawdist_nights entirely.
2018-10-14 22:32:34 +01:00
toaster
1142fddc71
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/g_game.c
# src/p_floor.c
# src/p_user.c
# src/r_data.c
# src/r_data.h
# src/v_video.c
2018-10-14 21:52:05 +01:00
TehRealSalt
b2a9193e3b
Merge branch 'master' into sweet-new-kicks
2018-10-10 13:43:05 -04:00
TehRealSalt
043c43f48f
Merge branch 'master' into net-screen
2018-10-09 21:15:30 -04:00
toaster
0adfccf7da
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
2018-10-09 21:09:52 +01:00
TehRealSalt
511944a1f1
Merge branch 'master' into net-screen
2018-10-09 15:43:38 -04:00
TehRealSalt
1bce22cf72
Merge branch 'master' into sal-cleanup
2018-10-08 00:22:44 -04:00
TehRealSalt
d5c06b31ad
Fix Hyudoro arrows being visible
2018-10-08 00:16:27 -04:00
TehRealSalt
7a6a2f8946
Merge branch 'master' into net-screen
2018-10-07 23:26:56 -04:00
Sal
85430da37f
Merge branch 'thinkerclean' into 'master'
...
Nuke a bunch of iteration things that have no purpose in SRB2Kart.
See merge request KartKrew/Kart!25
2018-10-07 23:14:53 -04:00
TehRealSalt
68a06a14c8
Rocket Sneakers appear beside you
2018-10-07 18:53:46 -04:00
toaster
2ad2cbcc0a
Weather is already run client-side. What if we ran it render-side, for major performance gains? This commit will answer all your questions - and more!
2018-10-07 15:00:58 +01:00
toaster
49472858d9
Karma Eggman. Does what it says on the egg. Tried very hard not to merge conflict with frameperfectegg.
...
Also includes some adjustments to:
* Horizontal offset of Eggman countdown in splitscreen again. It's not perfectly centered either way, but on second thought I like this better.
* Sound of Lat`'s Mine/SPB explosions - now uses same sound as Karma bombing, instead of that shitty paraloop.
* Correctly wipe k_eggmanblame when it is appropriate to do so.
2018-10-07 11:40:06 +01:00
TehRealSalt
37b5a9327c
Merge branch 'master' into net-screen
2018-10-05 16:13:25 -04:00
TehRealSalt
b33ad2ad2a
Merge branch 'master' into net-screen
2018-10-04 20:16:25 -04:00
TehRealSalt
1955ff0dd0
Merge branch 'master' into sal-cleanup
2018-10-04 18:51:45 -04:00
toaster
5006a54bf7
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_misc
2018-10-03 21:04:34 +01:00
toaster
6691f39117
Incorrect comment starting location.
2018-10-03 17:16:23 +01:00
toaster
7032b2773a
Complete the disabling of the traditional shield mechanism (oversight from initial commit).
2018-10-03 17:14:25 +01:00