AJ Martinez
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5a475c7888
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Cleanup + fix off-by-one in gamestate
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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056355d8ed
|
C is portable, they lied lyingly like a liar
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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78b30802bb
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Let's try fixing potential UB on GetNodeAddressInt
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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5a17bcc251
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Fix all remote players being considered GUESTs
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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cdf7a7a2ce
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Fix old key comparison in KickUnverifiedPlayers
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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694c094fac
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C is a morally incorrect programming language
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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c46612329e
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Don't UpdateChallenges during NetKeepAlive, could lead to challenge spam
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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05f8b2196c
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Push pretty RRID to Lua instead of unsanitized madness
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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b990669212
|
Tyop
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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ecc2c65742
|
Cleanup and comments
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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5a52199dc8
|
Refactor challenge creation, no more duplicated memory shenanigans
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2023-03-28 01:25:55 -07:00 |
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AJ Martinez
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f0e6e5c962
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Instead of using gamemap, make client-client challenges more resistant by including IP
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2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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96a71bb60d
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Don't try to do netgame shit in singleplayer and crash
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2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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630555ca51
|
More bad actor cvars
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2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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30ca69e51d
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Don't sign game traffic, we shouldn't need it anymore
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2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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a1f82b2a37
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Use server IP and timestamp in PT_SERVERCHALLENGE to avoid signature reuse
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2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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f873df764e
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USE THE ENTIRE 64 BYTES OF THE CHALLENGE YOU IDIOT also check time/gamemap
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2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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32b1ff3d3e
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SERVER needs to respond to PT_CHALLENGEALL, dummy
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2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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a57901babf
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It's mediocre security fixup time
|
2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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f9832eb77f
|
Give gamestate resend integrity check some teeth
|
2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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137f166043
|
Cvars to do bad network things in DEVELOP, fixes to bad network things
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2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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7f479d14c2
|
I do not understand version control and no one can make me learn
|
2023-03-28 01:25:54 -07:00 |
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AJ Martinez
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f5b7238ba9
|
I will never understand why the VSCode diff editor does this to me
|
2023-03-28 01:25:54 -07:00 |
|
AJ Martinez
|
2afc43383e
|
Jart node deadlock fixup part 2
|
2023-03-28 01:25:52 -07:00 |
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AJ Martinez
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a8c129321a
|
Block nodes while an auth challenge is taking place (jart)
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2023-03-28 01:20:44 -07:00 |
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AJ Martinez
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44f2ce7288
|
Expand XD_ADDPLAYER buffer
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2023-03-28 01:20:44 -07:00 |
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AJ Martinez
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72d2249e1f
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Don't freak out and sigfail if we weren't even expecting a challenge
|
2023-03-28 01:20:44 -07:00 |
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AJ Martinez
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15ec5ee90b
|
Client bails if server doesn't verify, first pass
|
2023-03-28 01:20:44 -07:00 |
|
AJ Martinez
|
59c4086ffc
|
Missing newline
|
2023-03-28 01:20:44 -07:00 |
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AJ Martinez
|
25e9207fa2
|
Check for pubkey modifiation when gamestate is resent
|
2023-03-28 01:20:44 -07:00 |
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AJ Martinez
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33760dec51
|
I don't even know, unfuck everything
|
2023-03-28 01:20:44 -07:00 |
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AJ Martinez
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a1b0625f66
|
Don't sigcheck game traffic if you're not the server, you can't do anything with it
|
2023-03-28 01:20:43 -07:00 |
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AJ Martinez
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ca767a554b
|
Let people know when they're kicked for sigfail
|
2023-03-28 01:20:43 -07:00 |
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AJ Martinez
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7889ffd93b
|
Instantly destroy anyone who sigfails
|
2023-03-28 01:20:43 -07:00 |
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AJ Martinez
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2925843ea2
|
Sigfail command for testing, fix guest join sigcheck, scaffolding for sigfail kick reason
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2023-03-28 01:20:43 -07:00 |
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AJ Martinez
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936da9870c
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Move guest profile checks into dedicated method
|
2023-03-28 01:20:43 -07:00 |
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AJ Martinez
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baedcc6ade
|
Add allowguests cvar
|
2023-03-28 01:20:43 -07:00 |
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AJ Martinez
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b758001661
|
We don't need payloadsize, we don't trust it anyway
|
2023-03-28 01:20:43 -07:00 |
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AJ Martinez
|
3747ba6cbd
|
Sign game traffic that could be used to cause problems
|
2023-03-28 01:20:43 -07:00 |
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AJ Martinez
|
0f3d740fd4
|
Correctly populate local keys as a netgame client
|
2023-03-28 01:20:43 -07:00 |
|
AJ Martinez
|
cc0390cc64
|
Don't respond to challenges out of sequence
|
2023-03-28 01:20:43 -07:00 |
|
AJ Martinez
|
c46ad8d52b
|
Fix GUESTs trying to sign
|
2023-03-28 01:20:43 -07:00 |
|
AJ Martinez
|
f2c66a2171
|
Expose public_key to Lua
|
2023-03-28 01:20:43 -07:00 |
|
AJ Martinez
|
66c6ba125d
|
Final fixup for profile-level keys and passing to player_t
|
2023-03-28 01:20:41 -07:00 |
|
AJ Martinez
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4ffae5d862
|
Store keypairs in profiles, do signature verification for all splitscreen players
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2023-03-28 01:19:43 -07:00 |
|
AJ Martinez
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cacb4f453f
|
Scramble keys and challenges when init/closing node
|
2023-03-28 01:19:43 -07:00 |
|
AJ Martinez
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7218c225ec
|
Remove state trace debug print
|
2023-03-28 01:19:43 -07:00 |
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AJ Martinez
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138663bf5a
|
Literally, unironically, draw the rest of the owl
|
2023-03-28 01:19:43 -07:00 |
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AJ Martinez
|
9b77d95357
|
Pass key into player_t for other stuff to work with it
|
2023-03-28 01:19:43 -07:00 |
|
AJ Martinez
|
568dc59aa5
|
State scaffolding for challenge-response
|
2023-03-28 01:19:43 -07:00 |
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