TehRealSalt
3bf3d6df33
- Revamped Jawz targetting for Battle Mode
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- Cleaned up some redundant code
- Halved the speed of backwards thrown missiles (previously PROJSPEED/2, now is PROJSPEED/4)
2018-08-29 18:12:02 -04:00
Monster Iestyn
46be411454
Fix compiler complaints, remove a slipup of mine from when I was dealing with merge conflicts
2018-08-29 22:07:38 +01:00
toaster
c95e6f01d3
disable encore ruby/flip on record attack menu with kartencore on
2018-08-29 22:02:42 +01:00
toaster
1b1f057e82
* Prettier record attack screen!
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* Uses the in-game timer element to draw its times.
* This includes showing them time emblems-to-get!
* good night sweet prince
* Make the emblem time use the same ' and " as the normal time.
2018-08-29 21:37:47 +01:00
Monster Iestyn
d9440f419c
Use INFLIVES macro in place of 0x7f for infinite lives check
2018-08-29 21:31:15 +01:00
Monster Iestyn
d60ade9f95
Merge branch 'master' into hud-n-menu-tidbits
2018-08-29 21:28:11 +01:00
Monster Iestyn
ede540a259
Merge branch 'hud-cleaning' into 'master'
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Hud cleaning
See merge request STJr/SRB2Internal!170
2018-08-29 16:22:48 -04:00
Monster Iestyn
a9882bfda4
Merge branch 'master' into hud-cleaning
2018-08-29 20:46:35 +01:00
Monster Iestyn
d130c48787
Fix typo introduced by changes to the setrings command
2018-08-29 20:46:08 +01:00
mazmazz
2c38ecadd1
Add mapmusposition placeholder to LE 413 change music
2018-08-29 15:21:17 -04:00
toaster
2a17839c24
Merge branch 'sonicitems' into encore
2018-08-29 19:56:52 +01:00
TehRealSalt
79eb4feb74
Lower capped spring pad max speed even harder, to properly fix BC3
2018-08-29 14:46:42 -04:00
TehRealSalt
d443650c26
Item distribution debugger, and oversight pointed out by this
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Item distribution debugger is a netvar that enables cheats, so no exploiting!
2018-08-29 14:28:28 -04:00
Monster Iestyn
3c65251bb6
Merge branch 'master' into hud-cleaning
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# Conflicts:
# src/y_inter.c
2018-08-29 16:39:02 +01:00
mazmazz
c43c15ff10
Merge remote-tracking branch 'origin/master' into nightsplus-le
2018-08-29 11:06:00 -04:00
Digiku
cc828ce709
Merge branch 'nightsplus-laplogic' into 'master'
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NiGHTS: Track player mare lap variables
See merge request STJr/SRB2Internal!143
2018-08-29 10:58:05 -04:00
mazmazz
2ee3228ee4
Merge remote-tracking branch 'origin/master' into nightsplus-laplogic
2018-08-29 10:16:49 -04:00
toaster
c15fcaf51d
* Add support for .kart files.
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* Wrap behind-the-scenes `addfile/exec` contents in quotation marks to allow for files with spaces in them.
2018-08-29 14:19:08 +01:00
toaster
dfe1f865fc
* Make some minor performance improvements.
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* Make the I_Errors in filesrch.c more descriptive.
* Fix up the loading of sounds.kart such that it has SOME protection against being loaded with game-modifying lumps.
* SERIOUSLY fix up the MD5/mainwads++ section in D_SRB2Main, since 1) I broke it and 2) it was already a little broken in the first place but we just didn't notice it because #ifndef DEVELOP.
2018-08-29 12:50:25 +01:00
Digiku
ce1127e5c9
Merge branch 'nights-bumper-fix' into 'master'
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NiGHTS: Fix player positioning when touching Bumper
See merge request STJr/SRB2Internal!165
2018-08-29 06:02:24 -04:00
Digiku
66b4d0f929
Merge branch 'op-nights-bumper' into 'master'
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Objectplace: Place NiGHTS Bumpers with the player's fly angle
See merge request STJr/SRB2Internal!166
2018-08-29 06:01:27 -04:00
Digiku
8389cb9f03
Merge branch 'nights-nightserizeangle' into 'master'
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NiGHTS: Reset player another/flyangle on De/Nightserize
See merge request STJr/SRB2Internal!139
2018-08-29 04:27:02 -04:00
Digiku
e5a1db2870
Merge branch 'intermission-bonuslivesmax' into 'master'
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Intermission: MaxBonusLives level header option for # of lives in score tally
See merge request STJr/SRB2Internal!162
2018-08-29 04:25:03 -04:00
Digiku
33ba87fea1
Merge branch 'le-ringspheres' into 'master'
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Line Execs: Make Ring triggers accept spheres in NiGHTS levels
See merge request STJr/SRB2Internal!163
2018-08-29 04:24:47 -04:00
Digiku
3c43ce46c6
Merge branch 'sphere-ring-concurrence' into 'master'
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Change SETSPHERES console command to SETRINGS to handle player->spheres transparently
See merge request STJr/SRB2Internal!167
2018-08-29 04:24:23 -04:00
TehRealSalt
20cfe7e4a1
Make the low player count distributions slightly more extreme
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Scales below 8 players instead of 6 players. The distance multipler in 4P is now x1.14 instead of x1.07.
2018-08-28 23:06:31 -04:00
TehRealSalt
e124604d61
This doesn't work
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1.) I mixed it up, so opponent win/lose quotes would play globally instead of your own
2.) You can't even play skin-specific sounds globally, so it'd always be Sonic
2018-08-28 22:50:53 -04:00
TehRealSalt
7505fb72a8
Wrong order here
2018-08-28 18:50:59 -04:00
mazmazz
f4e80bb0b0
Fix music fade out when MUSICPOSTBOSS is not specified or doesn't exist
2018-08-28 18:46:30 -04:00
TehRealSalt
9ff5e2d2e2
New voices
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- Following Oni's proposal. This means taunts are split into 2 types for offensive items and boost, 2 less hurt sounds, and there's another clip for using invincibility item (or whatever other powerful items we want to apply it to later; maybe size-down?)
- Win/lose quotes are played at full volume for the person who said it.
- A new sound effect plays when you hit someone with voices disabled.
- Reduce amount of RNG being called from the vanilla P_Play[whatever]Sound functions
- Added our skin sound constants to the dehacked list.
- Unrelated: finish line sfx plays in splitscreen
2018-08-28 16:29:50 -04:00
toaster
530983e435
Addons menu.
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Bitch.
2018-08-28 21:08:47 +01:00
Monster Iestyn
edf9c4ebc5
At toaster's suggestion, have 2p control whether closed captioning is moved up if the powerup display is 1st person only
2018-08-28 20:57:43 +01:00
Monster Iestyn
6c85af79f6
Merge branch 'master' into hud-n-menu-tidbits
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# Conflicts:
# src/m_menu.c
# src/screen.c
# src/st_stuff.c
2018-08-28 20:51:46 +01:00
Monster Iestyn
2d7263c7f1
Merge branch 'public_next'
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# Conflicts:
# src/r_things.c
# src/v_video.c
2018-08-28 19:31:08 +01:00
mazmazz
5af6aa06ae
Merge branch 'musicplus-core' into musicplus-sdlmixerx
2018-08-28 10:27:49 -04:00
mazmazz
474d17e532
Merge branch 'musicplus-core' into musicplus-feature-postboss
2018-08-28 10:23:13 -04:00
mazmazz
5ef4deb974
Fix MIDI looping/non-looping
2018-08-28 10:16:06 -04:00
mazmazz
adb9fa044d
Revise LUAh_MusicChange hook
2018-08-28 10:10:56 -04:00
TehRealSalt
b4f2a03e28
Merge branch 'sonicitems' into sal-misc
2018-08-27 21:08:39 -04:00
TehRealSalt
8f790957f1
Last touches for smk maps
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- different min/max on capped spring pads
- turn the normally almost-useless "non-ramp sector" type into "wall sector", which disables both stepup AND stepdown instead of just stepdown
2018-08-27 18:09:32 -04:00
toaster
3e1d365091
Fix that thing where item boxes just wouldn't respawn in battle if you nabbed them all too quickly (which is very likely to happen in large netgames where we have the great fortune of playing on battal bowl).
2018-08-27 17:25:22 +01:00
mazmazz
e98cd17d0e
Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx
2018-08-27 08:40:36 -04:00
mazmazz
cc27ce8ed4
Move cvars to D_RegisterClientCommands for config recall
2018-08-27 08:40:24 -04:00
mazmazz
0e685d2686
Remove MP3 warning for win32 Mixer X
2018-08-27 06:16:55 -04:00
mazmazz
1e9fdb0454
Corrected unterminated #endif in sdl_sound
2018-08-27 06:15:01 -04:00
mazmazz
193735bc5f
Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx
2018-08-27 05:59:55 -04:00
mazmazz
1042f2bf84
Remove unused methods (for now?)
2018-08-27 05:53:43 -04:00
mazmazz
4285ce99af
Load Fluidsynth soundfont upon cvar change
2018-08-27 05:52:01 -04:00
TehRealSalt
82e018eb99
Correct remaining instances where step up/down scales with the object instead of the map
2018-08-27 01:07:44 -04:00
mazmazz
fa8112c5be
Lazy midi reload support on menu
2018-08-27 00:43:25 -04:00