Louis-Antoine
69781faa42
Return explicitly when failing to register a metatable
2020-11-09 00:16:40 +01:00
Louis-Antoine
88408619aa
Show a console error if the gamestate contains too many tables
2020-11-08 17:33:49 +01:00
Louis-Antoine
449799bd5a
Throw an error if too many metatables are registered
2020-11-08 17:20:25 +01:00
LJ Sonic
ebfa4aafbc
Merge branch 'resend-gamestate' into 'next'
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Resend gamestate when resynching
See merge request STJr/SRB2!829
2020-11-07 13:14:32 -05:00
GoldenTails
efa5b5d4ba
Remove 3 wasteful bytes of guaranteed blank memory from some place where it's not gonna matter that much
2020-11-07 03:49:21 -06:00
GoldenTails
f8c2209f62
fix dumb memcpy
2020-11-07 03:43:55 -06:00
GoldenTails
fb74fd8841
By default use the old gif_dynamicdelay v1 behavior, but keep v2 as an option.
2020-11-07 03:02:21 -06:00
James R
e87c3bd69e
Merge branch 'gif-dynamic-delay-v2' into 'next'
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Give the GIF recorder some memory so frame delays are a little more accurate
See merge request STJr/SRB2!1198
2020-11-06 17:10:45 -05:00
James R
cb7b7763cd
Do not factor height into sprite thickseg sorting
2020-11-05 18:45:52 -08:00
James R
fb181a5b38
Remove unused stuff
2020-11-05 18:45:51 -08:00
James R
9bb22d5fce
Check that top of sprite is above plane or bottom is below
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This fixes slightly raised fofs drawing on top of sprites that should be in
front of them. Previously would check that the bottom of the object was above
the plane. Now also uses sprite offsets like the fof seg sorting does.
2020-11-05 18:45:43 -08:00
GoldenTails
6126e8badf
Make mapmusflags and mapmusname writable.
2020-11-05 18:12:35 -06:00
GoldenTails
fbd20c9591
Make skincolor_* CTF color variables writable.
2020-11-05 17:38:32 -06:00
GoldenTails
cf3d6eb0af
Make stoppedclock writable.
2020-11-05 15:22:45 -06:00
GoldenTails
3125128be7
Make displayplayer writable.
2020-11-05 13:43:33 -06:00
GoldenTails
4a0fd2309e
Make gravity writable.
2020-11-05 12:39:03 -06:00
GoldenTails
69f24e34ad
Make token writable.
2020-11-05 12:38:47 -06:00
GoldenTails
7bf8a4d056
Make emeralds writable.
2020-11-05 12:37:49 -06:00
Jaime Passos
8599447c70
Remove RF_VOXELSPRITE
2020-11-05 00:44:10 -03:00
Jaime Passos
da0f2286e3
P_DeleteFloorSpriteSlope -> P_RemoveFloorSpriteSlope
2020-11-05 00:42:14 -03:00
Jaime Passos
cac8e06e7d
Remove NOWATER define
2020-11-05 00:00:08 -03:00
Jaime Passos
917f8bbb66
Plane optimization and cleanup
2020-11-04 23:46:34 -03:00
Jaime Passos
928ea1abc9
R_DrawSplatSprite -> R_DrawFloorSprite
2020-11-04 21:43:16 -03:00
GoldenTails
3af2031eae
Fix hyperwalls
2020-11-03 20:11:39 -06:00
Steel Titanium
115b509348
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-musicfuncs
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# Conflicts:
# src/dehacked.c
2020-11-01 23:22:03 -05:00
James R
99a0a9a9eb
Merge remote-tracking branch 'origin/master' into next
2020-11-01 20:01:22 -08:00
James R
cbafb906db
Merge branch 'lua_expose-gamestate' into 'next'
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Expose gamestate to Lua
See merge request STJr/SRB2!1229
2020-11-01 22:57:52 -05:00
James R
079ed81c89
Merge branch 'cmake-fullscreen-fix' into 'master'
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Cmake: fullscreen fix
See merge request STJr/SRB2!1226
2020-11-01 22:57:27 -05:00
James R
f7b907de14
Merge branch 'cmake-curl-internal-fix' into 'master'
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Fix compiling using cmake if internal libs is used
See merge request STJr/SRB2!1225
2020-11-01 22:57:12 -05:00
James R
f0d9484dae
Merge branch 'copyright-fixes' into 'next'
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Fix some copyright statements in new files
See merge request STJr/SRB2!1223
2020-11-01 22:56:58 -05:00
James R
1ba019bdc2
Merge branch 'udmf-seg-length-crash-fix' into 'next'
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UDMF Seg length crash fix
See merge request STJr/SRB2!1221
2020-11-01 22:55:13 -05:00
James R
0494ed8bfd
Merge branch 'fix-objectplace-silent' into 'next'
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Fix objectplace -silent
See merge request STJr/SRB2!1214
2020-11-01 22:52:46 -05:00
James R
a9a08046f0
Merge branch 'mobjghost-rollangle' into 'next'
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Ghost mobj matches rollangle (Closes #362 )
Closes #362
See merge request STJr/SRB2!1211
2020-11-01 22:49:50 -05:00
James R
b83311a654
Merge branch 'tailsoverlay-dash' into 'next'
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Dash state for Tails overlay (Closes #325 )
Closes #325
See merge request STJr/SRB2!1210
2020-11-01 22:49:12 -05:00
James R
f843bedfb1
Merge branch 'master-use-sse3' into 'master'
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Use SSE3 in 32-bit x86 binaries
See merge request STJr/SRB2!1213
2020-11-01 22:47:36 -05:00
James R
972b0c084e
The lump is not needed for P_WriteThings
2020-11-01 19:31:10 -08:00
Steel Titanium
ef1ca357de
Expose more music functions to Lua
2020-10-31 21:15:41 -04:00
James R
63453fc5b3
Merge branch 'staggersaves' into 'next'
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Draw save files from outwards in
See merge request STJr/SRB2!1228
2020-10-31 18:39:14 -04:00
Steel Titanium
00f9e777af
Expose gamestate to Lua
2020-10-31 16:36:15 -04:00
Hannu Hanhi
b18fe88265
Fix CMake SSE3 flag
2020-10-31 18:04:44 +02:00
lachwright
7be608c6aa
Draw save files from outwards in
2020-10-31 18:21:14 +11:00
Steel Titanium
f9b1f873a4
CMake: Fix fullscreen toggle not working
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All because of a typo
2020-10-31 00:59:51 -04:00
Steel Titanium
3b7f0001cf
Fix compiling using cmake if internal libs is used
2020-10-30 23:37:34 -04:00
Louis-Antoine
a8c44ebb6a
Use the same names as userdataType() for userdataMetatable()
2020-10-30 15:00:13 +01:00
Louis-Antoine
bbd09eace1
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into register-metatables
2020-10-30 14:46:04 +01:00
Zippy_Zolton
16cc066e2e
thunder shield :D
2020-10-29 12:32:42 -05:00
Hannu Hanhi
0516d21ff1
Fix some copyright statements in new files
2020-10-29 16:04:25 +02:00
Monster Iestyn
41d8bc8020
Fix seg->length and flength not being set at all for UDMF maps
2020-10-28 19:36:03 +00:00
Zippy_Zolton
39d003d6f7
Flame Shield Changes
2020-10-28 01:23:05 -05:00
Jaime Passos
d2c000b252
Implement an "ignore colormaps" sprite rendering flag
2020-10-27 19:54:50 -03:00