toaster
132dd5828a
* For testing purposes, show Encoremaps on the level select icons.
...
* HOWEVER, we should seriously address this again later, because the antialiasing DOES result in some unfortunate bullshit...
* Encoremap maces per Oni's request and Sal's suggestion
2018-08-10 21:11:45 +01:00
mazmazz
b7f3f12dd6
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-le
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# Conflicts:
# src/p_map.c
# src/p_setup.c
2018-08-10 15:51:20 -04:00
Monster Iestyn
20ea372306
Merge branch 'polyobj-sky-plane-crash-fix' into 'master'
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Polyobject sky plane crash fix
See merge request STJr/SRB2Internal!146
2018-08-10 15:40:43 -04:00
Monster Iestyn
593c41f34f
Merge branch 'leveltitle-tinkering' into 'master'
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Leveltitle tinkering
See merge request STJr/SRB2Internal!134
2018-08-10 15:30:26 -04:00
mazmazz
79d5c553c3
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-laplogic
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# Conflicts:
# src/p_map.c
# src/p_setup.c
2018-08-10 15:10:26 -04:00
Monster Iestyn
827da4098d
Merge branch 'master' into polyobj-sky-plane-crash-fix
2018-08-10 20:06:12 +01:00
Monster Iestyn
c670b20c25
Merge branch 'master' into change-colormap-ldef
2018-08-10 20:05:04 +01:00
Monster Iestyn
710d940a9b
Merge branch 'master' into horizon-line-hom-fix
2018-08-10 20:04:39 +01:00
mazmazz
ef49700a49
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into op-nightshoop
2018-08-10 15:04:14 -04:00
Monster Iestyn
3e80f4a59b
Merge branch 'master' into leveltitle-tinkering
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# Conflicts:
# src/hu_stuff.h
2018-08-10 20:03:59 +01:00
mazmazz
5e5ec4a71a
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into le-fadefof-remove-storedthinker
2018-08-10 15:03:07 -04:00
mazmazz
4da48384e8
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into le-fadefof
2018-08-10 15:02:43 -04:00
mazmazz
9f41426008
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nights-inufixes
2018-08-10 15:00:41 -04:00
mazmazz
b680dafdb4
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into flicky-things
2018-08-10 14:58:27 -04:00
Monster Iestyn
1952653f5b
Merge branch 'public_next'
2018-08-10 19:36:51 +01:00
toaster
eac0af999d
More control over what stuff get Encore mapping applied to it, with sensible defaults so you don't have to do much to your map to get it to be supported!
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* Objects!
* Gone is the arcane, difficult-to-remember list of random flags. Say hello to MF_DONTENCOREMAP!
* Alternatively, if the object has a skincolour applied to it, it isn't encoremapped either. (Useful for ghosts, for example.)
* Sectors!
* The autodetecting of sneaker and spring panels is now much more intelligent, and only avoids remapping the plane(s) the effect is availible upon.
* Sector special group 2 no. 15 is now "Invert Encore Remap". It inverts the above detection.
* Linedefs!
* The "Transfer Line" linedef flag can now also be used to deny Encore remappings on linedef textures.
* Right now it applies to every pixel drawn specifically belonging to that linedef, but if people decide it needs changing, we CAN make it apply to midtextures only (like linedef types 900-910).
2018-08-10 19:31:30 +01:00
Monster Iestyn
877ac62895
Merge branch 'master' into next
2018-08-10 19:31:15 +01:00
Monster Iestyn
0001260b3a
Merge branch 'woops!_all_trans' into 'master'
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Woops! All trans
See merge request STJr/SRB2!265
2018-08-10 14:27:45 -04:00
Digiku
2f7cfcc7b8
Merge branch 'hardcoding-nights-spheredamage' into 'master'
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NiGHTS: Handle sphere damage correctly upon timeout
* Spill spheres/chips, implement MT_FLINGBLUESPHERE and MT_FLINGNIGHTSCHIP
* Handle player->spheres and player->rings consistently
See merge request STJr/SRB2Internal!157
2018-08-10 13:50:57 -04:00
Digiku
e1e00ecb88
Merge branch 'nights-invertloopfix' into 'master'
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NiGHTS fix lap detection on inverted axis
See merge request STJr/SRB2Internal!138
2018-08-10 13:49:42 -04:00
mazmazz
b3de1a5f6c
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-le
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# Conflicts:
# src/p_setup.c
# src/p_user.c
2018-08-10 13:44:47 -04:00
mazmazz
052bd347bb
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-laplogic
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# Conflicts:
# src/p_setup.c
2018-08-10 13:35:59 -04:00
mazmazz
9591ac92ec
Pandora's Box support for player->spheres
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Opting to handle this transparently via the Rings menu option. Doesn't seem worth making a separate entry for Spheres.
2018-08-10 13:15:54 -04:00
MascaraSnake
72796d3d62
Merge branch 'hardcoding-time-again' into 'master'
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Hardcoding time again
See merge request STJr/SRB2Internal!130
2018-08-10 13:14:53 -04:00
mazmazz
9e8784a376
SETSPHERES console command for debugging/cheating
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Fixed sphere spill bug where no spheres spill if player->rings is 0
2018-08-10 13:06:53 -04:00
toaster
b64c587786
Merge branch 'sonicitems' into encore
2018-08-10 15:39:08 +01:00
toaster
bc3fcc8ed0
Fix issue where random boxes would become invisible after respawning in race.
2018-08-10 15:38:32 +01:00
toaster
670ad8cbd1
Merge branch 'sonicitems' into encore
...
# Conflicts:
# src/st_stuff.c
2018-08-10 15:35:00 +01:00
toaster
435784d6c0
Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein.
2018-08-10 14:25:24 +01:00
mazmazz
cf48944384
Make bigger default Flicky follow trigger from 128 radius to 320 radius
2018-08-10 04:24:14 -04:00
mazmazz
f8a3343500
Track player's previous mare rings with player->finishedrings.
...
There may not be a point to this, other than to be consistent with how spheres are tracked. If non-special stage NiGHTS should tally a ring bonus, this may be useful.
2018-08-10 04:05:20 -04:00
mazmazz
7a8cdf06f4
Reset player->rings on denightserize and on new mare
2018-08-10 04:01:33 -04:00
mazmazz
37b50ca5a4
Tag damage fix error
2018-08-10 02:34:21 -04:00
mazmazz
674b9e918f
Correct player->spheres deduction upon losing spheres
...
player->rings appears to be used for ring/star pickups. Player never loses stars, so it seems player->rings should not be deducted in-level.
Therefore, just deduct player->spheres.
2018-08-10 02:18:34 -04:00
mazmazz
c2f81eaf8f
MT_FLINGBLUESPHERE and MT_FLINGNIGHTSCHIP implementation
2018-08-10 02:18:24 -04:00
mazmazz
f7a32c9fad
MT_FLINGBLUESPHERE and MT_FLINGNIGHTSCHIP entries
2018-08-10 02:18:20 -04:00
mazmazz
4d4e52d981
Standardize NiGHTS link timer w/ NightsLinkTics MAINCFG option
2018-08-09 23:14:14 -04:00
TehRealSalt
d351cd535a
Orbinaut x4
2018-08-09 22:52:22 -04:00
mazmazz
205678cb9a
NiGHTS drill meter penalty when mashing jump button
...
Thanks Inuyasha (KS) for code
2018-08-09 22:15:13 -04:00
TehRealSalt
b6807fc78f
Lap start animation
2018-08-09 21:52:02 -04:00
mazmazz
9d8af5da01
Snappier NiGHTS pickup attraction
...
* Old attraction is still used for non-NiGHTS players due to a momentum bug. The old way is good enough to sidestep the bug.
* Thanks Inuyasha (KS) for original code 🐶
2018-08-09 21:24:01 -04:00
toaster
471796d8a3
Fix all actionable comments in my review of sonicitems.
2018-08-09 22:59:52 +01:00
mazmazz
3463ec212a
A_FlickyCenter implementation - now Flickies can be attracted to players!
...
* Changed default movement to attraction, vs. aimless
* Flickies spawned from this will always have the FLICKY_CENTER mobj as its target
* Use P_IsFlickyCenter to identify FLICKY_CENTER mobjs versus players
* FLICKY_CENTER mobj tracer points to the spawned Flicky
* Thanks toaster for the original code~~
2018-08-09 17:28:37 -04:00
toaster
dd31c02415
...and R_DrawTranslucentSplat_8, even though it isn't used!
2018-08-09 17:08:20 +01:00
mazmazz
ebb150a05e
MT_FLICKY_x_CENTER defs
2018-08-09 12:08:06 -04:00
toaster
e11a734b2f
Apply the double-colormap ordering fix to R_DrawTiltedTranslucentSpan_8 as well.
2018-08-09 16:56:43 +01:00
mazmazz
7b539b51f2
Choose Flicky Fish Color by Thing Parameter
2018-08-09 04:19:18 -04:00
mazmazz
ae321f78ac
Make standing flickies bounce if MTF_AMBUSH and not MTF_OBJECTSPECIAL
2018-08-09 02:55:22 -04:00
mazmazz
4d1d40aa5d
Flicky stand animation fixes
2018-08-09 02:27:25 -04:00
mazmazz
999eff8eba
Flicky stand implementation by MTF_AMBUSH
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* MTF_OBJECTSPECIAL: Set no gravity for flicky
2018-08-09 02:08:25 -04:00