Commit graph

23092 commits

Author SHA1 Message Date
Nev3r
effd0ebe97 Merge branch 'horizon-line-hom-fix' into 'master'
Horizon line HOM fix

See merge request STJr/SRB2Internal!152
2018-08-12 03:48:20 -04:00
mazmazz
e203edb450 Decouple Flicky Thing logic from spawnpoint variables; use mobj variables 2018-08-12 02:34:37 -04:00
mazmazz
89cf2b8793 A_OrbitNights make actor scale to target
* Added `donotrescale` input to disable this behavior
* Reverted previous commit changes for scaling Ideya because unneeded
2018-08-12 01:07:26 -04:00
mazmazz
b534e01e28 Scale Ideyas when moving to/from NIGHTSDRONE and scaling changes to NIGHTSDRONE 2018-08-11 23:53:07 -04:00
mazmazz
e50f7fa412 NIGHTSDRONE sync visual elements when changing mobj flags 2018-08-11 23:32:12 -04:00
mazmazz
154cfa1171 When NIGHTSDRONE z changes, change DRONEMAN z as well 2018-08-11 23:15:28 -04:00
mazmazz
60025e396b NIGHTSDRONE visual element positioning now works with scaling 2018-08-11 22:41:58 -04:00
mazmazz
f6c39495a8 Fix orbiting Ideya bug, now player gets them back again on exit 2018-08-11 22:13:33 -04:00
Alam Ed Arias
e7eaba0118 Merge branch 'master' into XPMupdate 2018-08-11 21:59:39 -04:00
Alam Ed Arias
ca8de769a8 TravisCI: also remove gcc-6 2018-08-11 21:59:08 -04:00
Alam Ed Arias
5b5013c9b1 TravisCI: gcc-4.9 is also gone 2018-08-11 21:44:07 -04:00
mazmazz
8c63bf9fe8 NIGHTSDRONE visual element position syncing: XYZ and OBJECTFLIP 2018-08-11 21:38:44 -04:00
toaster
c07f3be684 Merge branch 'sonicitems' into encore 2018-08-12 01:55:07 +01:00
SeventhSentinel
3b71aa9be3 fixed n blame 2018-08-11 20:54:08 -04:00
mazmazz
006f33d72f Line fixes for visual element positioning
# Conflicts:
#	src/p_mobj.c
2018-08-11 20:50:53 -04:00
Alam Ed Arias
e4317066a6 Merge branch 'master' into XPMupdate 2018-08-11 20:37:34 -04:00
Alam Ed Arias
e7ec2e3830 Merge branch 'xpm_fix' into 'XPMupdate'
Fix white being treated as transparent.

See merge request STJr/SRB2!266
2018-08-11 20:36:57 -04:00
SeventhSentinel
ef81b2d498 Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart into sonicitems 2018-08-11 20:19:12 -04:00
SeventhSentinel
8dcee904a5 eggman
broken
2018-08-11 20:19:09 -04:00
toaster
a6f8b021b0 Encore mapload linedef executor (number 328), as requested by Oni. 2018-08-11 23:20:05 +01:00
toaster
7250501ed7 Merge branch 'sonicitems' into encore 2018-08-11 22:52:24 +01:00
toaster
5f21a8c925 Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart.git into sonicitems 2018-08-11 22:52:09 +01:00
toaster
9bea5525ff Merge branch 'sonicitems' into encore
# Conflicts:
#	src/d_main.c
2018-08-11 22:37:17 +01:00
toaster
95da13071d * Fix issue with palette not getting reset when heading to intermission.
* Make map hell maps MUCH less common by ignoring all but the three most recent maps in the buffer for the random option.
2018-08-11 22:36:14 +01:00
toaster
e8c436ab76 * Encore on the voting screen! Appears randomly once unlocked in the same slot as that which sometimes represents a gametype change (odds inflated for testing purposes).
* A better representation of an Encore level, now with inverted graphics (a special remapping we can now use elsewhere whenever if we want!) and a floating Ruby!
* Decouple encore's setting from cv_kartencore on mapload. Instead, bake it into D_MapChange and related, which will only some of the time be fed by cv_kartencore's value.
* Encore mode now has a special mapheader palette setting, "encorepal", rather than using the same one as non-encore.
2018-08-11 22:23:40 +01:00
Monster Iestyn
4ab0742604 Make "Tutorial" warp directly to MAPZ0 (not configurable yet) 2018-08-11 21:17:52 +01:00
mazmazz
291a955d24 Don't need this line 2018-08-11 15:54:39 -04:00
mazmazz
14301a62d5 Make Drone hitbox height and player Z alignment configurable
* Default hitbox height is 80
* Drone Thing parameter sets height to multiples of 32
* Player aligns by default to bottom+24 of hitbox (offsetted)
* `MTF_OBJECTSPECIAL` aligns player to hitbox top
* `MTF_EXTRA` aligns to hitbox center
* `MTF_OBJECTSPECIAL|MTF_EXTRA` aligns to real bottom of hitbox
* Goalpost and sparkle Z alignment is changed to reflect configurableness
2018-08-11 15:52:42 -04:00
Monster Iestyn
5534c0519c Add "Tutorial" to the 1P menu, above "Start Game". It doesn't actually do anything yet, mind!
Also, change said menu's def to start at "Start Game" when entering it for the first time.
2018-08-11 18:01:54 +01:00
mazmazz
d8cafeba7d Remove A_OrbitNights additional input offset on current target Z, don't need it 2018-08-11 12:06:50 -04:00
mazmazz
76dc4d99bc Remove ORBIDYA CENTER states, we don't need 'em 2018-08-11 12:06:17 -04:00
mazmazz
3b18d3984e * Bounce Droneman within hitbox instead of floorz
* Correct Droneman hiding so he always stays within hitbox even when invisible
2018-08-11 02:03:44 -04:00
mazmazz
46f1463595 Scale player to Drone's scale on Nightserize, and reset scale on De-Nightserize
* Also correct player's position to Z center of Drone hitbox on Nightserize
2018-08-11 02:02:56 -04:00
mazmazz
c5d6dd55d5 player->oldscale var for pre-Nightserize scale 2018-08-11 00:49:28 -04:00
TehRealSalt
6cdbb7c896 Flashing tics length depends on speed stat
Change to speed-weight when the bump buff gets added
2018-08-11 00:12:41 -04:00
mazmazz
6f1b9de436 Switch Ideya orbiting state to centered offset states when orbiting around Drone 2018-08-11 00:09:02 -04:00
mazmazz
2dc74aa186 A_OrbitNights height offset by target height implementation 2018-08-11 00:07:26 -04:00
mazmazz
3ec985dde9 ORBITEM CENTER states for A_OrbitNights target height offset 2018-08-10 23:49:02 -04:00
mazmazz
30fccd6946 Drone de-coupling implementation
* Visual elements and hitbox work as expected with scaling and OBJECTFLIP
2018-08-10 22:11:48 -04:00
mazmazz
60f6792ad0 Basic implementation for player position correction to Drone center
* player->drone mobj variable
* P_MoveNiGHTSToDrone, will change later
2018-08-10 19:25:49 -04:00
Steel Titanium
cd790eca91 Fix white being treated as transparent. 2018-08-10 19:02:03 -04:00
mazmazz
4e319541b6 Nights Drone mobj and state entries
* New entries: NIGHTSDRONE_MAN, NIGHTSDRONE_SPARKLING
* NIGHTSGOAL renamed to NIGHTSDRONE_GOAL
* MT_NIGHTSDRONE repurposed as an invisble, no-gravity hitbox
2018-08-10 18:24:31 -04:00
toaster
81eb742f00 Merge branch 'sonicitems' into encore 2018-08-10 23:22:28 +01:00
toaster
ba573eb9d2 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-10 23:21:57 +01:00
mazmazz
a3946ee154 Merge branch 'nightsplus-laplogic' into nightsplus-le
# Conflicts:
#	src/p_map.c
#	src/p_setup.c
2018-08-10 17:24:12 -04:00
Alam Ed Arias
e04d13f647 TravisCI: remove gcc-5 test, gcc-5 package is gone 2018-08-10 17:16:26 -04:00
mazmazz
70c99ed669 Add lapbegunat and lapstartedtime player variables
There is no lapfinishedtime because [mare]finishedtime refers to when Egg Capsule is destroyed. That concept does not apply to laps.
2018-08-10 17:12:26 -04:00
Alam Ed Arias
8f6d20d53c SDL: update IMG_xpm.c 2018-08-10 17:09:11 -04:00
mazmazz
2f5186d014 Add lastmarelap and lastmarebonuslap player variables 2018-08-10 16:30:49 -04:00
mazmazz
e10cfa1300 Set player->finishedrings upon new mare
(Forgot this line from the player->spheres merge, so let's straggle here)
2018-08-10 16:17:28 -04:00