Commit graph

23092 commits

Author SHA1 Message Date
mazmazz
5197f69c6f Refactor to SetMusicPosition, GetMusicPosition
# Conflicts:
#	src/lua_baselib.c
#	src/nds/i_sound.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-08-15 02:10:46 -04:00
mazmazz
45581b263b S_MusicName copy music_name to new buffer (is this ok?) 2018-08-15 02:07:51 -04:00
mazmazz
3da9a9c4d0 Support mflags and looping in MusicChange hook
# Conflicts:
#	src/lua_hook.h
2018-08-15 02:07:33 -04:00
mazmazz
183f94091b Implemented MusicChange lua hook
# Conflicts:
#	src/lua_hook.h
#	src/lua_hooklib.c
2018-08-15 02:06:43 -04:00
mazmazz
7eabad83a1 Another loop fix to resolve music_bytes not resetting on non-looppoint tracks
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 02:03:04 -04:00
mazmazz
58727a3bba SDL mixer: Fix no looping bug when changing song position
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 02:02:33 -04:00
mazmazz
ca3ceb30b9 S_MusicName, S_MusicExists, S_PauseMusic lua, S_ResumeMusic lua
# Conflicts:
#	src/lua_baselib.c
2018-08-15 02:01:34 -04:00
mazmazz
10f989f906 Implement I_MIDIPlaying, I_MusicPlaying, I_MusicPaused in other targets
# Conflicts:
#	src/nds/i_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-08-15 01:59:01 -04:00
mazmazz
6841f90562 Use Mix_PausedMusic instead of our own music_paused flag in SDL2/SDL1.2 I_MusicPaused
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 01:55:49 -04:00
mazmazz
de4d4e87e1 Implement I_MusicPaused in SDL2, SDL1.2, and FMOD; console and lua commands
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 01:55:03 -04:00
mazmazz
0f5a7e43a1 Fix SDL music counter pause issue 2018-08-15 01:54:17 -04:00
mazmazz
01eeefded7 Remove MUSICPOS command, can be done in lua 2018-08-15 01:53:59 -04:00
mazmazz
53c176e922 Add S_MidiPlaying and S_MusicPlaying via I_MIDIPlaying and I_MusicPlaying
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 01:53:45 -04:00
mazmazz
9604fe2e22 MUSICPOS console command 2018-08-15 01:52:35 -04:00
mazmazz
e2c40e63cf Lua PositionMusic switch to UINT32 2018-08-15 01:52:20 -04:00
mazmazz
ffa2bfcd22 Lua PositionMusic/GetPositionMusic and console TUNES position 2018-08-15 01:50:19 -04:00
mazmazz
ed83e09616 Lua funcs MidiPlaying/MusicPlaying 2018-08-15 01:44:11 -04:00
mazmazz
44c3928d82 Add S_MidiPlaying and S_MusicPlaying via I_MIDIPlaying and I_MusicPlaying
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 01:43:51 -04:00
mazmazz
d23d77754e Fix SDL music position getting; dummy out position methods for MIDI
# Conflicts:
#	src/sdl/mixer_sound.c
#	src/sdl12/mixer_sound.c
2018-08-15 01:42:15 -04:00
mazmazz
6d82e03710 SDL fix for I_SetSongPosition
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 01:40:54 -04:00
mazmazz
55ef2d1d20 Change get/set music position to UINT32 parameter, milliseconds
# Conflicts:
#	src/d_netcmd.c
#	src/lua_baselib.c
#	src/nds/i_sound.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-08-15 01:40:20 -04:00
mazmazz
f8f71422ca Initial attempt for get/set song position
* Declared I_SetSongPosition, I_GetSongPosition
* Implemented S_PositionMusic and S_GetPositionMusic
* Exposed in console TUNES and lua
* Implemented set position in SDL, SDL12, WIN32
* Implemented get position in WIN32

# Conflicts:
#	src/nds/i_sound.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-08-15 01:38:06 -04:00
mazmazz
6ec3aa337c Checkpoint: Force Egg Capsule time at 60 tics 2018-08-15 00:59:29 -04:00
mazmazz
fd725050d0 Attempt 1: Guesstimate sphere pop rate and use that as the Capsule handling duration 2018-08-15 00:32:48 -04:00
mazmazz
9371441008 Nights capsule faster attract timing 2018-08-14 19:48:18 -04:00
mazmazz
60df69d04c capsule->extravalue2 tic timer 2018-08-14 19:21:32 -04:00
mazmazz
af2fb1ef97 Merge branch 'nights-dronebox' into nights-ideyaspawn-dronebox
# Conflicts:
#	src/p_inter.c
2018-08-14 18:08:51 -04:00
mazmazz
9129f17ab0 Look for two anchorpoints if player has two Ideyas
* Undid "optimization" of checking player->exiting first because the last Ideya's orbit won't be adjusted
2018-08-14 17:48:14 -04:00
mazmazz
0838a81dd9 Ideya fixes when a player has more than one Ideya
# Conflicts:
#	src/p_inter.c

# Conflicts:
#	src/p_inter.c
2018-08-14 17:28:51 -04:00
mazmazz
0a110d9ef4 Ideya fixes when a player has more than one Ideya
# Conflicts:
#	src/p_inter.c
2018-08-14 17:21:49 -04:00
toaster
c331432c46 Merge branch 'sonicitems' into encore 2018-08-14 22:17:11 +01:00
toaster
3e96e8417a Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart.git into sonicitems 2018-08-14 22:16:55 +01:00
toaster
2b56446cb9 Hide non-splitscreen number for natural quantities of orbinaut spikeball.
Also, minor code tweaks.
2018-08-14 22:16:33 +01:00
mazmazz
fe37d1e3e0 Ideya fixes when a player has more than one Ideya 2018-08-14 17:13:23 -04:00
mazmazz
a49aa9babe Fix bonus time quirk where lines are run if player->marebonuslap is 0
* Bonus laps start at 1, so if a line is looking for bonus laps, they should only be run at >= 1.
2018-08-14 16:08:21 -04:00
mazmazz
6ba6454056 Comments 2018-08-14 14:57:58 -04:00
mazmazz
d321ec83e1 Fix issue where player cannot destroy the NiGHTS Capsule if they have not transformed to NiGHTS 2018-08-14 14:18:18 -04:00
SeventhSentinel
e6021a1e8d Flashing diff change 2018-08-14 13:15:33 -04:00
mazmazz
9452c02ca1 Fix Capsule Entrance exec firing repeatedly 2018-08-14 12:48:00 -04:00
mazmazz
b1368078c6 Make Bonus Time Start executor into a general Egg Capsule Touch executor
* Entrance/exit flags
* Enough/not-enough-rings flags (with "doesn't matter" line option)
2018-08-14 12:00:37 -04:00
mazmazz
35bcf200be Alternate take on pre-blowup: Do it on first touching tic, instead of first ring pop
* Use MT_EGGCAPSULE extravalue2 for tic timer
2018-08-14 11:41:10 -04:00
mazmazz
3a3976bd71 Make LE Ring triggers accept spheres for NiGHTS levels 2018-08-14 11:10:10 -04:00
mazmazz
e399d08d76 Add ML_BOUNCY flag to Bonus Time executor to execute BEFORE the capsule is destroyed and player has enough spheres 2018-08-14 10:48:50 -04:00
toaster
bb3bb48fe6 * Disable inverting on encore level select pictures at unanimous request of last night's netgame.
* Also, correct their alignment in y_inter.c.
2018-08-14 15:32:17 +01:00
toaster
7b36e29cf9 Merge branch 'sonicitems' into encore 2018-08-14 15:25:38 +01:00
toaster
ef03450ef6 Odds and ends of bugfixing and polish.
* Flashing Eggman-hit players.
* Fix typo with Rocket Shoe item bar, and make it extensible for potential future purposes since I was fiddling with it anyways.
* More complete playerarrow visuals for various items.
* Eggman fake (and debug) item get sounds.
2018-08-14 15:23:38 +01:00
mazmazz
a2883009ed Preproc comment out Y_SetLinkBonus because unused 2018-08-14 10:20:56 -04:00
mazmazz
4f5ca26ce5 Attach fade_t thinker to proper control sector upon savegame load 2018-08-13 22:17:58 -04:00
mazmazz
b658598a96 Whitespace 2018-08-13 22:10:16 -04:00
toaster
09c1003d03 Merge branch 'sonicitems' into encore 2018-08-13 22:59:38 +01:00