Sally Cochenour
b4933bacb3
Didn't work, let's try this
...
objectSpeed was getting scaled with the spring's size, when only the spring's base speed should be scaled
2020-03-08 01:37:48 -05:00
Sally Cochenour
8c1aec3713
Fix springs having weird launch speeds in mobjscale maps
...
Same issue as lobbing -- scale being double-applied
2020-03-08 01:12:53 -05:00
James R
18aa2972e5
Merge remote-tracking branch 'origin/master' into parties-only
2020-03-05 21:41:23 -08:00
Sally Cochenour
d459407866
Forgotten player check here
2020-03-03 17:22:13 -05:00
Sally Cochenour
3633dc341a
Merge branch 'master' into targets
2020-03-01 15:42:49 -05:00
Sally Cochenour
885d6fea1f
Merge branch 'master' into special-sector-tweak
2020-03-01 14:50:45 -05:00
Sally Cochenour
76e75d9756
Fix offroad collision
...
Adds an option to P_MobjTouchingSectorSpecial to only use non-FOF sectors' special if you're touching their floor/ceiling.
2020-03-01 14:36:13 -05:00
Jaime Passos
d831163487
Consider hide-and-seek as GTR_HIDEFROZEN
2020-02-28 23:52:33 -03:00
James R
f164320c88
Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen
2020-02-23 23:20:20 -08:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Tatsuru
0740af6914
Die
2020-01-20 10:04:44 -03:00
Tatsuru
a11d4f48c5
Remove Tails pick-up lock
2020-01-19 23:18:49 -03:00
Alam Ed Arias
f267f7bb3e
whitespace cleanup
2020-01-09 16:19:12 -05:00
James R
0035964251
Merge branch 'next-newcontrols' into 'next'
...
fcam simple controls but slightly less hacky
See merge request STJr/SRB2!647
2020-01-08 16:15:47 -05:00
fickleheart
084a8db5a9
Merge remote-tracking branch 'upstream/next' into next-newcontrols
2020-01-07 23:43:43 -06:00
lachwright
1811a2a34d
Dashmode tweaks:
...
- Remove the ability for non-SF_MACHINE players in dashmode to break spikes and monitors
- Replace instances of dashmode magic numbers with dashmode constants
- Add dashmode constants to dehacked.c
2020-01-07 15:38:48 +08:00
James R
2a6cf10f79
Merge branch 'lua-neatstuff' into 'next'
...
Extra functionality for lua
See merge request STJr/SRB2!601
2020-01-05 20:54:17 -05:00
fickleheart
067b132eb1
Merge remote-tracking branch 'origin/next' into next-newcontrols
2020-01-04 09:57:09 -06:00
Nami
f09ff4ca8d
Move MobjLineCollide up a bit to where we first know for sure that we hit a line
2020-01-01 19:38:48 -08:00
James R
75514def83
Merge branch 'respawndelaygametyperule' into 'next'
...
Gametype ruleset changes
See merge request STJr/SRB2!585
2020-01-01 17:49:53 -05:00
Nami
9219699b42
Add MobjLineCollide hook
2019-12-31 15:17:02 -08:00
fickleheart
77ba835f4f
Merge branch 'next' into next-newcontrols
...
# Conflicts:
# src/g_game.c
# src/p_setup.c
2019-12-31 12:58:36 -06:00
Jaime Passos
a811021112
**NEW!** hook_SeenPlayer
2019-12-31 14:37:45 -03:00
James R
0fdf838c86
Merge branch 'dashmode-ctf-monitors' into 'next'
...
Don't let Metal pop the enemy team's monitors (closes #94 )
See merge request STJr/SRB2!584
2019-12-31 01:31:55 -05:00
fickleheart
e0d09a457e
Convert simple movement to directionchar+analog
...
Analog + no directionchar is old analog (now known as
CS_LMAOGALOG because lmao if you still use it).
2019-12-30 15:05:24 -06:00
fickleheart
61a8f715ac
Convert analog/directionchar cvars into 2-long arrays
2019-12-30 14:01:14 -06:00
James R
529ccf9271
Merge branch 'saloondoor-fix' into 'next'
...
Fix saloon doors not letting players through when marked with the Ambush flag
See merge request STJr/SRB2!600
2019-12-30 00:25:37 -05:00
Tatsuru
d01fb277dc
Fix saloon doors not letting players through when marked with the Ambush flag
2019-12-30 01:16:50 -03:00
James R
821e1cf618
Only return if we damaged the monitor
2019-12-27 14:48:55 -08:00
James R
5b715fa11a
Pop monitors properly so Metal doesn't destroy enemy team's monitors
2019-12-26 19:27:25 -08:00
Jaime Passos
448494e19b
More gametype rules yay!!
2019-12-18 01:54:45 -03:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
toaster
0b790acb42
Move the fireball despawn to later so its target/tracer isn't nulled until AFTER the enemy it touches is killed, allowing for correct point delivery ( resolves #373 ).
2019-11-26 17:56:42 +00:00
MascaraSnake
0261148cb3
-Fix player being able to push up spikes
...
-Minor tweaks to make paper collision slightly more reliable
2019-11-25 22:35:40 +01:00
toaster
99e016a774
SMOOTH PAPERCOLLISION TIME!!!!!!!!
...
resolves #273 , damn i feel good
2019-11-25 20:12:42 +00:00
toaster
d8ce67a6c8
A bunch of spike tweaks.
...
* Make it possible to break them in reverse gravity (resolves #348 ) by making the spikes break in a circle around the spike touched, rather than in a circle around the player.
* Fix the spike chunks spawned not being flipped in reverse gravity by using P_SpawnMobjFromMobj.
* Make their breaking sound singular (prevents eardrum destruction).
2019-11-24 22:38:26 +00:00
toaster
dbeec7dacc
Prevent Knuckles latching onto horizon special linedefs.
...
Also, update all references to the horizon special to use a #defined constant instead of a magic number.
2019-11-23 14:20:41 +00:00
lachwright
553e80332e
Add bump sounds to rollout rock & add Newton's third law to jumping off them
2019-11-20 23:45:34 +08:00
MascaraSnake
04fbb5dbd3
Merge branch 'cobalt-ai' into 'master'
...
CobaltBW's Tails AI
See merge request STJr/SRB2Internal!358
2019-11-18 17:26:28 -05:00
MascaraSnake
66cc8046a5
Merge branch 'dragonbomber' into 'master'
...
Dragonbomber
See merge request STJr/SRB2Internal!489
2019-11-18 17:10:30 -05:00
toaster
7bcaa5c359
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into cobalt-ai
...
# Conflicts:
# src/p_map.c
2019-11-18 21:33:51 +00:00
MascaraSnake
5324107edf
Merge branch 'jester-fireball' into 'master'
...
Mario fireball by Jester (resolves #296 )
Closes #296
See merge request STJr/SRB2Internal!487
2019-11-18 15:56:33 -05:00
MascaraSnake
2df5fd3b30
Merge branch 'poledance' into 'master'
...
Make ACZ3's slapstick signpost taller (resolves #267 ).
Closes #267
See merge request STJr/SRB2Internal!473
2019-11-18 15:14:48 -05:00
lachwright
730ab79c08
Allow AI Tails to carry the player
2019-11-18 13:30:07 +08:00
Jaime Passos
743f04e2ca
Fireball
2019-11-17 21:25:17 -03:00
Louis-Antoine
7b5967b0d2
Disable Tails carrying for players who completed the level
...
To avoid trolls...
2019-11-17 23:46:34 +01:00
lachwright
98d73028ab
Make rollout rocks more friendly
2019-11-18 05:30:14 +08:00
toaster
9c221d2362
Make ACZ3's slapstick signpost taller ( resolves #267 ).
2019-11-15 14:52:34 +00:00
Louis-Antoine
7a9bb54a5d
Fix silly typo :P
2019-11-09 15:46:34 +01:00