TehRealSalt
74daafd9eb
Advanced Server Options menu
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More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
TehRealSalt
a7a27bc636
SEVERELY nerf jointimeout & resynchattempts, too
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All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
Sal
33fceb1c32
Merge branch 'deadtweaks' into 'master'
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Update HUD anim counters when dead.
Closes #49
See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal
41e04a4fff
Merge branch 'sounddistfix' into 'master'
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Sound volume distance indication now scales with mapheader scale.
See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt
f020441049
Add confirmation to reset controls
2018-11-26 03:12:22 -05:00
toaster
151404f33f
Update HUD anim counters when dead.
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* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
toaster
3cbf6962d3
Sound volume distance indication now scales with mapheader scale.
2018-11-25 13:30:43 +00:00
TehRealSalt
5af6c33ca6
Quick patch-over to dedicated server husk bug
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Whenever a 16th player would join, it would wrap around and overwrite the dedicated server ghost host player. This is possibly a bug in vanilla as well, but it'd only occur at 32 players so it's no wonder no one figured that out. :V
As a quick patch, I just capped cv_maxplayers to MAXPLAYERS-1 in dedicated servers only. To fix this for real, we'd need to give dedicated servers their own player & node instead of clumping in into the start of the normal ones.
2018-11-25 07:10:45 -05:00
toaster
18c0d5d7bd
Fix a bug where zoomtubes could cause ridiculous acceleration (ie, because PF_SPINNING was applied, causing ridiculously low friction, and then no mechanism was able to remove it)
2018-11-24 18:22:01 +00:00
TehRealSalt
60c2550d75
Don't show "Attack or Protect" for spectators
2018-11-23 16:00:21 -05:00
TehRealSalt
1f1a6094b5
Fix divide by 0 bug
2018-11-23 15:45:46 -05:00
TehRealSalt
1e29c9ce98
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart
2018-11-22 22:56:33 -05:00
TehRealSalt
ea655ba27a
Reset to defaults option in controls
2018-11-22 22:50:40 -05:00
TehRealSalt
6c2de98dde
Change defaults of these
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nettimeout being 10 seconds is INSANITY, and maxping of 500 is when it starts being unplayable (I could also be bargained to raise it to 750 or 1000 though). Not sure if jointimeout causes any freezing, if it does then I'd also like to lower that
2018-11-22 20:54:28 -05:00
Sal
4929d78137
Merge branch 'medal_unlocks' into 'master'
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Immediate Time Medal Unlock Fix
See merge request KartKrew/Kart!104
2018-11-22 20:52:30 -05:00
Monster Iestyn
49ba4843fa
Fix compiler errors
2018-11-22 20:08:57 +00:00
toaster
bf9084cf45
Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!!
2018-11-22 18:28:27 +00:00
TehRealSalt
a3d8b2af2d
Make SPB slightly fairer on conveyors
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It is possible to outrun SPB on gramet now
2018-11-21 22:26:33 -05:00
TehRealSalt
a9d15f0669
Allow turning while respawning
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This makes rubber-burn turning even more useless, but I don't think there's a way to fix the rubber-burn turn without breaking demo playback, so let's just do the part that is needed for now. I kinda want to redo how that mechanic works anyway.
2018-11-21 20:29:21 -05:00
TehRealSalt
4acfc1e595
Fix squishing on mobj scale maps
2018-11-21 19:40:56 -05:00
TehRealSalt
bf9658fe04
Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately
2018-11-21 19:30:00 -05:00
TehRealSalt
96c7f4511d
SPB retargets the same person after death
2018-11-21 19:22:28 -05:00
TehRealSalt
22d44ccfde
Remove drift & pogo spring on hit and a few other places
2018-11-21 19:00:14 -05:00
TehRealSalt
7ef0a1a489
Be more consistent with how we lock kartspeed/kartweight
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- The skin values are now locked between 1 and 9.
- kartspeed & kartweight are no longer locked on skin-switch. Combined with the above, this results in no gameplay change, other than the character select showing the proper value.
- Values used for the engine sounds are locked. No longer can overflow into character voices or freeslotted sounds.
- Removed the overzealous weight locking when in offroad.
If we want to ACTUALLY lock speed/weight for Lua too then we should do that in the Lua stuff.
2018-11-20 02:59:10 -05:00
TehRealSalt
3e4d2a5acd
Allow yeah in splitscreen
2018-11-20 00:10:54 -05:00
TehRealSalt
b818d37eb1
Make Map Hell a 1% chance
2018-11-19 23:41:15 -05:00
TehRealSalt
1d0e82b00d
Change "player" to "user" to make it easier to read
2018-11-19 23:13:09 -05:00
TehRealSalt
17f22516c0
Don't shrink spectators
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Another typo here
2018-11-19 23:07:53 -05:00
TehRealSalt
5f91d86edd
Don't do wipeout dust for spectators
2018-11-19 23:06:31 -05:00
TehRealSalt
4639e94944
Offroad effect fixes
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- Make dust retain some of your speed so it's more visible
- Only play effect when moving and on the ground
2018-11-19 22:45:12 -05:00
TehRealSalt
79b1f3a66b
Fix SKINCOLOR_ prefix not registering in Lua
2018-11-19 22:38:54 -05:00
TehRealSalt
9e51255963
Move countdown setting to P_CheckRacers
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This fixes two bugs:
- Makes it so that the countdown happens when all the winners are ACTUALLY in instead of the first loser, because exiting timer wasn't set for the last winner in the place this was down before
- Means that the countdown timer can be set on disconnect
2018-11-19 22:37:24 -05:00
TehRealSalt
b440e36d15
Mistake
2018-11-18 23:31:36 -05:00
TehRealSalt
e4a13a3bdf
Move Shrink out of P_DamageMobj
2018-11-18 17:51:49 -05:00
TehRealSalt
e2f1a9edfd
Apply banana drag effect to offroad
2018-11-18 17:01:43 -05:00
Sal
14e341cc46
Merge branch 'countdown-on-all-win' into 'master'
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Finish countdown only starts when all winners are declared
See merge request KartKrew/Kart!99
2018-11-18 16:09:09 -05:00
Sal
b2aa7be0c2
Merge branch 'avoid_fixing_manual' into 'master'
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Avoid Modifying Default Controller Layout Manual Page
See merge request KartKrew/Kart!102
2018-11-18 16:07:33 -05:00
Sal
1a8ee7f9cc
Merge branch 'show16playersinrankings' into 'master'
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Fix the player in 16th not being visible in rankings
See merge request KartKrew/Kart!103
2018-11-18 16:02:32 -05:00
Sal
857e038380
Merge branch 'nextmerge_again' into 'master'
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Nextmerge again
See merge request KartKrew/Kart!101
2018-11-18 16:01:09 -05:00
toaster
0380fbd7e0
Merge branch 'fix-memory-leak' into 'master'
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Fix the Memory Leak
See merge request KartKrew/Kart!100
2018-11-18 15:11:49 -05:00
toaster
e8e44e1a2f
Fix the player in 16th not being visible in rankings
2018-11-18 20:05:17 +00:00
toaster
b8f78d30df
Swap gc_lookback and gc_brake's default binded keys on controllers. (see the first issue in http://mb.srb2.org/showpost.php?p=802758&postcount=30 )
2018-11-18 19:31:07 +00:00
toaster
2174478a88
Update ASSET_HASH_PATCH_KART for the latest patch.kart
2018-11-18 18:28:46 +00:00
toaster
5fe9cbba3d
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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# Conflicts:
# src/d_clisrv.c
# src/m_misc.c
2018-11-18 18:26:50 +00:00
Monster Iestyn
b912008c41
Merge branch 'master' into next
2018-11-18 17:11:57 +00:00
Sryder
53f2b85f27
Fix the Memory Leak
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The Kart Minimap heads I believe should use GTC_CACHE as they're shown in level, only(?) Not using it causes the memory to keep creeping up as more colourmaps are loaded but not freed, while OpenGL by extention endlessly keeps making new textures for the "new" colourmaps.
2018-11-18 14:43:31 +00:00
toaster
2a389acb19
Negate (netgame || multiplayer) condition for countdown to use defaultvalue instead of value per the specifics of the previous implementation
2018-11-18 09:10:26 -05:00
Monster Iestyn
dbb308e284
Merge branch 'camera-subsector-crash-fix' into 'master'
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Camera subsector crash fix
See merge request STJr/SRB2!318
2018-11-18 08:28:38 -05:00
Sryder
28c7c87b3b
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git
2018-11-18 12:33:27 +00:00
Sryder
17c149498f
Move the player 3 and 4 CMD defines to the correct place.
2018-11-18 12:32:59 +00:00