Commit graph

584 commits

Author SHA1 Message Date
MascaraSnake
2df5758ecf Allow map-wide gravity to be set via level header 2020-05-03 18:33:18 +02:00
MascaraSnake
9abfcacc3c Add level header options for setting special stage time and spheres requirements 2020-05-03 17:56:49 +02:00
MascaraSnake
8efec04051 Remove POLYOBJECTS and POLYOBJECTS_PLANES defines 2020-05-02 12:08:31 +02:00
Monster Iestyn
f26e8f3df7 Merge branch 'thinker-cleanup' into 'next'
Plane movement thinker cleanup

See merge request STJr/SRB2!880
2020-04-24 14:30:52 -04:00
Monster Iestyn
20ec3f6c89 Merge branch 'emeraldspawnfix' into 'next'
Fix emerald hunt not working properly, part 2

See merge request STJr/SRB2!887
2020-04-23 15:41:27 -04:00
sphere
d5863b912f Move variable declarations outside of for loops. 2020-04-22 23:17:18 +02:00
sphere
13c47b9e6f Fix variable-length array definition, just in case. 2020-04-22 23:10:43 +02:00
sphere
b3b7ffb889 Make P_SpawnEmeraldHunt even more concise, using Fisher-Yates shuffle. 2020-04-22 22:46:12 +02:00
sphere
d7185516f5 Fix a mistake with P_SpawnEmeraldHunt and make it more concise. 2020-04-22 20:38:58 +02:00
sphere
0868930d3b Make emerald hunt shards spawn at correct heights, and add Float option. 2020-04-22 18:58:40 +02:00
Louis-Antoine
74e8d7f733 Rename lumpinfo_t.name2 to lumpinfo_t.fullname 2020-04-20 23:40:41 +02:00
MascaraSnake
93eb0ee1c8 Add an enum for crumblestate 2020-04-17 23:54:37 +02:00
Nev3r
44426fd453 Actually remove the entire code block in T_MovePlane(), and remove line_t.tagline as it served no other purpose. 2020-04-13 15:17:53 +02:00
James R
71f4433b98 Merge branch 'dye' into 'next'
Expose colorization to mappers and SOC

See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
Louis-Antoine
4e7605f0e2 Make SRB2 flat like Earth 2020-03-20 18:55:29 +01:00
Louis-Antoine
46df2b9551 Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Monster Iestyn
f3bfa2b1db Merge branch 'master' into next 2020-03-15 20:32:43 +00:00
Monster Iestyn
f186def0bf Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
Jaime Passos
75ff8c1789 Don't get chosen as the tagger if you're a spectator 2020-02-23 19:28:16 -03:00
SteelT
fcb0c62bf7 Merge branch 'update-copyright-year' into 'master'
Update copyright year

See merge request STJr/SRB2!801
2020-02-21 20:59:56 -05:00
James R
aa0d40212e Merge branch 'ogl-colorbug' into 'master'
Fix OpenGL "color bug"

See merge request STJr/SRB2!795
2020-02-20 19:32:34 -05:00
James R
2274129f57 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
Tatsuru
7f190f35f2 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into Tatsuru/SRB2-dye
# Conflicts:
#	src/d_player.h
#	src/dehacked.c
2020-02-19 17:46:18 -03:00
Tatsuru
1463d8ba20 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into dye 2020-02-19 17:32:43 -03:00
James R
1bc6f2cd91 Merge branch 'startup-file-not-found' into 'master'
Fix the issue !678 did, but just don't exit if the file was added twice

See merge request STJr/SRB2!753
2020-02-18 21:50:11 -05:00
Sally Cochenour
07d355e4d3 FIX COLOR BUG 2020-02-17 01:19:28 -03:00
James R
956ae6b823 Don't I_Error on startup files only if a file was added twice 2020-02-01 19:32:08 -08:00
Jaime Passos
447ee1a04c Remove redundancy 2020-01-26 23:46:07 -03:00
Monster Iestyn
eca4bc63da Merge branch 'master' into next
# Conflicts:
#	src/g_game.c
2020-01-26 19:23:05 +00:00
Louis-Antoine
bb157866b7 Ignore disconnected players in tag gametypes
Disconnected players do not become IT at round start.

If all non-ITs are disconnected, the round ends.

If all ITs are disconnected, one of the non-ITs
becomes IT, or the round ends if in Hide & Seek.
2020-01-23 19:58:13 +01:00
Louis-Antoine
a997683d1c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
# Conflicts:
#	src/g_game.c
#	src/p_setup.c
2020-01-22 03:57:22 +01:00
Louis-Antoine
7d615ed94b Refactor player spawning code a little 2020-01-22 03:19:15 +01:00
James R
f906a7bcce Actually actually match the old behavior and check existing levelflats in P_AddLevelFlatRuntime BRUH 2020-01-21 16:47:47 -08:00
James R
08ba4ece8e Don't check "Too many flats in level" with P_AddLevelFlatRuntime
Also moved the debug down in case anyone uses that.
2020-01-21 15:35:07 -08:00
James R
4e5644335a Revert "Fix Ploadflat closing the game with "Too many flats in level" error message"
This reverts commit 51c7074247.
2020-01-21 15:35:07 -08:00
James R
ab86ef936a Merge branch 'keywords-back-again' into 'next'
Level header keywords

See merge request STJr/SRB2!656
2020-01-16 20:05:24 -05:00
Tatsuru
445269ce14 Expose colorization to mappers and SOC 2020-01-11 20:40:57 -03:00
MascaraSnake
331fe7201c Merge branch 'udmf-vslopes' into 'next'
Add textmap vertex slope support

See merge request STJr/SRB2!633
2020-01-11 10:02:51 -05:00
MascaraSnake
07ec05a44b Fix incorrect cast 2020-01-10 23:32:31 +01:00
MascaraSnake
fac733331d Some minor cleanup 2020-01-10 19:56:29 +01:00
MascaraSnake
9c70ee2690 Merge branch 'fakeplanes-colormap' into 'next'
Don't create colormap data out of sidedef text for fake planes linedef

See merge request STJr/SRB2!648
2020-01-09 15:04:33 -05:00
James R
4f0acda87c Call it KEYWORDS 2020-01-08 14:41:38 -08:00
James R
d3da473d4c Revert "Oh right, the keywords..."
This reverts commit 7431794b5c.
2020-01-08 14:26:47 -08:00
MascaraSnake
8ae2f1d4d3 Don't create colormap data out of sidedef text for fake planes linedef (the colormap data isn't even used anymore) 2020-01-08 09:28:37 +01:00
fickleheart
084a8db5a9 Merge remote-tracking branch 'upstream/next' into next-newcontrols 2020-01-07 23:43:43 -06:00
MascaraSnake
b9a8ebbdac Merge branch 'move-map-copying' into 'next'
Reorder map loading

See merge request STJr/SRB2!635
2020-01-06 04:24:39 -05:00
Alam Ed Arias
4408d2bb17 Copy and Paste error 2020-01-04 18:34:16 -05:00
Nev3r
82b73a9ea8 Add missing initialization on vertex heights for binary maps. 2020-01-04 23:01:01 +01:00
Nev3r
d8b24fcfba Merge branch 'remove-vertex-z-mk2' into udmf-vslopes
# Conflicts:
#	src/lua_maplib.c
#	src/p_setup.c
#	src/r_defs.h
2020-01-04 22:59:42 +01:00
Nev3r
764a8ad43f Remove vertex_t's z variable. 2020-01-04 18:29:02 +01:00