mazmazz
7be2e9cc30
Revert "Un-dummy md5 checks"
...
This reverts commit b7528134e7 .
2019-01-04 11:31:20 -05:00
mazmazz
ccd742d92e
Fix blinking MD2 models
...
MD2 models are forced to load float frames, so mesh->indices is never loaded, so glDrawElements can't be used. Use glDrawArrays instead.
2019-01-03 00:57:14 -05:00
mazmazz
b7528134e7
Un-dummy md5 checks
2019-01-02 23:31:29 -05:00
mazmazz
f7f0c3bbf6
Merge branch 'timedemo-revise' into md3-vanilla
2018-12-29 12:09:32 -05:00
mazmazz
fe93469dc4
Add CSV functionality to timedemo
...
* Append timedemo trials to timedemo.csv
* Specify -csv <trialid> to toggle CSV behavior
* Specify -quit to immediately quit after timedemo
* Add ticrate, rendermode, video mode, demo name, bits to CSV timedemo row
2018-12-29 04:51:00 -05:00
mazmazz
87c40b2dc5
Add framecount to timedemo message
2018-12-28 22:59:54 -05:00
mazmazz
96b42605d6
Reset timedemo counters after wipe
2018-12-27 23:23:09 -05:00
mazmazz
670107ed63
Add framecount increment to HWR_RenderPlayerView
...
Analogue to R_RenderPlayerView; used for timedemo FPS reading
2018-12-27 23:05:06 -05:00
mazmazz
1686448b2a
Compile fix -- remove (void)alpha from DoScreenWipe
2018-12-27 22:29:12 -05:00
Arthur
60afa76c3a
Eliminate some old GL functions so we don't slide back into bad habits!
2018-12-27 22:10:10 -05:00
Arthur
5f6108f278
Fix screen transitions
2018-12-27 22:09:00 -05:00
mazmazz
cd6964876e
Buildbot fixes
2018-12-27 01:00:09 -05:00
mazmazz
fe77293122
Compile fixes -- specify GLubyte for pglColor4ubv
2018-12-27 00:50:43 -05:00
Arthur
c0fbd2f841
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
...
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2018-12-27 00:35:29 -05:00
Arthur
f18e09e638
Removed unused PF_Md2 flag
...
More OpenGL performance increase by making assumptions about client state
2018-12-27 00:30:07 -05:00
Arthur
f01d708edf
boolean fix for VS
...
add GL_NORMALIZE
2018-12-27 00:24:21 -05:00
mazmazz
eb78f92641
Ignored fread fix
2018-12-27 00:01:51 -05:00
mazmazz
1ec384e3d0
More mixed d&c fixes
2018-12-26 23:50:35 -05:00
mazmazz
04188af28a
byte -> char
2018-12-26 23:40:29 -05:00
mazmazz
43e1432cf6
Mixed D&C fixes
2018-12-26 23:39:34 -05:00
mazmazz
afe299559e
Fix floating point comparisons
2018-12-26 23:15:28 -05:00
mazmazz
dcc17021b5
Merge tag 'SRB2_release_2.1.23' into md3-vanilla-ssn
2018-12-26 22:55:25 -05:00
Digiku
1358a8dd8f
Merge branch '2123-version' into 'master'
...
Update code versions to 2.1.23
See merge request STJr/SRB2!435
2018-12-26 17:14:58 -05:00
Digiku
7e923333b9
Merge branch 'srb2-chat-nonet' into 'master'
...
Hide SRB2-CHAT behind #ifndef NONET
See merge request STJr/SRB2!434
2018-12-26 17:13:23 -05:00
mazmazz
a25c755a6b
Also hide Chat Options if NONET
2018-12-26 16:41:39 -05:00
mazmazz
7deac7e603
Update code versions to 2.1.23
2018-12-26 16:31:43 -05:00
mazmazz
bd4874aa53
Hide SRB2-CHAT behind #ifndef NONET
2018-12-26 16:20:17 -05:00
Monster Iestyn
c181ac84ba
Merge branch 'vanilia-savegame-fix' into 'master'
...
Fix saving game progress on a unmodified game
See merge request STJr/SRB2!433
2018-12-26 16:05:16 -05:00
Steel Titanium
73dc40a0b1
Fix saving progress on vanilia
2018-12-26 15:47:12 -05:00
Digiku
a473896d2d
Merge branch 'large-room-msvc-fix' into 'next'
...
Fix -ANGLE_180 because MSVC complains
See merge request STJr/SRB2!432
2018-12-25 01:15:02 -05:00
mazmazz
91abcd66b7
Fix -ANGLE_180 because MSVC complains
...
-ANGLE_180 evaluates equal to ANGLE_180.
2018-12-25 01:14:05 -05:00
Digiku
ab017edd6e
Merge branch '2122-version' into 'next'
...
Update code versions to 2.1.22
See merge request STJr/SRB2!402
2018-12-25 00:45:14 -05:00
mazmazz
7fe19c2f09
Merge branch 'ctf-enemy-flag-sound' into 2122-version
2018-12-25 00:27:08 -05:00
mazmazz
818438d5d0
Merge remote-tracking branch 'public-gl/master' into 2122-version
2018-12-25 00:19:45 -05:00
mazmazz
610d43cc84
Merge remote-tracking branch 'public-gl/next' into 2122-version
2018-12-25 00:19:42 -05:00
Digiku
d9fdeaaa75
Merge branch 'undo-old-side-discolor-fix' into 'master'
...
Undo old side discolor fix
See merge request STJr/SRB2!431
2018-12-25 00:14:41 -05:00
mazmazz
8586643467
Merge remote-tracking branch 'public-gl/master' into undo-old-side-discolor-fix
2018-12-25 00:09:24 -05:00
Digiku
9c11d58bae
Merge branch 'nights-pgup-control' into 'next'
...
Support Look Up/Down keys for NiGHTS movement
See merge request STJr/SRB2!430
2018-12-24 23:53:35 -05:00
mazmazz
3e712b57c5
Support Look Up/Down keys for NiGHTS movement
2018-12-24 23:48:03 -05:00
mazmazz
a7ac8179f5
Revert "Merge branch 'side-discolor-fix' into 'master'"
...
This reverts commit f81144d7b1 , reversing
changes made to c24d860eea .
2018-12-24 20:58:26 -05:00
mazmazz
de0943352a
Revert default console backcolor to green; changed from CHAT commit
2018-12-24 20:57:11 -05:00
Digiku
90e673a487
Merge branch 'float-compare-colormap-fix' into 'master'
...
Fix float comparison for colormap maskamt
See merge request STJr/SRB2!428
2018-12-24 20:55:06 -05:00
mazmazz
59ac969594
Define EPSILONs only if not already defined
...
Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz
52b6810ee1
Remove log message
2018-12-24 20:33:59 -05:00
mazmazz
7c3dcd2bf9
Use DBL_EPSILON for colormap comparison
2018-12-24 20:22:10 -05:00
Alam Ed Arias
fa5ff9c0cf
Merge branch 'master' into next
2018-12-24 20:15:45 -05:00
mazmazz
732b9a66ca
Fix float comparison for colormap maskamt
2018-12-24 19:58:05 -05:00
Alam Ed Arias
008fecbba7
TravisCI: GCC 8.x needs to pass
2018-12-24 19:10:29 -05:00
mazmazz
34964a07a8
Fix gcc 8 compile by using strcpy instead of memcpy for PM
2018-12-24 18:51:11 -05:00
Digiku
f81144d7b1
Merge branch 'side-discolor-fix' into 'master'
...
Fix colormap bleeding onto sides [by Jimita]
See merge request STJr/SRB2!427
2018-12-24 17:33:34 -05:00