Monster Iestyn
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7d31440ca6
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WHY DID I FORGET THIS
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2018-11-08 21:22:45 +00:00 |
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Monster Iestyn
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8440664c2f
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Remove hasslope, per colette's warning about it potentially causing desyncs
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2018-11-08 21:13:58 +00:00 |
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Monster Iestyn
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1200793a94
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Merge branch 'Playerquit_hook' into 'next'
"PlayerQuit" Lua Hook
See merge request STJr/SRB2!127
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2018-11-08 15:53:35 -05:00 |
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Monster Iestyn
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5f7c333625
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Merge branch 'lua-slopes' into 'next'
Lua support for slopes
See merge request STJr/SRB2!307
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2018-11-08 15:52:44 -05:00 |
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Monster Iestyn
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68305c3b18
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Merge branch 'master' into next
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2018-11-08 20:50:58 +00:00 |
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Monster Iestyn
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8c2a163f5d
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Merge branch 'winsock-error-handling-fixes' into 'master'
Winsock error handling fixes
See merge request STJr/SRB2!303
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2018-11-08 15:49:35 -05:00 |
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Alam Arias
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899452e9bc
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Merge pull request #321 from GoldenTails/next-add-a-lua-variable-to-ultimate-mode-so-people-can-check-it
Add Lua Ultimate Mode global variable so people can use it.
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2018-11-07 17:53:20 -05:00 |
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GoldenTails
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71f97a4a92
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Add Lua Ultimate Mode global variable so people can use it.
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2018-11-06 18:09:45 -06:00 |
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Monster Iestyn
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fcee38d647
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Merge branch 'master' into next
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2018-11-03 12:29:04 +00:00 |
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Monster Iestyn
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3e4ab68264
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Merge branch 'soc-sanitising-the-sequel' into 'next'
SOC sanitising the sequel!
See merge request STJr/SRB2!308
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2018-11-03 08:18:16 -04:00 |
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Monster Iestyn
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3b6e8bcf09
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Merge branch 'file-loading-hotfix' into 'master'
File loading hotfix
See merge request STJr/SRB2!310
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2018-11-02 19:03:59 -04:00 |
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Monster Iestyn
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a67dd8821f
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Make sure handles of files opened by W_LoadWadFile are closed if we abort loading the files for whatever reason.
ESPECIALLY if the file is already loaded in SRB2, that's just silly.
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2018-11-02 20:48:12 +00:00 |
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Monster Iestyn
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f2623aaa90
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Merge branch 'lua-hudlib-addition' into 'next'
Lua: hud.enabled and v.getLocalTransFlag()
See merge request STJr/SRB2!306
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2018-11-02 14:29:02 -04:00 |
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Monster Iestyn
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b4ef5c4060
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Merge branch 'master' into next
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2018-11-02 11:02:35 +00:00 |
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Monster Iestyn
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529f38d1e9
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Merge branch 'patch-offsets-fix' into 'master'
Patch offsets fix
See merge request STJr/SRB2!305
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2018-11-02 07:00:37 -04:00 |
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Monster Iestyn
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aa35e4206a
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Merge branch 'master' into next
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2018-10-31 23:10:57 +00:00 |
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Monster Iestyn
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c941971a0a
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Merge branch 'mi-minor-refactoring-backport' into 'master'
MI minor refactoring
See merge request STJr/SRB2!294
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2018-10-31 16:49:30 -04:00 |
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Monster Iestyn
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22734fa585
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Merge branch 'multipatchtex-translucent-cyanpixel-fix-backport' into 'master'
Multi-patch texture support for transparency AND translucency
See merge request STJr/SRB2!293
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2018-10-31 16:48:38 -04:00 |
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Monster Iestyn
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7cef400f0e
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Fix the game crashing if you put params with no "=" for some reason in some of the SOC blocks, just stop going through the lines if that happens
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2018-10-31 19:26:29 +00:00 |
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Latapostrophe
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24580087d0
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got rid of the settop as well
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2018-10-30 22:51:05 +01:00 |
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Latapostrophe
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5ef97a6ec8
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remove gL check
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2018-10-30 22:29:28 +01:00 |
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Latapostrophe
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6ca6c094db
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Small hud library additions
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2018-10-30 19:40:59 +01:00 |
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Monster Iestyn
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18871da721
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now that V_FLIP's effects are always supported in V_DrawFixedPatch, there's no need for the "flip" variable anymore
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2018-10-30 14:22:21 +00:00 |
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Monster Iestyn
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a56074b238
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Fix an error I made in HWR_DrawFixedPatch
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2018-10-30 13:44:01 +00:00 |
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Monster Iestyn
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ffe3b57f29
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add missing SHORTs in HWR_DrawPatch and HWR_DrawCroppedPatch as well
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2018-10-29 13:34:54 +00:00 |
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Monster Iestyn
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80573f266f
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HWR_DrawFixedPatch: Add V_OFFSET support for V_FLIP in hardware code as well, also add missing SHORTs for gpatch fields
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2018-10-29 13:29:16 +00:00 |
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Monster Iestyn
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2b16b8241f
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Make V_OFFSET no thing without V_NOSCALESTART, to remove any potential glitches with using it on its own
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2018-10-29 12:36:09 +00:00 |
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Monster Iestyn
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81fb42a2b4
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V_DrawFixedPatch: Tinker with the left/top offsets code so that V_OFFSET can support V_FLIP
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2018-10-29 12:06:22 +00:00 |
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Monster Iestyn
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993f6b1725
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don't bother with inlining the function, on second thoughts
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2018-10-27 16:47:56 +01:00 |
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Monster Iestyn
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c965964f9a
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static the buffer, forgot to do this earlier
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2018-10-27 16:27:00 +01:00 |
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Monster Iestyn
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69b7699b2f
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Use temporary buffer with a max size of 255 bytes instead of having Microsoft's FormatMessageA alloc one for us. Also, provide a fallback message in case no message was available for some reason
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2018-10-27 16:09:14 +01:00 |
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Monster Iestyn
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ec708dcf13
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Save the result of errno (aka WSAGetLastError() for WinSock) as soon as possible, to prevent anything in SOCK_GetNodeAddress resetting the value to 0 while trying to print the message for the error itself!
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2018-10-27 15:49:04 +01:00 |
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Monster Iestyn
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1d40033de6
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Creating a quick get_WSAErrorStr function to act as a wrapper for FormatMessageA so we can string-ify Winsock errors properly
Untested!
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2018-10-27 15:36:15 +01:00 |
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Monster Iestyn
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ea009ae304
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missed this ESLOPE-needed area from a few commits ago apparently :V
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2018-10-21 20:35:14 +01:00 |
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Monster Iestyn
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7fb41f4bfa
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Fix editing slope xydirection with Lua
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2018-10-21 18:25:13 +01:00 |
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Monster Iestyn
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1c9f6fa5a6
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Fix up the ability to edit slope zdelta and zangle with Lua (zangle is untested as of writing)
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2018-10-21 17:32:53 +01:00 |
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Monster Iestyn
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3895de5ab0
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add ESLOPE ifdef checks around all the Lua slope support code that was there before I was involved
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2018-10-21 16:27:54 +01:00 |
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Monster Iestyn
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d0db97974f
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Merge branch 'next' into lua-slopes
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2018-10-21 16:03:48 +01:00 |
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Monster Iestyn
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ccd5ee5127
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Merge branch 'master' into next
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2018-10-21 15:39:30 +01:00 |
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Monster Iestyn
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cf0c450536
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Merge branch 'mapheader-lua-unarchive-hotfix' into 'master'
mapheader lua unarchive hotfix
See merge request STJr/SRB2!302
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2018-10-21 10:37:17 -04:00 |
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Monster Iestyn
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d55b4ea3dd
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Fix unarchiving of mapheader_t userdata Lua variables
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2018-10-21 15:15:54 +01:00 |
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Monster Iestyn
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6e73d2d0bb
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Add mobj.standingslope to Lua
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2018-10-21 15:12:51 +01:00 |
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Monster Iestyn
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d5ea9a1242
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Added support for pslope_t userdata variables in Lua archive/unarchive code
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2018-10-21 15:00:07 +01:00 |
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Monster Iestyn
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2ccf0967c9
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zangle should be shifted down by ANGLETOFINESHIFT if we're to use FINETANGENT on it
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2018-10-20 23:36:06 +01:00 |
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Monster Iestyn
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685c8312cb
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Add P_GetZAt to Lua
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2018-10-20 21:08:59 +01:00 |
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Monster Iestyn
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f7c97ba0bb
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add vector2 and vector3 userdata types to simplify getting a slope's o/d/normal
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2018-10-20 19:00:37 +01:00 |
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Monster Iestyn
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7729abe5b9
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Merge branch 'next' into lua-slopes
# Conflicts:
# src/lua_maplib.c
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2018-10-20 18:31:06 +01:00 |
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Monster Iestyn
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a44b368ee0
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Merge branch 'master' into next
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2018-10-20 14:13:13 +01:00 |
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Monster Iestyn
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86032b308e
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Merge branch 'public-music-cleanup' into 'master'
Music Code Cleanup
See merge request STJr/SRB2!278
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2018-10-20 09:12:09 -04:00 |
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mazmazz
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bf93dace76
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
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