Steel Titanium
ed6bd64014
Hardcode some ACZ things
2019-05-11 22:56:23 -04:00
TehRealSalt
c2a07b486b
Add Flame Shield
2019-05-11 15:20:06 -04:00
TehRealSalt
b5ba4f959d
More drafting tweaks
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- Drafting dust now only shows up when you reach maximum draft power. This should illustrate how the mechanic works more clearly.
- Drafting power increase per tic has been rebalanced. Tails now takes around 2 seconds to reach maximum power (nerfed from 0.5 seconds), and Metal now takes around 6 seconds to reach maximum power (buffed from 12 seconds)
- Drafting leniency period is now dependent on weight -- characters who can't control their line as much have a bit more leniency to get back into the drafting area.
- Drafting dust now shows up during drifts.
- Added a sound cue when reaching maximum draft power.
- Removed the draft ambient sound.
2019-05-06 20:50:52 -04:00
TehRealSalt
10b9cd9115
Add (unfinished) drafting effect
2019-05-05 01:24:05 -04:00
Monster Iestyn
ccf78f3660
S_FANG_SLIDE wasn't defined in the Lua script, despite being declared :|
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Also Fang seems to turn invisible after his first jump for some reason, and I can't figure out why???
2019-05-04 21:31:46 +01:00
Monster Iestyn
faf353b546
Hardcoded A_Boss5FindWaypoint
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...that took a while x_x
2019-05-03 22:58:54 +01:00
Monster Iestyn
59c345d68f
Hardcoded A_Boss5MakeItRain
2019-05-03 20:52:56 +01:00
Monster Iestyn
fd2c5a31a6
Hardcode A_DoNPCSkid
2019-05-03 20:00:31 +01:00
Monster Iestyn
1c8ec85019
Hardcoded A_Boss5PinchShot
2019-05-03 19:46:41 +01:00
Monster Iestyn
e1482e1f6b
Hardcoded A_LookForBetter
2019-05-03 19:14:17 +01:00
Monster Iestyn
2dd9c81259
Hardcoded A_PrepareRepeat and A_Boss5Calm, added missing prototype for A_Boss5ExtraRepeat (and also fixed its description)
2019-05-03 18:51:17 +01:00
Monster Iestyn
d10a524d9a
Hardcoded A_Boss5CheckFalling
2019-05-02 21:32:28 +01:00
Monster Iestyn
2b7614b3db
Hardcoded A_Boss5ExtraRepeat
2019-05-02 21:21:15 +01:00
Monster Iestyn
6083771dd2
Hardcoded A_Boss5CheckOnGround
2019-05-02 19:09:40 +01:00
Monster Iestyn
2feca194f7
hardcoded A_DoNPCPain
2019-05-02 18:32:43 +01:00
Monster Iestyn
5979fc8540
Hardcode Fang waypoint object type (turns out no state is needed)
2019-05-02 18:11:44 +01:00
Monster Iestyn
61693e3f2e
Hardcoded all the main Fang-specific object types, states and sprites.
...
This cannot be compiled as-is right now for the following reasons:
* Numerous actions still need to be hardcoded.
* MT_FBOMB uses the TNT barrel explosion (and by extention A_TNTExplode) for its death state. This is a pickle, I'll deal with it when I get to it.
Also missing:
* Fang waypoint object type+states.
* Fang's good looks (to be put in the resource files obviously).
* Fang's brain.
2019-05-02 18:01:18 +01:00
TehRealSalt
6733a485cf
wip ring sparkles
2019-04-12 23:29:32 -04:00
TehRealSalt
68ac9080f3
New ring debt indicator & SPB ring lock animations
2019-04-10 23:33:01 -04:00
TehRealSalt
f67e2b5ce1
Add a ring debt indicator for other players
2019-04-09 14:13:34 -04:00
TehRealSalt
3dd89eb7c8
Extra touches
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- Re-enable ring respawn
- Make Attraction Shield chasing rings faster
- Combi-band is invisible to non-affected players
- Used rings animate faster
- Sync ring animation to a global timer
2019-04-07 14:49:51 -04:00
Jaime Passos
fd5fb73671
gl4
2019-03-17 22:27:50 -03:00
TehRealSalt
b0ae2f1cfa
Finishing touches
2019-03-15 00:29:12 -04:00
TehRealSalt
f2bbcbefa2
Drafting
2019-03-14 19:43:58 -04:00
TehRealSalt
6aa55bdbe2
Merge remote-tracking branch 'kartpublic/next' into fortnite
2019-03-11 13:49:12 -04:00
wolfy852
b19d9f69f1
Merge remote-tracking branch 'remotes/pub/next' into followme
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# Conflicts:
# src/dehacked.c
# src/info.c
# src/info.h
2019-03-08 02:34:04 -06:00
Sally Cochenour
2f9719f80e
uncommited change...
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💢
2019-03-05 21:25:37 -05:00
Alam Arias
2967638cf3
remove whitespaces
2019-03-02 19:49:21 -05:00
Latapostrophe
92ab2845c8
Followers but they crash when you join netgames
2019-02-14 03:56:28 +01:00
Alam Arias
380bce88a0
remove whitespaces
2019-02-05 15:42:37 -05:00
mazmazz
81352aece1
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
TehRealSalt
b27c709879
a bunch of stuff I left uncommited
2018-12-15 19:14:30 -05:00
TehRealSalt
dfa0522326
Battle Mode overtime
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After the time limit is up, spawn a shrinking kill-field. This is one hefty initial commit!
2018-12-06 13:46:38 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
TehRealSalt
1419eef5db
Karma fireworks
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Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Digiku
7e48af8afd
Merge branch 'nights-ideyaspawn-dronebox' into 'master'
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NiGHTS: Ideya Anchor Points
See merge request STJr/SRB2Internal!160
2018-11-21 21:03:29 -05:00
Digiku
aed64a7c73
Merge branch 'nights-dronebox' into 'master'
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NiGHTS: Drone hitbox improvements and player position correction on Nightserize
See merge request STJr/SRB2Internal!158
2018-11-21 20:19:39 -05:00
TehRealSalt
bb88a9150e
Remove duplicate/removed objects
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As well as other compile errors
2018-11-18 03:43:33 -05:00
toaster
886613164f
MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone.
2018-11-05 23:06:28 +00:00
mazmazz
8f5f32a1b8
Trigger line exec by whether mobj is facing its tracer
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* MFE_TRACERANGLE
* Thing 758 MT_ANGLEMAN
* mobj thinker behavior
* Line Exec 457/458 Enable/Disable
2018-11-04 16:28:25 -05:00
TehRealSalt
ab02ea1e1a
Merge branch 'master' into all_hardcode
2018-11-02 01:42:34 -04:00
TehRealSalt
9223b06ff4
Merge branch 'master' into brake-drift
2018-11-01 17:37:10 -04:00
TehRealSalt
e59102365f
Battle points are visible
2018-11-01 00:57:38 -04:00
TehRealSalt
dd28bda75f
Brake drfit effect
2018-10-31 21:35:17 -04:00
toaster
741ba90b74
Order of state enums was different to that of info table, so corrected.
2018-10-31 16:18:44 +00:00
toaster
a90006ef4e
Merge branch 'wolfs_hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
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# Conflicts:
# src/dehacked.c
# src/info.c
# src/info.h
2018-10-31 15:19:39 +00:00
wolfy852
40ad082bcf
SOC_CHAO hardcode
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TODO: fix comment alignment
2018-10-30 20:35:33 -05:00
toaster
381264580d
Merge branch 'sal-hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
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# Conflicts:
# src/info.c
# src/info.h
# src/p_mobj.c
2018-10-29 21:36:39 +00:00
TehRealSalt
193941945e
The motherload: all of my Lua is hardcoded
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This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00