Commit graph

1033 commits

Author SHA1 Message Date
toaster
fd1a880805 On the recommendation of Sryder, revert everything relating to the cpusleep changes except for the new default value of 1. 2019-10-13 13:12:07 +01:00
toaster
6a045930fa Better cpusleep command. Sal said it better than I can, so in her words:
* Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog
* New minimum is 0, since -1 just did the exact same thing as 0 except slightly more optimized.
2019-10-13 12:05:12 +01:00
James R
22cb7451e9 ...Also remove kartdebugamount 2019-10-07 13:35:07 -07:00
James R
803884c55a Remove kartdebugitem 2019-10-07 13:12:22 -07:00
James R
392aec38f8 Rename kartdebug_giveitem to kartallowgiveitem 2019-10-07 13:11:14 -07:00
James R
833c8e2bed Give item command 2019-10-07 12:42:08 -07:00
James R
15dc57c4ba Allow name in kartdebugitem 2019-10-07 12:41:49 -07:00
Jaime Passos
09c9714daf Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-10-06 17:40:41 -03:00
TehRealSalt
d10e4aebac Fix a few messups due to the merged cvars 2019-10-03 11:22:58 -04:00
TehRealSalt
3d5676d4d6 atoi 2019-10-03 10:16:10 -04:00
TehRealSalt
a5ea6a9799 Merge speed/encore scrambles into the normal cvars as an "auto" option 2019-10-03 01:48:16 -04:00
TehRealSalt
c6566ec31a Merge branch 'master' into versus-record 2019-10-03 01:32:59 -04:00
Jaime Passos
e95bd8add3 Merge remote-tracking branch 'origin/master' into renderswitch 2019-09-27 22:53:57 -03:00
Steel Titanium
cecbf95002 Various of changes
Changed any instance of "joystick" in strings to "gamepad"
Renamed some cvars
Added a define for MAX_JOYSTICK
Added back the missing command line params.
2019-09-23 22:46:44 -04:00
TehRealSalt
9072f233eb Remove a few more magic numbers 2019-09-23 08:31:36 -04:00
TehRealSalt
38bb44e732 Separate into k_pwrlv.c, add defines to reduce amount of magic numbers 2019-09-23 08:26:42 -04:00
TehRealSalt
9e587f4d0d Put prints behind CONS_Debug 2019-09-23 07:26:36 -04:00
TehRealSalt
77aeb4663b Merge branch 'master' into versus-record 2019-09-23 07:03:56 -04:00
toaster
931f872467 Merge branch 'betterdirs' into 'master'
Better directory structure

See merge request STJr/SRB2Internal!321
2019-09-20 11:36:56 -04:00
TehRealSalt
b8a752e40a Merge master 2019-09-18 21:47:11 -04:00
Nev3r
2b0a0dd90f Merge branch 'deathstuff' into 'master'
Lots of death stuff

Closes #207

See merge request STJr/SRB2Internal!306
2019-09-16 16:32:45 -04:00
toaster
ccc1144a27 Merge branch 'luabanks' into 'master'
Lua save-banks!

See merge request STJr/SRB2Internal!295
2019-09-16 07:56:49 -04:00
TehRealSalt
1ef09699d1 Functional gameplay
- Capsules get spawned in the proper scenarios
- Level ends when all capsules are busted
- Time gets used on the leaderboard instead of score

Also split a handful of Battle code into k_battle.c. Lots of other code could probably get moved here later
2019-09-15 20:19:48 -04:00
Jaime Passos
0d11dd516a Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-09-15 16:24:24 -03:00
toaster
41727318ff Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into deathstuff 2019-09-09 15:25:48 +01:00
Jaime Passos
398b320aec initial stuff 2019-09-08 18:27:35 -03:00
Monster Iestyn
361fbf8f6a Merge branch 'mprelated-tweaks' into 'master'
Various improvements and changes to multiplayer menu

See merge request STJr/SRB2Internal!300
2019-09-08 16:45:14 -04:00
toaster
abcf4f82ad Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into deathstuff 2019-09-08 18:00:25 +01:00
Steel Titanium
414bff33bf Better directory structure 2019-09-08 01:29:09 -04:00
Steel Titanium
16b17840d9 2D toggle command 2019-09-06 20:51:39 -04:00
Latapostrophe
1d66d8e213 replay freecam + enhancements 2019-09-05 23:24:23 +02:00
Jaime Passos
24d08edf05 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b 2019-09-02 20:27:50 -03:00
Latapostrophe
aeb89fbdf3 shorten RA intro & allow to restart with pause 2019-09-01 23:04:07 +02:00
toaster
0700ad229f Lots of death stuff.
* Genesis-style love and attention to the death event.
	* Only visibly decrement lives/rings when you're respawning (or game over, see below).
	* Faster no-button-press respawn.
* Game Over specific love.
	* Animation of Level Title font coming in from the sides.
	* https://cdn.discordapp.com/attachments/428262628893261828/617692325438554132/srb20067.gif
	* Change gameovertics to 10 seconds instead of 15.
	* Make the minimum time before you can force going to the Continue screen longer.
* Accomodate death in MP special stages as a form of exit.
	* Don't have your rings or spheres reset when you die in a special stage, so that the stage isn't softlocked with the new harder limits.
* Fix a bug with CoopLives_OnChange where changing to infinite lives didn't force a game-overed player to respawn.

Also, two not-quite death things which nonetheless were relevant to change:

* Fix quitting a special stage having some of the shared spheres/rings disappear into the aether.
* Fix a warning during compilation for the Ring Penalty print.
2019-09-01 15:55:23 +01:00
Steel Titanium
2fc5ee0ec3 Move some cvars out of D_ClientServerInit and save them
Ported over from Kart
2019-08-26 20:38:32 -04:00
toaster
8b045a8f15 Lua save-banks!
* Array of 8 INT32's natively embedded into savedata (net and SP)!
* Initialised to zero whenever a new save (or equivalent) is started, otherwise untouched by the base game.
* Requires reservation to avoid clobber-conflicts.
    * Access via `reserveLuabanks()` - returns a read-write userdata.
    * Assign userdata to local variable or global rawset to use later.

Mostly for future SUGOIlikes, but I'm sure someone could figure out an unrelated usage eventually.
2019-08-24 18:25:27 +01:00
Monster Iestyn
ebfa40c004 Merge branch 'mi-cleanup-returns' into 'master'
MI cleanup returns

See merge request STJr/SRB2Internal!292
2019-08-20 09:35:36 -04:00
Monster Iestyn
0b6a463cff Merge branch 'public_next'
# Conflicts:
#	src/config.h.in
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/doomdef.h
#	src/p_map.c
#	src/p_maputl.c
#	src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-08-20 13:54:48 +01:00
Monster Iestyn
42eaa1ed39 Merge branch 'netcode-exploits' into 'next'
Fix an exploit where players could steal the final hash of a login

See merge request STJr/SRB2!508
2019-08-17 14:05:20 -04:00
James R
abf06098da Include md5.h 2019-08-17 10:34:19 -07:00
James R
f69983c010 Kart discrepancies 2019-08-17 10:33:14 -07:00
Monster Iestyn
79acd0ff10 Initialise player_names[] in D_RegisterClientCommands such that we don't need to have to manually update it if MAXPLAYERS ever changed 2019-08-12 15:18:36 +01:00
Sryder
0f7a704444 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/p_spec.c
2019-08-10 11:41:49 +01:00
mazmazz
4ac4034eb9 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b 2019-08-04 21:33:13 -04:00
Latapostrophe
ec1272dd14 remove join passwords 2019-08-04 11:26:26 +02:00
James R
374af9a322 Merge remote-tracking branch 'pub/master' into public-master 2019-07-17 12:33:20 -07:00
James R
6fdfd3b90c Don't send login final hashes to everyone
Someone thought it was a good fucking idea to make logins NetXCmds. NetXCmds
are sent to everyone however. Thankfully logins are two passes. And the second
pass uses a salt based on the playernum. Therefore, in order to actually make
use of the final hash, you'd have to be the same playernum as who originally
sent it. Still a stupid exploit.

P.S. The netcode is LOL XD by VincyTM -Telos
2019-07-15 16:14:00 -07:00
Jonas Sauer
b7c783223a Fixed the thinkerlist issues by removing THINK_LIMBO. Delay-removed thinkers now stay in their list.
Also includes toaster's assorted fixes and improvements from target_painted_on_your_ass.
2019-07-13 01:42:03 +02:00
MascaraSnake
9f666e125e Merge branch 'master' into thinkerlists
# Conflicts:
#	src/f_finale.c
#	src/p_enemy.c
2019-07-02 23:08:37 +02:00
mazmazz
14df513db6 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla 2019-06-29 17:51:30 -04:00