Steel Titanium
82cbf88ae5
Update comment
2020-02-16 11:34:02 -05:00
Steel Titanium
93e61e2519
Merge remote-tracking branch 'public/next' into public_next
2020-02-16 11:32:43 -05:00
LJ Sonic
0da35aff25
Merge branch 'fix-ded-servers' into 'next'
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Fix dedicated servers not running gamelogic
See merge request STJr/SRB2!788
2020-02-15 18:01:04 -05:00
Louis-Antoine
4314d44d42
Fix dedicated servers not running gamelogic
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Note to future testers:
Remember to test dedicated servers before merging.
And splitscreen also.
2020-02-15 23:47:11 +01:00
MascaraSnake
fb7ee2cea1
Update hashes (again)
2020-02-15 12:44:03 +01:00
MascaraSnake
7cd6f5b3a4
Merge remote-tracking branch 'Public/next' into public_next
2020-02-15 12:32:39 +01:00
MascaraSnake
de939049ee
Merge branch 'master' into next
2020-02-15 12:32:09 +01:00
MascaraSnake
b52a6d1297
Merge branch 'dropshadows-refactor' into 'next'
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Use exact object types when setting shadowscale
See merge request STJr/SRB2!755
2020-02-15 06:31:25 -05:00
MascaraSnake
2813b49271
Merge branch 'fix-shift-in-ciptbx' into 'master'
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I broke SHIFT in the Connect IP Textbox.. whoops.
See merge request STJr/SRB2!777
2020-02-15 06:31:23 -05:00
MascaraSnake
10980c1291
Merge branch 'leftover-tokens' into 'next'
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Don't carry extra tokens into the next level if you got all 7 emeralds already
See merge request STJr/SRB2!778
2020-02-15 06:31:17 -05:00
MascaraSnake
ffd75b9571
Merge remote-tracking branch 'Public/next' into public_next
2020-02-15 12:25:29 +01:00
MascaraSnake
b094f69008
Merge branch 'po-slide-fixes' into 'next'
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Improvements to polyobjects carrying things
See merge request STJr/SRB2!772
2020-02-15 06:24:45 -05:00
MascaraSnake
b812fef4c1
Merge branch 'S_SKIN-missing-flag' into 'next'
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Missing flag in S_SKIN
See merge request STJr/SRB2!781
2020-02-15 02:07:56 -05:00
James R
0ca3a4eca3
Merge branch 'patch-valid' into 'next'
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Don't error when checking patch.valid on invalid patches
See merge request STJr/SRB2!780
2020-02-12 21:19:19 -05:00
James R
eada06b7ff
Add flag name variant of SF_NONIGHTSROTATION to S_SKIN
2020-02-12 18:02:36 -08:00
colette
b2e040404e
comment
2020-02-12 08:54:20 -05:00
fickleheart
48e3b8d3fc
Don't error when checking patch.valid on invalid patches
2020-02-11 23:25:01 -06:00
Jaime Passos
edf7c16bbe
Merge branch 'gtr-shift' into 'next'
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1 left shifted by zero is still 1
See merge request STJr/SRB2!766
2020-02-11 23:33:43 -05:00
James R
0723383587
Remove extra tokens if we got all 7 emeroods
2020-02-11 19:36:09 -08:00
Steel Titanium
d6a65a8a87
Merge remote-tracking branch 'public/next' into public_next
2020-02-11 20:43:26 -05:00
James R
04d58c56e5
Merge branch 'patch-1' into 'next'
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Fix title/card hud hooks grabbing the wrong functions
See merge request STJr/SRB2!758
2020-02-11 20:17:50 -05:00
GoldenTails
54acb48e4a
I broke SHIFT in the Connect IP Textbox.. whoops.
...
It's okay, I literally had to remove one line lmao.
2020-02-11 19:07:48 -06:00
MascaraSnake
60b0ea77e8
Merge remote-tracking branch 'Public/next' into public_next
2020-02-11 23:38:31 +01:00
MascaraSnake
2cfe5e3425
Merge branch '2.2.1-prep' into 'next'
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2.2.1 preparation
See merge request STJr/SRB2!759
2020-02-11 17:37:23 -05:00
MascaraSnake
2687b65095
Merge remote-tracking branch 'Public/next' into public_next
2020-02-11 22:27:50 +01:00
MascaraSnake
905d9a5ee6
Merge branch 'signpostfixes' into 'next'
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Fix CLEAR! signpost showing up in unmodded games (& add proper support for SPR2 animated signpost)
See merge request STJr/SRB2!775
2020-02-11 16:23:06 -05:00
MascaraSnake
b001c6c9db
Merge branch 'defuse-minecarts' into 'next'
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Defuse minecarts
See merge request STJr/SRB2!776
2020-02-11 13:22:10 -05:00
lachwright
e5b788ed65
Defuse minecarts
2020-02-12 01:41:11 +08:00
lachwright
390511a531
Cast to statenum_t for 32-bit compatibility
2020-02-11 20:36:48 +08:00
lachwright
2544681658
Add proper support for animated signpost
2020-02-11 15:53:25 +08:00
MascaraSnake
8ab1adc895
Merge remote-tracking branch 'Public/2.2.1-prep' into public_next
2020-02-10 22:47:22 +01:00
MascaraSnake
5961c7adc6
Merge remote-tracking branch 'Public/next' into public_next
2020-02-10 22:44:15 +01:00
fickleheart
6a076091f7
Improvements to polyobjects carrying things:
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- Fixed loss of precision in rotate carry causing objects to slide off
- Adjusted player carrying logic to make platforms less slippery
- Finally obsoleted the player-specific rotate hack now that I found the
actual problem :]
2020-02-10 00:07:25 -06:00
Steel Titanium
e2c1f9cd4b
Update file hashes
2020-02-09 21:29:46 -05:00
Steel Titanium
89916b7a28
Merge branch 'next' into 2.2.1-prep
2020-02-09 20:30:48 -05:00
Monster Iestyn
dc5fd6be11
Use the provided Regex strings to properly turn the entire info.h states/mobjtypes lists into strings for dehacked.c
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...it's surprising what we actually missed in the states list, apart from just the missing state (yes this makes the states fix branch redundant)
2020-02-09 19:15:04 +00:00
Alam Ed Arias
307f30b6e3
Merge branch 'master' into next
2020-02-09 10:37:10 -05:00
Alam Ed Arias
9983ea49cc
Z_Zone: fixup Valgrind support
2020-02-09 10:35:23 -05:00
Jaime Passos
1e17523c70
Merge branch 'customgametypeswtf' into 'next'
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Fix broken GT_ constants with custom gametypes
See merge request STJr/SRB2!769
2020-02-08 23:17:35 -05:00
Jaime Passos
c05b613724
Fix broken GT_ constants with custom gametypes
2020-02-08 21:40:30 -03:00
SteelT
d5b4409dbe
Merge branch 'credits-stuff' into 'next'
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Update credits again
See merge request STJr/SRB2!760
2020-02-08 19:25:46 -05:00
Jaime Passos
0fdd8c3283
1 left shifted by zero is still 1
2020-02-08 18:50:05 -03:00
lachwright
1fdf63cd6e
Add Rob as the game's producer
2020-02-06 23:06:15 +08:00
Steel Titanium
9715a91a59
Update credits again
2020-02-05 15:20:35 -05:00
Monster Iestyn
0a4a879b96
Updated version number to 2.2.1, increment MODVERSION.
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Also updated CMakeLists.txt, appveyor.yml and this one Xcode project file as usual
2020-02-05 19:55:40 +00:00
James R
4415fb4c75
Merge remote-tracking branch 'origin/master' into next
2020-02-04 14:31:21 -08:00
colette
20aa089c25
Fix title/card hud hooks grabbing the wrong functions
2020-02-03 23:09:18 -05:00
James R
76c38e97dc
Merge branch 'name-stuck' into 'master'
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Fix game hanging on server creation/splitscreen if your name is whack
See merge request STJr/SRB2!752
2020-02-03 03:49:13 -05:00
James R
2615806bf8
Turn the shadow scale if-else into a switch statement, for sake of editing and in case object types ever change 💦
2020-02-02 18:00:02 -08:00
James R
7e86ba7463
Merge branch 'folder-blacklist' into 'public_next'
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Implement folder blacklisting
See merge request STJr/SRB2Internal!626
2020-02-02 20:35:51 -05:00