Commit graph

9615 commits

Author SHA1 Message Date
GoldenTails
3d2934350d Create V_DrawCenteredStringAtFixed() for new "fixed-center" option in v.drawString() 2020-02-01 10:51:43 -06:00
GoldenTails
b320d47d6c Fixed v_video.h declaration for V_DrawRightAlignedStringAtFixed() 2020-02-01 10:51:31 -06:00
GoldenTails
3c00c22a1d Create V_DrawRightAlignedStringAtFixed() for new "fixed-right" option in v.drawString() 2020-02-01 10:50:57 -06:00
GoldenTails
7ef82c6f08 Create V_DrawCenteredThinString() for new "thin-center" option in v.drawString() 2020-02-01 10:50:50 -06:00
GoldenTails
15e83615fa Create V_DrawCenteredSmallString() for new "small-center" option in v.drawString() 2020-02-01 10:50:46 -06:00
GoldenTails
5525f219c9 Add V_COLORMAP support for small-fixed and thin-fixed text. 2020-02-01 10:46:26 -06:00
GoldenTails
8a44ca0a75 Create V_DrawSmallStringAtFixed() for new "small-fixed" option in v.drawString() 2020-02-01 10:43:04 -06:00
GoldenTails
0da462836f Create V_DrawThinStringAtFixed() for new "thin-fixed" option in v.drawString() 2020-02-01 10:42:15 -06:00
Jaime Passos
5625c24c56 Merge branch 'am-line' into 'master'
Automap fixes

See merge request STJr/SRB2!735
2020-02-01 03:22:53 -05:00
Jaime Passos
49f3b67913 Merge branch 'colorlutfix' into 'master'
Fix color LUT using the wrong palette

See merge request STJr/SRB2!739
2020-02-01 03:22:26 -05:00
lachwright
17b6155df9 Have spin set fly1 to 2 instead of 0, akin to the previous cutoff behavior 2020-02-01 14:49:48 +08:00
lachwright
693d4b1120 Make flight controls less bullshit 2020-02-01 14:29:49 +08:00
lachwright
51fa7c17a5 Merge branch 'next' into platform-fixes 2020-02-01 13:34:04 +08:00
Steel Titanium
2913736fc1 Only check if the directory is not empty, use strncasecmp for case insensitive comparing, and remove debug print 2020-01-31 20:21:09 -05:00
James R
c19fe1419f Remove code that does effectively nothing 2020-01-31 14:35:19 -08:00
James R
9820a7384f Reset rollangle on TNT explosion
This is the where the extreme lag when TNT Barrels explode came from. Probably
because the sprites are big and there's four of 'em! It shouldn't matter that
these aren't rotated--they're pretty round.
2020-01-31 14:32:47 -08:00
Steel Titanium
f89a48f092 Implement folder blacklisting 2020-01-31 16:37:55 -05:00
James R
294543037d Oops 2020-01-30 23:58:35 -08:00
James R
ff2ec925ee Merge remote-tracking branch 'origin/master' into next 2020-01-30 23:54:56 -08:00
James R
020751fdc1 Merge branch 'i-can-see-myself' into 'master'
Don't draw yourself in first person!

See merge request STJr/SRB2!697
2020-01-31 02:34:11 -05:00
James R
1d8d20d915 Merge branch 'opengl-skipintro-sigabrt' into 'master'
Fix crash when using -skipintro and the renderer is set to OpenGL from config

See merge request STJr/SRB2!714
2020-01-31 02:34:08 -05:00
James R
ee35b1cf3b Merge branch 'cybrak_flamedmg' into 'next'
Fix damagetype for Cybrak flamethrower.

See merge request STJr/SRB2!731
2020-01-31 02:34:05 -05:00
James R
ebd53ace47 Merge branch 'angle-clamp' into 'master'
Fix the minecart angle thing in netgames

Closes #69

See merge request STJr/SRB2!732
2020-01-31 02:33:59 -05:00
James R
510ed5353d Merge branch 'ttfixes2' into 'next'
Fix title card not showing up at all if focus lost

See merge request STJr/SRB2!736
2020-01-31 02:33:57 -05:00
James R
f8cccef6c3 Merge branch 'ntsatkbgfix' into 'master'
Fix M_DrawNightsAttackMountains integer overflow

See merge request STJr/SRB2!737
2020-01-31 02:33:53 -05:00
James R
0c614dbd90 Merge branch 'startcontinue' into 'master'
Fix F_StartContinue fading out incorrectly in OpenGL

See merge request STJr/SRB2!738
2020-01-31 02:33:51 -05:00
James R
4e2b16628d Merge branch 'chat-memory-leak-fix' into 'master'
Fix memory leak while chat is on screen

See merge request STJr/SRB2!743
2020-01-31 02:33:48 -05:00
Steel Titanium
c49d01a324 Fix memory leak while chat is on screen 2020-01-30 22:11:50 -05:00
lachwright
bb360e055a Merge branch 'next' into platform-fixes 2020-01-30 21:39:01 +08:00
Jaime Passos
7c8ef73b06 Only write a Local Color Table if the frame's palette differs from the header's palette 2020-01-29 17:31:27 -03:00
Jaime Passos
0b3aad6116 Uh 2020-01-29 13:56:39 -03:00
Jaime Passos
dac93c343f Update the Screenshot Options menu 2020-01-29 13:52:02 -03:00
Jaime Passos
5f7cf83da8 Local Color Table for GIF movie mode 2020-01-29 13:47:55 -03:00
SteelT
b4809e2e43 Merge branch 'dehacked-hud-fix' into 'next'
Fix missing "RINGSNUMTICS" in dehacked.c's HUD items

See merge request STJr/SRB2!733
2020-01-28 20:25:07 -05:00
LJ Sonic
07cb50849c Merge branch 'fix-keep-body-tag' into 'next'
Only call P_CheckSurvivors() in tag gametypes

See merge request STJr/SRB2!740
2020-01-28 08:45:09 -05:00
Louis-Antoine
38e048466f Only call P_CheckSurvivors() in tag gametypes 2020-01-28 14:02:36 +01:00
Jaime Passos
e1ee02c308 Fix color LUT using the wrong palette 2020-01-27 13:55:13 -03:00
Jaime Passos
5da3b2a0e7 Fix F_StartContinue fading out incorrectly in OpenGL 2020-01-27 13:28:07 -03:00
Jaime Passos
ada3f58d25 Fix M_DrawNightsAttackMountains being broken for obvious reasons 2020-01-27 00:44:10 -03:00
Jaime Passos
cfafdf7bed Fix title card not showing up at all if focus lost 2020-01-26 23:50:36 -03:00
Jaime Passos
447ee1a04c Remove redundancy 2020-01-26 23:46:07 -03:00
Jaime Passos
aa6eecb0ec "changes" not "changed" 2020-01-26 23:41:34 -03:00
Jaime Passos
9e84b10af4 Fix going big 2020-01-26 23:39:31 -03:00
Jaime Passos
cc5d8a3bf8 Fix movement to accomodate to window scale changes 2020-01-26 23:34:04 -03:00
Jaime Passos
34e5b13acf Don't stop the automap (just restart it instead.) 2020-01-26 23:12:28 -03:00
Jaime Passos
a1fbf69fdb Doesn't matter. 2020-01-26 22:57:14 -03:00
Jaime Passos
89a58888b8 Optimise pixel drawing 2020-01-26 22:52:15 -03:00
Jaime Passos
3986c28725 Move line drawer setting to AM_Drawer 2020-01-26 22:46:57 -03:00
fickleheart
62c75c0c81 Merge remote-tracking branch 'upstream/next' into viewroll 2020-01-26 18:01:58 -06:00
Monster Iestyn
eca4bc63da Merge branch 'master' into next
# Conflicts:
#	src/g_game.c
2020-01-26 19:23:05 +00:00