MascaraSnake
85b256622d
Merge branch 'master' into object_tweaks
2019-10-20 12:34:49 +02:00
MascaraSnake
8914e70dff
Merge branch 'mapthingtweaks' into 'master'
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Mapthing tweaks (object_tweaks division 1)
See merge request STJr/SRB2Internal!396
2019-10-20 06:33:01 -04:00
Monster Iestyn
0b1a264365
Merge branch 'fix-player-state-resynch' into 'master'
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Fix player state resynching
See merge request STJr/SRB2Internal!393
2019-10-19 16:15:19 -04:00
MascaraSnake
75eec0b5da
Merge branch 'thinkerlists_oops' into 'master'
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Fixed a netgame crash that was caused by a closing brace being in the wrong place :v
See merge request STJr/SRB2Internal!395
2019-10-19 13:34:28 -04:00
toaster
73b662c575
Fix mixed declaration and code error in A_RolloutRock (object_tweaks division 2)
2019-10-19 16:01:04 +01:00
toaster
47054bd461
Grouped ports from object_tweaks.
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* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
* Put diagonal blue spring in config.
2019-10-19 15:57:01 +01:00
toaster
8649b1e353
Fix hw_light.c list (not gonna make an exe for this)
2019-10-19 15:50:16 +01:00
toaster
00ba624cfa
Prevent CA2_MELEE, CA_TWINSPIN and CA_BOUNCE from fucking up boosters.
2019-10-19 14:46:14 +01:00
toaster
a609fa0859
Decrease drag on directionchar in waterslides on sphere's request.
2019-10-19 14:32:34 +01:00
toaster
d5c8607cb1
Change boost panel thing numbers per MS's request.
2019-10-19 14:32:15 +01:00
MascaraSnake
5ad9779a38
Fix restoration of delayed linedef executors in P_NetUnArchiveThinkers for real
2019-10-19 14:51:24 +02:00
MascaraSnake
c1dcefcc9a
Fixed a netgame crash that was caused by a closing brace being in the wrong place :v
2019-10-19 12:08:15 +02:00
toaster
766db2603d
* Add MT_BANPYURA and MT_BANPSPRING to dehacked.c.
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* Correct spelling of `MT_BANPSPRING`.
2019-10-18 20:32:35 +01:00
toaster
383b93e43a
* New object types!
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* Red and yellow Boost panels!
* Added because SUBARASHII and KIMOKAWAIII had several levels using them, and I wanted to make them look better.
* https://cdn.discordapp.com/attachments/359091121789468672/634486669202161674/srb20015.gif
* Uses the mapthingnums of Glaber's SOC resource boosters, but absolutely nothing else - not even the magnitudes.
* Apply MF_AMBUSH to force the player into a spin - even if they don't have a spin ability!
* Banpyura!
* A Crushstacean with a spring instead of a crushclaw.
* https://cdn.discordapp.com/attachments/428262628893261828/634432099306176512/srb20019.gif
* Wanted this for a while, finally added it.
* Improved springs.
* Add pw_noautobrake to disable autobrake for half a second when touching yellow horizontal springs, and a second when touching red ones, even on the ground.
* Add pw_justsprung to disable directionchar for a few tics while touching any springs with a horizontal component to their velocity.
* Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
* Started but decided against a tip of the hat to the CD spring spin, hidden behind #define SPRINGSPIN.
* Make directionchar "lag behind" a little bit in waterslides.
* Improved flame jets.
* They now use new sprites for having their flames move upwards and sideways, instead of having them always face downwards like in 2.1!
* Fixed a mixed declaration and code error in A_RolloutRock. (Sorry Lach!)
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Improved ZB config.
* Add above new types.
* Add Blue Diagonal Spring, which existed in the source but not the config.
* Re-order enemies in ZB config by zone (but keep them in the Enemies section only).
2019-10-18 18:33:45 +01:00
Monster Iestyn
cf75d45555
Fix missing & which I totally forgot about in writing this fix (yes this is the "compile error" everyone was talking about)
2019-10-18 13:37:42 +01:00
Monster Iestyn
7d5ebaf892
Fix sprite-related console errors that occur in netgames whenever the game attempts to synch the player's state.
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Turns out the code was using P_SetMobjStateNF to "fix" the player's state ...which got things all wrong, lol.
2019-10-17 18:22:06 +01:00
LJ Sonic
c3fb7f4332
Merge branch 'resynch-fix' into 'master'
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Fix clients being resynched at the wrong gametic
See merge request STJr/SRB2Internal!391
2019-10-16 19:42:20 -04:00
Louis-Antoine
656f88ad56
Fix clients being resynched at the wrong gametic
2019-10-16 21:24:30 +02:00
Steel Titanium
727b5e460b
Update these files that I forgot to update.
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Better than not updating it at all and having a inconsistency between versions reported from the header and internal lib version.
2019-10-14 20:41:37 -04:00
MascaraSnake
8b9a484993
Merge branch 'shatter_solid' into 'master'
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Make shatter blocks solid to non-players
See merge request STJr/SRB2Internal!379
2019-10-14 15:06:29 -04:00
MascaraSnake
ecf7b6735f
Make shatter blocks intangible to the player, but solid to everything else
2019-10-14 20:15:03 +02:00
MascaraSnake
2cf3b5e8a8
Merge branch 'zb_config' into 'master'
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Add ZB config to the repo
See merge request STJr/SRB2Internal!381
2019-10-14 14:01:30 -04:00
MascaraSnake
49be635b41
Changed Special 414's flags2text description to be less confusing
2019-10-14 19:59:07 +02:00
MascaraSnake
2f796276dc
Added ZB config
2019-10-14 08:32:04 +02:00
MascaraSnake
ce72421d35
Make shatter blocks solid
2019-10-13 23:08:54 +02:00
MascaraSnake
b9b43dffcb
Merge branch 'anotherctgfix' into 'master'
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Fix reverse gravity cacti (and all other A_ConnectToGround stuffs)
See merge request STJr/SRB2Internal!378
2019-10-13 13:27:24 -04:00
toaster
940785a665
Fix reverse gravity cacti (and all other A_ConnectToGround stuffs).
2019-10-13 17:48:40 +01:00
MascaraSnake
4c8a9efc00
Merge branch 'nightsangle' into 'master'
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Fixed NiGHTS spawnpoint angle camera jump fuckups
See merge request STJr/SRB2Internal!376
2019-10-13 12:47:32 -04:00
MascaraSnake
c84a538c85
Merge branch 'hidegrade' into 'master'
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Hide NiGHTS grade in singleplayer if ranking is below GRADE_A
Closes #250
See merge request STJr/SRB2Internal!377
2019-10-13 12:47:11 -04:00
toaster
ce85daeaca
Hide NiGHTS grade in singleplayer if ranking is below GRADE_A, on Rob's request.
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(Resolves #250 )
2019-10-13 16:30:29 +01:00
toaster
d501ff895e
Fixed NiGHTS spawnpoint angle camera jump fuckups.
2019-10-13 16:15:46 +01:00
MascaraSnake
9f07b50098
Merge branch 'lenient_acz3' into 'master'
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Make ACZ3 Boss damage while bouncing more lenient
See merge request STJr/SRB2Internal!375
2019-10-13 11:08:26 -04:00
MascaraSnake
925eb63632
Merge branch 'scrollwep' into 'master'
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Add scroll-wheel weapon changing to default controls
Closes #248
See merge request STJr/SRB2Internal!374
2019-10-13 11:08:13 -04:00
MascaraSnake
ea6b6be758
Merge branch 'bogus_requestskin' into 'master'
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Fix bogus "requested skin not found!" print
Closes #247
See merge request STJr/SRB2Internal!373
2019-10-13 11:07:59 -04:00
MascaraSnake
c885f3a3d2
Merge branch 'connect-to-ground-fix' into 'master'
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Fix for A_ConnectToGround on gravflipped objects
See merge request STJr/SRB2Internal!372
2019-10-13 11:07:46 -04:00
MascaraSnake
a2208bc513
Merge branch 'kartport_bugfixes' into 'master'
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Kart-port bugfixes (round 1)
See merge request STJr/SRB2Internal!371
2019-10-13 11:07:24 -04:00
toaster
a07b747d9c
Fix condition which was MEANT to allow attacking Fangboss from the side while bouncing, but instead made it extremely difficult to pull off.
2019-10-13 15:30:51 +01:00
toaster
8f7a13137b
Add scroll-wheel weapon changing to default controls
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(resolves #248 )
2019-10-13 15:19:31 +01:00
toaster
176ee4499f
Fix "requested skin not found!" print happening whenever you select an unlockable character.
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Also, since I'm less paranoid now - readd the skin number to its print.
2019-10-13 15:10:19 +01:00
sphere
f585b7c896
Fix for A_ConnectToGround on gravflipped objects, courtesy of toaster.
2019-10-13 14:41:17 +02:00
toaster
fd1a880805
On the recommendation of Sryder, revert everything relating to the cpusleep changes except for the new default value of 1.
2019-10-13 13:12:07 +01:00
toaster
ac0ca69456
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into kartport_bugfixes
2019-10-13 12:18:00 +01:00
toaster
ce4f322af7
Mixed declaration + out-of-bounds GCC error fixes for OpenMPT fixes (can't believe I didn't catch the former earlier)
2019-10-13 12:17:24 +01:00
toaster
6a045930fa
Better cpusleep command. Sal said it better than I can, so in her words:
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* Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog
* New minimum is 0, since -1 just did the exact same thing as 0 except slightly more optimized.
2019-10-13 12:05:12 +01:00
toaster
4a7ed2d9ec
MD2 crash fix.
2019-10-13 11:59:38 +01:00
toaster
9cf3bd2e74
Revert stupid 2.1-compat fuckup I did in slopes code.
2019-10-13 11:55:50 +01:00
toaster
cead718d81
Additional crash fix for papersprites.
2019-10-13 11:53:53 +01:00
MascaraSnake
7e27bcb915
Merge branch 'openglskydome2' into 'master'
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OpenGL sky dome
See merge request STJr/SRB2Internal!350
2019-10-12 11:06:47 -04:00
MascaraSnake
b4e826a047
Merge branch 'openmpt-crash-fix' into 'master'
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libopenmpt related changes
See merge request STJr/SRB2Internal!351
2019-10-12 11:02:45 -04:00
MascaraSnake
399500e9bf
Merge branch 'sneakers-reduction' into 'master'
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Reduce speed sneaker factor to 1.67x
See merge request STJr/SRB2Internal!368
2019-10-12 11:00:24 -04:00