Zachary McAlpin
8b440bdafb
Revert "Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game"
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This reverts commit 39934f1844 .
2020-03-12 22:31:39 -05:00
Zachary McAlpin
39934f1844
Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game
2020-03-12 20:51:16 -05:00
Zachary McAlpin
57dc2df60a
Call LUAh_GameQuit in Command_ExitGame_f
2020-03-12 20:15:21 -05:00
Zachary McAlpin
c315b19083
No longer call LUAh_GameQuit in D_QuitNetGame
2020-03-12 19:59:50 -05:00
Zachary McAlpin
15aae435db
Let's call LUAh_GameQuit in D_QuitNetGame since that function is still called outside of netgames
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However, the D_QuitNetGame function returns early if you are not in a netgame.
2020-03-12 12:45:41 -05:00
Zachary McAlpin
9bb2aa262e
Created GameQuit hook, but I need to decide where to execute it
2020-03-12 12:22:04 -05:00
Monster Iestyn
8d7d0c4dc5
Merge branch 'master' into next
2020-03-09 19:53:08 +00:00
Monster Iestyn
fb2b105159
Merge branch 'archive-sprite2-hotfix' into 'master'
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Archive sprite2 Hotfix
See merge request STJr/SRB2!845
2020-03-09 15:50:55 -04:00
LJ Sonic
bdbcdfe595
Merge branch 'patch-1' into 'master'
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Fix desyncs never recovering if node and player mismatch
See merge request STJr/SRB2!842
2020-03-09 12:56:41 -04:00
Monster Iestyn
5defb33266
One line fix: don't assume 0 (aka SPR2_STND) is the default value for sprite2, but rather what the state sets for it
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This fixes some issues with a custom character tested during netplay, which did not have SPR2_WAIT sprites and therefore fell back to SPR2_STND sprites. Unfortunately, the fact they used SPR2_STND instead meant the sprite2 was not synced at all!
2020-03-09 15:04:22 +00:00
colette
e4a3fcea26
Fix resyncs never recovering if node and player mismatch
2020-03-08 13:09:39 -04:00
SteelT
3117d2782c
Merge branch 'ss-damage-fix' into 'next'
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Fix Special Stages crashing upon taking damage
See merge request STJr/SRB2!839
2020-03-06 17:59:57 -05:00
Zipper
5c9e689d04
Update p_inter.c
2020-03-05 18:48:20 -05:00
Zipper
cc26d9d2bf
Update p_inter.c
2020-03-05 18:30:27 -05:00
ZipperQR
3ec5c0fa89
fix source player being nil
2020-03-05 12:26:27 +03:00
SteelT
84f90df6af
Merge branch 'tolflag-fix' into 'next'
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Fix G_TOLFlag returning the wrong type
See merge request STJr/SRB2!834
2020-03-02 21:27:45 -05:00
Steel Titanium
3d623577fb
Merge branch 'master' into next
2020-03-02 15:26:01 -05:00
SteelT
800d277dec
Merge branch 'fix-ogllib' into 'master'
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Fix -OGLlib
See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
Jaime Passos
1b272067ad
Merge remote-tracking branch 'origin/next' into tolflag-fix
2020-03-02 13:14:12 -03:00
LJ Sonic
cb2528ccc8
Merge branch 'fix-io-warning' into 'next'
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Fix compiler warning
See merge request STJr/SRB2!833
2020-03-02 07:46:46 -05:00
Louis-Antoine
af5500575b
Fix warning and formatting
2020-03-02 13:33:12 +01:00
Jaime Passos
84f977ff7a
Fix G_TOLFlag returning the wrong type
2020-03-02 00:20:53 -03:00
Jaime Passos
ef7855fca4
Merge branch 'tol-moment' into 'next'
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Fix TYPEOFLEVEL options not having enough bits for TOL_ flags
See merge request STJr/SRB2!825
2020-03-01 11:14:29 -05:00
LJ Sonic
e0f3a5b8f5
Merge branch 'lua-io' into 'next'
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Support for Lua's I/O library
See merge request STJr/SRB2!727
2020-03-01 11:12:45 -05:00
Monster Iestyn
97f8526e01
Merge branch 'follow-is-mobj' into 'next'
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Turn FollowMobj into a mobj hook
See merge request STJr/SRB2!803
2020-02-29 12:48:39 -05:00
Jaime Passos
43efbe4ba5
Merge remote-tracking branch 'origin/master' into next
2020-02-25 22:43:15 -03:00
Jaime Passos
2d1321e310
Merge branch 'new-color-chat-fix' into 'master'
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Fix new skin colors using default chat color
See merge request STJr/SRB2!822
2020-02-25 20:38:36 -05:00
Jaime Passos
ea6a35f3cd
Merge branch 'amycrash' into 'master'
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Fix Amy cameo's love hearts crashing the Software renderer due to invalid translucency tables
See merge request STJr/SRB2!823
2020-02-25 20:38:15 -05:00
Jaime Passos
c1156ef29c
Fix (technically functional) string comparison counting an extra character in the comparison length
2020-02-25 22:34:19 -03:00
Jaime Passos
31be6ef867
Fix TYPEOFLEVEL options not having enough bits for TOL_ flags
2020-02-25 22:30:34 -03:00
LJ Sonic
9a23fface3
Merge branch 'realmo' into 'next'
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Let Lua access spectator mobjs
See merge request STJr/SRB2!756
2020-02-25 15:06:29 -05:00
Jaime Passos
b8e8b5517d
Fix Amy cameo's love hearts crashing the Software renderer due to invalid translucency tables
2020-02-24 20:03:08 -03:00
Steel Titanium
fcfaa0efde
Fix new skin colors using default chat color
2020-02-24 16:58:19 -05:00
Jaime Passos
03f81accc2
Merge branch 'spectator-is-it' into 'next'
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Don't get chosen as the tagger if you're a spectator
See merge request STJr/SRB2!815
2020-02-23 20:37:27 -05:00
James R
c69ca7381c
Merge branch 'console-in-menus-mk-ii' into 'master'
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Console in menus again!
See merge request STJr/SRB2!797
2020-02-23 18:15:43 -05:00
James R
a1fd09c7bc
Merge branch 'nomd5-crash' into 'master'
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Fix crash under NOMD5
See merge request STJr/SRB2!807
2020-02-23 18:15:04 -05:00
James R
7becbcefbe
Merge branch 'exitmove-hideflags' into 'master'
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Don't spawn the exitmove flags in Single Player
See merge request STJr/SRB2!813
2020-02-23 18:13:38 -05:00
Jaime Passos
75ff8c1789
Don't get chosen as the tagger if you're a spectator
2020-02-23 19:28:16 -03:00
Tatsuru
9368818731
Oopsie 2
2020-02-22 22:36:44 -03:00
Tatsuru
2e71bbf96e
Oopsie
2020-02-22 21:14:05 -03:00
SteelT
8328c2a9b7
Merge branch '2.2.2-prep' into 'next'
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2.2.2 preparation
See merge request STJr/SRB2!811
2020-02-22 17:27:19 -05:00
Steel Titanium
4f5694fa14
Enable use of the patch file
2020-02-22 16:42:24 -05:00
Steel Titanium
c7778af7d6
Update version number to 2.2.2
2020-02-22 16:37:13 -05:00
James R
f8c9912d25
Merge remote-tracking branch 'origin/master' into next
2020-02-21 21:06:27 -08:00
James R
1a251ccee2
Fix NOMD5 compiling
2020-02-21 21:06:04 -08:00
James R
4d77611752
Register servername etc. under NOMD5
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This fixes crashes in the menus.
2020-02-21 20:04:28 -08:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
SteelT
0d02983d97
Merge branch 'warp-gamedata-corruption-fix' into 'next'
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Warp gamedata corruption fix
See merge request STJr/SRB2!802
2020-02-21 21:00:29 -05:00
SteelT
fcb0c62bf7
Merge branch 'update-copyright-year' into 'master'
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Update copyright year
See merge request STJr/SRB2!801
2020-02-21 20:59:56 -05:00
Louis-Antoine
6739fcff69
Replace MAX_WADPATH with plain numbers
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This is not ideal either, but I would rather
not use a constant for something unrelated.
2020-02-21 17:31:32 +01:00