Commit graph

5633 commits

Author SHA1 Message Date
Monster Iestyn
502c80eaac Merge branch 'master' into hardcoding-time-again 2018-08-02 16:04:54 +01:00
Latapostrophe
c2ff88bb62 Fixed sub 400p chat for console 2018-07-31 23:56:23 +02:00
Monster Iestyn
1b6e85fda0 Merge branch 'pk3-wad-map-noreload-hotfix' into 'master'
PK3 WAD Map NoReload hotfix

See merge request STJr/SRB2Internal!148
2018-07-31 14:43:14 -04:00
Monster Iestyn
f6b8206660 Merge branch 'public_next'
# Conflicts:
#	src/hardware/hw_md2.c
2018-07-31 19:41:54 +01:00
Monster Iestyn
10668f14b8 Merge branch 'master' into next 2018-07-31 19:36:30 +01:00
Monster Iestyn
e4f38995e7 Merge branch 'gme-lowvolume-fix' into 'master'
GME low volume fix

See merge request STJr/SRB2!248
2018-07-31 14:35:32 -04:00
Monster Iestyn
6bf3274452 Merge branch 'gme-pause' into 'master'
Fix pausing on gme

See merge request STJr/SRB2!251
2018-07-31 14:33:56 -04:00
Latapostrophe
ac8920ac7a Repositionning chat & bugfixes 2018-07-31 15:57:19 +02:00
Latapostrophe
a4bded8e9e SRB2chat test rework 2018-07-31 11:10:02 +02:00
Steel Titanium
d649700abf Re-did this fix. 2018-07-28 01:58:25 -04:00
Monster Iestyn
5ec9ab373f fix visual studio complaining about negating an unsigned var 2018-07-25 22:19:07 +01:00
Alam Ed Arias
6d9bf3c5b3 Merge branch 'master' into next 2018-07-20 17:35:53 -04:00
Alam Ed Arias
f80b4e18a2 Fixup PROFILEMODE 2018-07-20 17:35:18 -04:00
Monster Iestyn
594eb92bed Use plain malloc instead of Z_Malloc to allocate sound buffers in mixer_sound.c's I_GetSfx.
This should prevent I_FreeSfx making a mess of things later, hopefully.
2018-07-14 18:15:59 +01:00
Monster Iestyn
b86318a58e Merge branch 'master' into fof-slope-skew-backport 2018-07-11 21:38:09 +01:00
Monster Iestyn
107dbf7496 Merge branch 'master' into next 2018-07-11 21:37:23 +01:00
Monster Iestyn
1e4e0006cb Merge branch 'opengl-fof-lowerunpegged' into 'master'
OpenGL: FOF walls + Lower unpegged

See merge request STJr/SRB2!258
2018-07-11 16:36:26 -04:00
Monster Iestyn
e9339b6356 Merge branch 'master' into next 2018-07-11 21:18:39 +01:00
Monster Iestyn
c8aaad253d Merge branch 'opengl-projectsprite-fix' into 'master'
OpenGL HWR_ProjectSprite fix

See merge request STJr/SRB2!255
2018-07-11 16:15:42 -04:00
Monster Iestyn
dce1e1a103 Backport Kart Krew's fix for the 1px HOM with horizon lines 2018-07-08 22:30:37 +01:00
colette
639f0d335b Update f_finale.c 2018-07-07 20:20:46 -04:00
Alam Ed Arias
e219f92c6b Merge branch 'master' into next 2018-07-07 16:42:50 -04:00
Alam Arias
57f74bcc82 Update m_misc.c 2018-07-07 20:41:11 +00:00
Alam Arias
b4d84a171e Update m_misc.c 2018-07-07 20:33:19 +00:00
Monster Iestyn
71a40a8125 Merge branch 'md2-fopen-error' into 'master'
More helpful error messages

See merge request STJr/SRB2!243
2018-07-06 14:38:59 -04:00
Monster Iestyn
5758beb6b2 Merge branch 'md2-smoother-interpolation' into 'master'
Smoother MD2 interpolation

See merge request STJr/SRB2!224
2018-07-06 14:38:37 -04:00
MonsterIestyn
a1ebb61b0a Merge pull request #252 from GoldenTails/patch-1
Fixed MD2 models not loading correctly on Linux
2018-07-06 19:12:21 +01:00
GoldenTails
cdaadc0037 Merge remote-tracking branch 'STJrSRB2/master' into patch-1 2018-07-05 16:44:34 -05:00
Monster Iestyn
15812dfb30 Merge branch 'master' into next 2018-07-05 21:09:39 +01:00
Monster Iestyn
2004a852a6 Merge branch 'lua-exploit-fix' into 'master'
Lua exploit fix

See merge request STJr/SRB2!259
2018-07-05 16:08:08 -04:00
MonsterIestyn
e536a5fb28 Merge pull request #264 from LJSonik/password-security-fix
Disable admin password by default
2018-07-05 20:16:19 +01:00
LJSonik
333a98fb59 Merge branch 'master' into password-security-fix 2018-07-05 20:58:00 +02:00
MonsterIestyn
b6881d75db Merge pull request #232 from LJSonik/minor-net-command-fixes
Minor net command fixes
2018-07-05 19:56:17 +01:00
LJSonik
5c246dfcac Merge branch 'master' into minor-net-command-fixes 2018-07-05 20:00:38 +02:00
LJSonik
48a1e4b63c Merge branch 'master' into password-security-fix 2018-07-05 19:46:36 +02:00
Steel Titanium
2075925ac8 Merge remote-tracking branch 'upstream/master' into responsefile-fix 2018-07-05 01:24:51 -04:00
Steel Titanium
6d1a8703c7 Merge remote-tracking branch 'upstream/master' into md2-smoother-interpolation 2018-07-05 01:23:56 -04:00
Steel Titanium
deb0d72094 Merge remote-tracking branch 'upstream/master' into defaultsoundvol 2018-07-05 01:22:39 -04:00
Steel Titanium
d47e7014bc Merge remote-tracking branch 'upstream/master' into md2-fopen-error 2018-07-05 01:21:09 -04:00
Steel Titanium
b7776da524 Merge remote-tracking branch 'upstream/master' into gme-lowvolume-fix 2018-07-05 01:20:32 -04:00
Steel Titanium
e104e01057 Merge remote-tracking branch 'upstream/master' into gme-pause 2018-07-05 01:16:43 -04:00
Monster Iestyn
56ccf5ab7c Fixed the Lua crash exploit. 2018-07-04 20:15:36 +01:00
Monster Iestyn
1c30318bd3 fix compiler errors (shadowed vars, comparisons between unsigned + signed, an unused function arg, and a non-static function with no prototype) 2018-07-02 21:03:04 +01:00
Monster Iestyn
4fc9ec6cba remove MF_RUNSPAWNFUNC from MT_CACOLANTERN 2018-07-02 20:35:39 +01:00
Monster Iestyn
e662d6cbf1 Since there is only one type of the old spikeball that doesn't rotate, there is no point using A_RotateSpikeBall in its states anymore.
Likewise, A_RotateSpikeBall no longer has to care about the object type of the actor, for the same reason.
2018-07-01 22:01:00 +01:00
Monster Iestyn
a23d5cf101 huh, no wonder the two FHZ ice types looked the same in objectplace; they were using the same spawnstate it seems 2018-07-01 19:47:26 +01:00
Monster Iestyn
a1f742a0d4 Fix special stage map end var defaults to use the correct map numbers 2018-06-30 18:14:04 +01:00
Monster Iestyn
90b56b7386 Don't re-enable MD5 checks yet, we're not even near RC phase yet 2018-06-30 18:09:39 +01:00
Monster Iestyn
28702eeed1 Merge branch 'master' into next 2018-06-27 15:06:12 +01:00
Monster Iestyn
c5a82d22c9 Merge branch 'mp-menu-playername-fix' into 'master'
Multiplayer menu playername fix

See merge request STJr/SRB2!256
2018-06-27 10:01:39 -04:00