Commit graph

876 commits

Author SHA1 Message Date
Digiku
5101d6ef36 Merge branch 'nights-fastercapsule' into 'master'
NiGHTS: Faster Egg Capsule destruct sequence

See merge request STJr/SRB2Internal!164
2018-11-21 16:30:01 -05:00
Digiku
180a6b3dc2 Merge branch 'nights-onfootcapsulefix' into 'master'
NiGHTS: Allow player to destroy capsule on-foot before transforming into NiGHTS

See merge request STJr/SRB2Internal!185
2018-11-21 16:29:37 -05:00
mazmazz
3bb75690c4 Merge remote-tracking branch 'origin/master' into HEAD 2018-11-20 23:19:36 -05:00
mazmazz
99b24d6bcf Force chasecam for tutorialmode 2018-11-12 20:37:55 -05:00
mazmazz
c9f56017d2 Freeze camera values in tutorialmode with proper defaults 2018-11-12 18:08:24 -05:00
mazmazz
e956536bb8 Merge branch 'tutorial-time' into tutorial-time-camera 2018-11-12 17:41:49 -05:00
Monster Iestyn
7989e9a482 Merge branch 'public_next'
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
#	src/dehacked.c
#	src/g_game.h
#	src/hardware/hw_draw.c
#	src/hardware/hw_main.c
#	src/lua_baselib.c
#	src/lua_hook.h
#	src/lua_hooklib.c
#	src/lua_hudlib.c
#	src/lua_libs.h
#	src/lua_maplib.c
#	src/lua_script.c
#	src/m_misc.h
#	src/p_mobj.c
#	src/s_sound.c
#	src/sdl12/mixer_sound.c
#	src/w_wad.c
2018-11-10 15:41:57 +00:00
mazmazz
722929a661 Force camera defaults during tutorialmode (doesn't work in all cases) 2018-11-10 01:31:30 -05:00
Monster Iestyn
5532882303 Merge branch 'master' into next 2018-11-09 23:18:14 +00:00
MPC
eef8119123 Minor remote viewpoint bugfixes. 2018-11-05 20:40:51 -02:00
Monster Iestyn
37f32fa251 Merge branch 'master' into next 2018-10-14 20:49:35 +01:00
Monster Iestyn
34728b3031 Remove "playerdeadview" variable; it's not been used for its stated purpose for who knows how long now
Besides rankings popping up when you die just sounds weird anyway, maybe I'm just used to SRB2 not doing it I guess
2018-10-11 20:00:45 +01:00
Monster Iestyn
89d7c55878 Merge branch 'public_next'
# Conflicts:
#	src/Makefile
#	src/lua_script.c
#	src/p_user.c
#	src/sdl/i_system.c
#	src/v_video.c
#	src/w_wad.c
2018-10-10 14:51:34 +01:00
Monster Iestyn
f3ebe6585e Move player + player mobj existence checks to top of P_MoveChaseCamera. This is the only place it makes sense to even check them tbh.
While I'm at it, let's also use the "mo" variable instead of player->mo throughout the function (to be consistent)
2018-09-30 22:18:48 +01:00
mazmazz
b4ba440c1b MP Jingle: Fix underwater music not restoring on air bubble or shield 2018-09-21 15:44:52 -04:00
mazmazz
9d4ef0397c MP Jingle: Remove P_RestoreMusic from space countdown (no reason to have it) 2018-09-20 19:05:05 -04:00
mazmazz
e0feed7210 EndOfLevel: Check player->exiting > 0 && <= TICRATE, fixes start-of-level fading in 2.1
Braces in y_inter.c
2018-09-18 23:27:00 -04:00
mazmazz
54d02e1d9a musicplus-feature-endoflevel 2.2 -> 2.1 backport 2018-09-18 15:50:12 -04:00
mazmazz
77381cd984 musicplus-jingle 2.2 -> 2.1 backport 2018-09-18 15:10:00 -04:00
mazmazz
32c48af258 MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport 2018-09-18 10:22:17 -04:00
mazmazz
5f3512546b A number 2018-09-09 20:51:08 -04:00
mazmazz
56d9522a62 Merge branch 'master' into nights-dronebox 2018-09-07 09:06:32 -04:00
mazmazz
520ee1e189 Revert "Ideya fixes when a player has more than one Ideya"
This reverts commit fe37d1e3e0.
2018-09-07 08:56:53 -04:00
mazmazz
6b97930889 Merge branch 'master' into nights-fastercapsule 2018-09-07 08:56:02 -04:00
mazmazz
3f971ee921 Deduct marescore immediately on instakill
* Deduct player->spheres too, missed that one
2018-09-07 08:19:22 -04:00
mazmazz
54084b8aa4 Merge branch 'master' into nights-keeppoints 2018-09-07 08:13:57 -04:00
Digiku
816a81b396 Merge branch 'nightsplus-le' into 'master'
NiGHTS Linedef Executor Triggers

Closes #102

See merge request STJr/SRB2Internal!142
2018-09-02 18:10:50 -04:00
mazmazz
dcca56bc04 Dummy out NiGHTS item faster attract 2018-08-30 10:50:03 -04:00
mazmazz
f8588739b8 Drill mash penalty fix 2018-08-30 09:09:19 -04:00
mazmazz
631a053e92 Merge remote-tracking branch 'origin/master' into nights-inufixes 2018-08-30 08:13:34 -04:00
Monster Iestyn
d60ade9f95 Merge branch 'master' into hud-n-menu-tidbits 2018-08-29 21:28:11 +01:00
Monster Iestyn
3c65251bb6 Merge branch 'master' into hud-cleaning
# Conflicts:
#	src/y_inter.c
2018-08-29 16:39:02 +01:00
mazmazz
c43c15ff10 Merge remote-tracking branch 'origin/master' into nightsplus-le 2018-08-29 11:06:00 -04:00
mazmazz
2ee3228ee4 Merge remote-tracking branch 'origin/master' into nightsplus-laplogic 2018-08-29 10:16:49 -04:00
Digiku
ce1127e5c9 Merge branch 'nights-bumper-fix' into 'master'
NiGHTS: Fix player positioning when touching Bumper

See merge request STJr/SRB2Internal!165
2018-08-29 06:02:24 -04:00
Digiku
8389cb9f03 Merge branch 'nights-nightserizeangle' into 'master'
NiGHTS: Reset player another/flyangle on De/Nightserize

See merge request STJr/SRB2Internal!139
2018-08-29 04:27:02 -04:00
Monster Iestyn
6c85af79f6 Merge branch 'master' into hud-n-menu-tidbits
# Conflicts:
#	src/m_menu.c
#	src/screen.c
#	src/st_stuff.c
2018-08-28 20:51:46 +01:00
Monster Iestyn
dc6b52a449 Add INFLIVES macro, to make it easier to find infinite lives-related code 2018-08-23 20:09:39 +01:00
mazmazz
675ed7ecf0 Don't apply autobrake on NiGHTS bumpers 2018-08-15 23:40:42 -04:00
mazmazz
c7b914c2ce Force non-nights player into rolling animation when destructing capsule 2018-08-15 23:11:32 -04:00
mazmazz
2b5dd97446 Reconcile spheres at end of destruct if you somehow gained or lost an unexpected # after timing calculations 2018-08-15 22:35:09 -04:00
mazmazz
baa4c30e99 Also center non-NiGHTS players on NiGHTS bumpers 2018-08-15 19:09:54 -04:00
mazmazz
6010822c84 Use more efficient position setting. For Z, also adjust for bumper mobj scale. 2018-08-15 18:50:28 -04:00
mazmazz
1381ffc3e6 Fix NiGHTS Bumper player positioning 2018-08-15 18:42:20 -04:00
mazmazz
22e95a58da Recalc capsule timing when leaving the capsule during destruct sequence (somehow)
* Would be nice to have more sophisticated behavior, e.g., resume the old timing; or drop out the capsule entirely. But how often is this case really going to happen?
2018-08-15 13:59:27 -04:00
mazmazz
8a348794a3 Fix issue where capsule immediately re-triggers if player gains rings during destruct 2018-08-15 13:49:03 -04:00
mazmazz
c072b15e4f Fixed capsule timing logic
* Force a total time, stretch out sphere deduction within that time
* Make it more readable
2018-08-15 13:38:15 -04:00
mazmazz
3288b73ad0 Make camera further if on-foot and destroying the Egg Capsule 2018-08-15 12:29:06 -04:00
mazmazz
513a0a54ec Counter fix 2018-08-15 12:22:46 -04:00
mazmazz
79ebbdc360 Merge branch 'nights-onfootcapsulefix' into nights-fastercapsule 2018-08-15 12:09:46 -04:00