Commit graph

8 commits

Author SHA1 Message Date
Sally Coolatta
7dfa597c7d SRB2 -> DRRR copyright in src, acs, android folder
Be consistent with toaster's recent changes to copyright
2024-04-05 02:08:23 -04:00
AJ Martinez
551acaf06e Refine tally skip 2024-03-12 06:07:51 -07:00
AJ Martinez
b60df7d486 WIP: Skip Tally 2024-03-12 06:07:51 -07:00
AJ Martinez
279d802959 Faster TA tally, new TA music 2024-03-06 20:19:51 -07:00
James R
418f2a14c4 Battle: delay Tally a little bit to let round end camera finish beforehand 2024-01-22 16:42:29 -08:00
toaster
b09a9b40c4 Account for Hidden Palace-like replacement levels in the round queue and ranking systems
- When a nextmapoverride is in play, do not insert the just-played map into the GP Rank
- Put all the behaviour that determines which Round icon to show in exactly one places

Also, fix a bug where it would show the skin realname for a spectating player's tally instead of the ROUND text.
2023-11-19 18:01:02 +00:00
toaster
c50edc684c Tally in GP contexts: Recognise earned lives from other sources, not just Ring Total
- If owner->xtralife isn't 0...
    - For every 20 Rings we count up, increment livesAdded.
    - If at the end of the ring count livesAdded is less than owner->xtralife, set livesAdded to that value.
- Every time livesAdded is changed, play the sound and set the blink.
- Caps the number of added lives to the same as P_GivePlayerLives would permit.
2023-10-25 16:11:57 +01:00
Sal
0675a4e527 Tally screen 2023-09-09 05:27:55 +00:00