Commit graph

9684 commits

Author SHA1 Message Date
James R
a7291a2ad4 Merge branch 'packetversion-revision' into 'master'
The rule for PACKETVERSION is too confusing, it's also too hard to unify formats

See merge request STJr/SRB2!875
2020-04-18 20:15:23 -04:00
James R
a891b1126b Merge branch 'netgame-urls' into 'master'
srb2:// server URLs

See merge request STJr/SRB2!858
2020-04-18 20:11:00 -04:00
James R
76e93476de Make the PACKETVERSION rule easier 2020-04-12 17:05:18 -07:00
fickleheart
1844aa1445 Make a separate function instead of clogging up IdentifyVersion 2020-04-09 20:56:27 -05:00
fickleheart
8001511b7c Make chdir usage consistent with other source usage 2020-04-09 20:52:23 -05:00
fickleheart
4db9ceca03 Merge remote-tracking branch 'upstream/master' into netgame-urls 2020-04-09 20:48:52 -05:00
James R
8335a44864 Merge branch 'md2-rollangle' into 'master'
Fix MD2 rollangle in reverse gravity

See merge request STJr/SRB2!818
2020-04-09 21:25:02 -04:00
James R
d3a4647c3b Merge branch 'hw-horizon' into 'master'
OGL horizon lines

See merge request STJr/SRB2!861
2020-04-09 21:24:41 -04:00
James R
0596dbd137 Merge branch 'execcfg-fixes' into 'master'
ExecCfg fixes

See merge request STJr/SRB2!821
2020-04-09 21:24:12 -04:00
James R
aff934a5b5 Merge branch 'hide-useless-1p-menu-options' into 'master'
Hide record & NiGHTS attack options if there are no available maps for them.

See merge request STJr/SRB2!868
2020-04-09 19:57:27 -04:00
James R
1bbb4d1f95 Merge branch 'ra-emblemhints' into 'master'
Allow emblem hints (and radar) in record attack.

See merge request STJr/SRB2!820
2020-04-09 19:56:17 -04:00
James R
b6b617cab7 Merge branch 'fix-256-brightness' into 'master'
Florida man fixes sectors with light level 256 blacking out OpenGL objects; mappers riot.

See merge request STJr/SRB2!840
2020-04-09 19:53:40 -04:00
James R
0b91ef071f Merge branch 'sdlglcontext' into 'master'
Only initialise OpenGL if the user intends to load it (for real this time)

See merge request STJr/SRB2!796
2020-04-09 19:51:20 -04:00
James R
cc6649f20e Merge branch 'fix-consbackpic' into 'master'
Fix console backpic

See merge request STJr/SRB2!850
2020-04-09 19:39:16 -04:00
James R
a2a4a4a321 Merge branch 'fixed2float-funcs' into 'master'
Turn FIXED_TO_FLOAT into a function

See merge request STJr/SRB2!869
2020-04-09 19:37:22 -04:00
sphere
aa419915d7 Use M_GametypeHasLevels again (properly this time) to save memory. 2020-04-02 17:59:56 +02:00
sphere
bc1e636cbb Actually check for available maps correctly. Whoops! 2020-04-02 16:07:38 +02:00
SteelT
7f5913a516 Merge branch 'fix-keepbody-ping' into 'master'
Fix disconnected players being kicked for high ping

See merge request STJr/SRB2!866
2020-03-31 20:25:43 -04:00
Monster Iestyn
8aed1de7de use ATTRINLINE rather than inline to match some of the other functions in this file, though I'm told modern compilers ignore inlining info as they actually decide themselves now
(though I could pretend we still support the older ones lol)
2020-03-30 20:25:56 +01:00
Monster Iestyn
4ddb1d170a Turn the fixed-float convert macros into inline functions, like those in GZDoom. The old macros get to be just the same as calling these inline functions. 2020-03-30 19:58:46 +01:00
Louis-Antoine
b0b21aada6 Fix disconnected players being kicked for high ping 2020-03-28 15:23:15 +01:00
sphere
f2721604fc Hide record/NiGHTS attack if there are no available maps for them. 2020-03-24 16:10:30 +01:00
fickleheart
61c5005972 Reduce near renderdist to lessen visible texture distortion 2020-03-23 08:23:36 -05:00
fickleheart
09c2e4fe26 Split horizon lines for minimal distortion 2020-03-22 12:52:17 -05:00
fickleheart
6749cb89b5 Distort far edges to viewz for a flat horizon line 2020-03-22 12:28:49 -05:00
fickleheart
3bf609e819 GL horizon lines 2020-03-22 12:13:59 -05:00
MascaraSnake
331e906548 Add arrow to wall spike in ZB config 2020-03-22 12:55:34 +01:00
MascaraSnake
5edec462a3 Minor ZB config fix 2020-03-22 07:50:57 +01:00
MascaraSnake
828bc47846 Another ZB config fix 2020-03-21 20:17:28 +01:00
MascaraSnake
91f6c68a8f Merge branch 'config-fixes' into 'master'
Updates and fixes for the ZB config

See merge request STJr/SRB2!859
2020-03-21 14:16:04 -04:00
MascaraSnake
915e6fce23 Add Object Special text for Star Post 2020-03-21 15:16:07 +01:00
LJ Sonic
fee49140e1 Merge branch 'skip-empty-gametypes' into 'master'
Skip empty gametypes in level select menu

See merge request STJr/SRB2!819
2020-03-21 08:52:54 -04:00
fickleheart
ee754b211f Define SERVER_URL_PROTOCOL const for easy reconfiguration 2020-03-21 07:47:29 -05:00
MascaraSnake
7c8fa41b54 Updates and fixes for the ZB config 2020-03-21 12:06:52 +01:00
MascaraSnake
4b71029bdd Remove the multi-file ZB configs. We're stick with the single-file config for ZB and doing all the UDMF stuff in UDB 2020-03-21 09:40:37 +01:00
fickleheart
8219268f2e Add support for srb2:// URL handler (server links) 2020-03-21 01:36:39 -05:00
fickleheart
077b4f14e2 hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh 2020-03-19 18:55:10 -05:00
fickleheart
0208d1e837 Avoid infinite loops if no maps are selectable (y tho) 2020-03-18 22:56:20 -05:00
SteelT
d2d8fe64f5 Merge branch 'fix-nights-mode-menu-wrong-return' into 'master'
NiGHTS Mode menu fixes

See merge request STJr/SRB2!841
2020-03-18 15:41:17 -04:00
SteelT
f3a275930b Merge branch 'deadzone-sigfpe-fix' into 'master'
Fix division-by-0 crash from 100% gamepad deadzones, and lack of input from 0% deadzones

See merge request STJr/SRB2!838
2020-03-18 15:39:04 -04:00
LJ Sonic
b46b698c91 Merge branch 'screenshot-menu-header' into 'master'
Actually use the "SCREENSHOT OPTIONS" header for its menu.

See merge request STJr/SRB2!832
2020-03-18 10:56:35 -04:00
Jaime Passos
876d4cd02b Fix OpenGL 2020-03-17 15:23:13 -03:00
Jaime Passos
7ac4c3eea7 Fix con_backpic 2020-03-17 13:05:54 -03:00
Monster Iestyn
c0b85396e0 Merge branch 'skins-refactor' into 'master'
Skins refactor

See merge request STJr/SRB2!843
2020-03-15 15:31:49 -04:00
SteelT
d62229a25f Merge branch 'nadraw-fix' into 'master'
Fix NiGHTS Attack crash after render mode change

See merge request STJr/SRB2!837
2020-03-14 22:19:35 -04:00
SteelT
f9912eaad5 Merge branch 'hwrflipcolchromakey' into 'master'
Fix HWR_DrawFlippedColumnInCache ignoring chroma key TF

See merge request STJr/SRB2!826
2020-03-14 22:13:19 -04:00
SteelT
6fa5ec298c Merge branch 'tex' into 'master'
Replace NextTexAvail with glGenTextures

See merge request STJr/SRB2!828
2020-03-14 22:12:02 -04:00
SteelT
84d5b72735 Merge branch 'acz-fence' into 'master'
Fix ASTBlendPixel blending with nothing

See merge request STJr/SRB2!827
2020-03-14 22:11:23 -04:00
sphere
db26ce5139 Check if emblem hints are actually unlocked. 2020-03-13 10:46:57 -04:00
Monster Iestyn
fb2b105159 Merge branch 'archive-sprite2-hotfix' into 'master'
Archive sprite2 Hotfix

See merge request STJr/SRB2!845
2020-03-09 15:50:55 -04:00