Sally Cochenour
f7d8c3877e
Scale number of allowed invuln items w/ player count
...
0-5 players: 1 invincibility/grow allowed out at once
6-9 players: 2 invincibilities (how it was before)
10-13 players: 3 invincibilities
14+ players: 4 invincibilites
2019-01-27 17:51:46 -05:00
fickleheart
30649b0574
broken spectator stuff?
2019-01-27 16:23:34 -06:00
fickleheart
d9f1345701
[HACK] Save correct lap count on netreplays
2019-01-27 15:45:42 -06:00
fickleheart
5b4b5ec302
Move where multiplayer replays are started
...
This particularly allows a server to record the
first map after startup as a replay. Players
joining mid-map can no longer record replays tho
2019-01-27 15:45:08 -06:00
fickleheart
28da2d2a85
Store cmd.latency in replays
2019-01-27 15:09:58 -06:00
fickleheart
2ec0673af9
Fix players spawning in the wrong spots when watching replays
2019-01-27 14:34:22 -06:00
fickleheart
5a6ad744b1
Separate oldtic for each player
2019-01-27 14:34:19 -06:00
fickleheart
2b47af32fb
Record all players' ticcmds in multiplayer
2019-01-27 14:34:01 -06:00
fickleheart
61ba4ac123
Fix compile errors
2019-01-27 14:33:57 -06:00
fickleheart
aea82da5fc
lol test net replay stuff
2019-01-27 14:33:54 -06:00
fickleheart
11837576a1
I don't wanna deal with ghosts right now
2019-01-27 14:33:51 -06:00
fickleheart
7d881e7af1
Store initial player data in net replay
2019-01-27 14:33:45 -06:00
fickleheart
b0792aed46
Start with some strange multiplayer replay init stuff
...
Mostly just disabling the parts of the replay that assume
a single player, right now.
# Conflicts:
# src/g_game.c
2019-01-27 14:33:38 -06:00
Sally Cochenour
10433c4e32
Merge branch 'master' into item-experiment
2019-01-27 15:14:56 -05:00
Sryder
fdc2cc9437
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart-Public.git into next
2019-01-26 21:46:20 +00:00
Sryder
6fb2b733da
Merge branch 'ip-allow-letters' into 'master'
...
Allow letters to be used in the "Specify IPv4 Address:" field
See merge request KartKrew/Kart-Public!36
2019-01-26 16:45:22 -05:00
ThatAwesomeGuy173
f12f154f87
Use actual characters instead of ASCII codes as per Sryder's suggestion
2019-01-26 14:15:37 -07:00
Sryder
ae64884e59
Merge branch 'no-cheese' into 'next'
...
No respawn cheese
See merge request KartKrew/Kart-Public!32
2019-01-26 16:08:36 -05:00
toaster
4e4d663b3e
Do a bit more cleanup. Notably, prevent skins setting a bunch of things in preperation for this branch hitting the mainstream.
...
Also, make SF_RUNONWATER set off majormods. I was under strong pressure to remove it and almost did but honestly it's kind of endearing and I think like one character in Releases uses it..?
2019-01-26 19:13:49 +00:00
Latapostrophe
5882f8ac66
Changed condition to being mid-air, changed print and changed the kick to a return
2019-01-26 19:40:12 +01:00
Sal
809138e285
Merge branch 'expose-more-lua-stuff' into 'next'
...
More Lua stuff + PlayerCmd hook
See merge request KartKrew/Kart-Public!28
2019-01-26 13:19:41 -05:00
toaster
004cde8a57
Code cleanup as requested by Sal and Sryder.
...
* majormods and savemoddata cannot coexist as true values, so going through and making situations that involve both only reference one.
* Clean up comments in `dehacked.c`.
2019-01-26 16:58:45 +00:00
Latapostrophe
ae6373f014
Only prevent respawn if spun out in midair and added a Got_Respawn check to kick cheaters
2019-01-26 17:40:05 +01:00
Latapostrophe
60bbea9de1
No more ghetto check, and some more descriptive comments on the Hook
2019-01-26 16:55:26 +01:00
ThatAwesomeGuy173
ea13f606ca
I accidentally the numpad
...
also reduced the range of usable characters
2019-01-26 02:41:05 -07:00
ThatAwesomeGuy173
1141c2c1f2
Allow letters to be used in the "Specify IPv4 Address:" field
2019-01-25 21:50:58 -07:00
Sryder
b838c1df19
Merge branch 'md2-crash-fix' into 'master'
...
Hopefully fix the MD2 crash reported
Closes #1
See merge request KartKrew/Kart-Public!35
2019-01-24 14:27:25 -05:00
Sryder
23b8646cbd
Should hopefully fix the MD2 crash reported
...
I wasn't able to replicate it personally, but this should hopefully avoid it crashing where the RPT given pointed out.
2019-01-21 22:48:57 +00:00
toaster
e3836bf772
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart-Public.git into majormods
2019-01-21 21:56:49 +00:00
toaster
7786e5b172
Fix everything Sal wanted changed.
2019-01-21 21:51:54 +00:00
toaster
963c4451b4
Fix incorrect condition for setting savemoddata to false.
2019-01-21 21:48:52 +00:00
Sal
0cd1ae5b2b
Merge branch 'netticbuffer-crash-fix' into 'master'
...
Fix the netticbuffer command crashing 64-bit builds
See merge request KartKrew/Kart-Public!34
2019-01-21 15:52:27 -05:00
Sryder
8674c21476
Fix the netticbuffer command crashing 64-bit builds
2019-01-21 20:40:28 +00:00
Sryder
16ed8b4d78
Merge branch 'upstream-merge' into 'master'
...
Merge upstream SRB2 changes
See merge request KartKrew/Kart-Public!33
2019-01-20 17:15:02 -05:00
Alam Arias
d7a14d7fa9
Merge remote-tracking branch 'upstream/master' into upstream-merge
2019-01-20 17:03:17 -05:00
Alam Ed Arias
94748c3921
Merge branch 'apng-conditional-disable' into 'master'
...
Disable the APNG code if the version of libpng is greater than 1.4.
See merge request STJr/SRB2!457
2019-01-20 17:00:50 -05:00
Sryder
517a32e96d
Disable the APNG code if the version of libpng is greater than 1.4.
...
Since supposedly the current code *can't* work with newer versions of libpng that have the apng patch, it won't compile if that's what people have.
It seems like some distros are adding the apng patch to libpng and that'll make things annoying to compile for people.
I think it goes without saying, but if there's ever a fix to make newer libpng versions work with the APNG code then this can be reverted.
2019-01-20 18:50:28 +00:00
Latapostrophe
f57dbb5dbf
prevent the use of respawn to cheese items like SPB
2019-01-20 18:51:45 +01:00
Latapostrophe
75562807c6
Prevent the use of respawn to cheese SPB and other items
2019-01-20 18:50:07 +01:00
fickleheart
6cb8818a46
Fix clobbering error in MD2 texture code
2019-01-18 20:28:31 -06:00
wolfy852
71d5b148c9
Use SHORT on just the vars
2019-01-18 16:17:54 -06:00
wolfy852
245f0afd12
Fix SHORT being used as a cast instead of a macro
2019-01-18 15:38:06 -06:00
toaster
5dac9c4731
whoopsie doodle, forgot gh wasn't allocated until after this section
2019-01-18 14:53:43 +00:00
toaster
b912ae36c2
Improve readability of server browser add-ons message.
2019-01-18 14:11:59 +00:00
toaster
51b20073a2
Add warning message when attempting to use the master server browser while modifiedgame is true.
...
(We assume that if you're using an IP address connection, you're more of a power user.)
2019-01-18 13:04:12 +00:00
toaster
0eca0e6613
Turns out modifiedgame was getting set during startup because of making it use G_SetGameModified. Uh, woops?
2019-01-18 13:01:40 +00:00
TehRealSalt
815d287cbe
Final v1.0.2 commit (probably)
...
- Update chars.kart hash, AGAIN!
- Fix spectators being visible on minimap when F12ing people
- Optimize how splitscreen players are drawn on top of the minimap
- Remove duplicated cvar registrations
- Move cv_resynchattempts and cv_netticbuffer from D_ClientServerInit to D_RegisterServerCommands and D_RegisterClientCommands respectively, so they can save to config properly
- Increase "Frequent" gametype switch frequency even more
- "SRB2" version dehacked warning ignores srb2.srb
2019-01-18 04:30:38 -05:00
toaster
88dc2569e4
Remove irrelevant attempts at majormod setting for SOC events which explicitly can only happen if a gamedata is created.
2019-01-17 22:12:59 +00:00
toaster
4a87838f06
* Refactor all instances of majormods = true; to route through G_SetGameModified, and catch a few spots I missed in the process.
...
* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
2019-01-17 22:01:28 +00:00
toaster
e61665b612
* Increased leniency for SOC wrt "major mods".
...
* If your file defines state and object freeslots in SOC, you are allowed to modify those freeslots IN ANY SOC SCRIPT IN THE SAME FILE without being marked as a "major mod".
* If your file contains broken unlockables/emblems that don't actually have effect for any reason, it's not counted as a "major mod".
* Added add-ons menu message for adding a "major mod".
2019-01-17 20:51:41 +00:00