Commit graph

87 commits

Author SHA1 Message Date
James R
abcba53781 Merge remote-tracking branch 'origin/master' into parties 2020-03-22 18:28:07 -07:00
James R
cbd4693de7 Merge remote-tracking branch 'origin/master' into parties 2020-03-22 14:34:29 -07:00
Sally Cochenour
b1ec5654bc Merge branch 'master' into targets 2020-03-22 14:31:17 -04:00
Sryder
c268313f0a Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/Makefile
#	src/k_kart.c
#	src/p_map.c
#	src/p_setup.c
#	src/p_spec.c
2020-03-16 00:13:42 +00:00
Sally Cochenour
3633dc341a Merge branch 'master' into targets 2020-03-01 15:42:49 -05:00
James R
46ac563eaf Implement big bad parties (splitscreen with network players)
Use the 'invite' command to invite another player to your party.

If that player accepts, via the 'acceptinvite' command, they and any
splitscreen players on their machine will be added after the players
in your party. They may also use the 'rejectinvite' command.

Use the 'leaveparty' command to leave a party. You and any splitscreen players
on your machine will be removed from the party. Players after you will be
shifted to take your place on the splitscreen.
2020-02-23 23:20:20 -08:00
TehRealSalt
c6566ec31a Merge branch 'master' into versus-record 2019-10-03 01:32:59 -04:00
James R
03b3d61fd1 Add TESTERS build flag to Makefile 2019-09-27 19:21:18 -07:00
TehRealSalt
38bb44e732 Separate into k_pwrlv.c, add defines to reduce amount of magic numbers 2019-09-23 08:26:42 -04:00
TehRealSalt
1ef09699d1 Functional gameplay
- Capsules get spawned in the proper scenarios
- Level ends when all capsules are busted
- Time gets used on the leaderboard instead of score

Also split a handful of Battle code into k_battle.c. Lots of other code could probably get moved here later
2019-09-15 20:19:48 -04:00
TehRealSalt
cd65381abc Add another file to handle Kart item collision functions, now items can damage anything with MF_SHOOTABLE
Now this code won't make me pull out my hair. Could possibly be enhanced by using a function or define to handle the big copy-pasted tmthing/thing switch blocks in p_map, but for now I'm way happier.

As a result, Battle capsules are now destructible.
2019-09-15 17:25:33 -04:00
Sryder
e937e35a78 Split pathfinding itself into its own module. 2019-06-12 23:43:55 +01:00
Sryder
31d76596c0 Binary Heap Implementation
Currently untested.
2019-06-08 21:46:23 +01:00
Sryder
43936013f7 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/d_netcmd.h
#	src/k_kart.c
#	src/p_setup.c
2019-05-25 12:09:47 +01:00
TehRealSalt
da7e79ac83 Adjust file loading
Many files converted to pk3, and we now have a distinct IWAD
2019-05-12 20:58:26 -04:00
wolfy852
963cbf4671 Merge branch 'next' into md3-vanilla-kart
# Conflicts:
#	src/hardware/r_opengl/r_opengl.c
2019-03-20 19:50:20 -05:00
wolfy852
2dc5dde769 Merge remote-tracking branch 'remotes/origin/master' into waypoints
# Conflicts:
#	src/k_kart.c
2019-03-08 12:24:03 -06:00
james
ad8e7d8c3c Support aPNG in new versions of libpng
A known issue: iTXt cannot be written (yet). I may do something about that.
For now, this is likely good enough. Who cares about the extra text anyway?
2019-02-10 23:52:02 -08:00
Sryder
a72630942d Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/p_mobj.c
2019-02-01 17:29:17 +00:00
mazmazz
aae6eb945d Merge remote-tracking branch 'kart-public-gl/next' into md3-vanilla-kart 2019-01-10 22:08:37 -05:00
TehRealSalt
ab76725038 Merge remote-tracking branch 'master' into next 2019-01-08 16:29:14 -05:00
mazmazz
3f2208bda2 Add MD2/MD3 files to makefile 2019-01-07 04:21:46 -05:00
wolfy852
934b199705 Compile flag for DEVELOP 2019-01-06 20:47:13 -06:00
SeventhSentinel
1d58c6b8c2 merge srb2 next 2019-01-05 15:59:23 -05:00
mazmazz
deec4550d3 Rename M5 to ARCHOPTS; allow override by command line 2018-12-29 21:55:35 -05:00
mazmazz
44d2340a5b Check for NONX86 in addition to X86_64; move MINGW64 subflags from win32/Makefile.cfg to Makefile 2018-12-29 21:14:50 -05:00
Steel Titanium
f61c8fa279 Don't set if LINUX64 is defined 2018-12-27 21:17:02 -05:00
Steel Titanium
46d3e06576 Stupid restrictions 2018-12-27 19:00:18 -05:00
Steel Titanium
3ca95acc56 More explict check 2018-12-27 18:54:10 -05:00
Steel Titanium
faaf298c4f Target nocona for 64-bit builds 2018-12-27 00:56:33 -05:00
Sryder
d1a10d70f5 Initial step of Waypoints
Basically just copied what I planned out months ago and put it into code for now
Also changed waypointcap to be made from MT_WAYPOINTs and definitely broke position in this commit from that.
2018-12-07 23:40:28 +00:00
TehRealSalt
4507ee18fd Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
mazmazz
c91b2b4456 Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
TehRealSalt
e77ec879f2 Add Kart files to Makefile 2018-11-15 19:17:49 -05:00
Steel Titanium
a84c49d7d6 Some small changes 2018-11-14 21:01:54 -05:00
Steel Titanium
ae2b331a11 Fix up compiling on DD version 2018-11-14 18:00:10 -05:00
Steel Titanium
be3fac2908 Fix up 64-bit MINGW 2018-11-13 20:32:18 -05:00
Sryder
9350721d12 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
# Conflicts:
#	src/d_main.c
#	src/d_main.h
#	src/d_netcmd.c
#	src/doomtype.h
#	src/hardware/hw_md2.h
#	src/p_user.c
#	src/r_splats.h
#	src/s_sound.c
#	src/s_sound.h
#	src/screen.c
#	src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
b7dc441e10 Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
TehRealSalt
4781f34190 Remove NOFOURPLAYER from Makefile
Seems that someone already removed it from the other code anyway...?
2018-11-03 03:21:08 -04:00
toaster
1142fddc71 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
#	src/g_game.c
#	src/p_floor.c
#	src/p_user.c
#	src/r_data.c
#	src/r_data.h
#	src/v_video.c
2018-10-14 21:52:05 +01:00
Steel Titanium
2eb9bebcd9 Split zlib and libpng 2018-10-04 19:47:19 -04:00
toaster
62ae9d5d64 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
# Conflicts:
#	src/f_finale.c
#	src/hardware/hw_md2.c
2018-08-07 21:20:27 +01:00
Alam Ed Arias
f80b4e18a2 Fixup PROFILEMODE 2018-07-20 17:35:18 -04:00
TehRealSalt
6ed9cec7b0 NOFOURPLAYER as a compile option 2018-01-01 13:18:38 -05:00
TehRealSalt
5fe2f4928f Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu
# Conflicts:
#	src/doomdef.h
#	src/sdl/i_main.c
#	src/sdl/i_video.c
#	src/y_inter.c
2017-10-17 15:53:34 -04:00
Monster Iestyn
c330907dba Added a SDL12=1 flag to all ports whose interface code still lives in the sdl12 folder (and is unsupported by SDL 2.0 officially anyway)
This basically causes the makefile to use the sdl12 folder instead of the main sdl folder
2017-09-14 21:03:20 +01:00
Alam Ed Arias
86a76a9766 Makefile: disable GETTEXT by default 2017-05-26 18:10:53 -04:00
Sryder
68d439a783 Merge branch 'upstream/next' into zarrotsu_vanillamerge
# Conflicts:
#	src/Makefile
#	src/doomdef.h
#	src/hardware/hw_main.c
#	src/p_mobj.c
#	src/p_user.c
#	src/r_segs.c
#	src/sdl/i_video.c
#	src/win32/win_sys.c
2017-02-17 20:14:55 +00:00
Sryder
2d6c7959ed Merge branch 'SRB2_release_2.1.15' into zarrotsu_vanillamerge
# Conflicts:
#	.gitignore
#	libs/zlib/projects/visualc10/zlib.vcxproj
#	src/Makefile
#	src/am_map.c
#	src/d_main.c
#	src/dehacked.c
#	src/doomdef.h
#	src/g_game.c
#	src/hardware/hw_main.c
#	src/hardware/hw_md2.c
#	src/info.c
#	src/p_inter.c
#	src/p_map.c
#	src/p_mobj.c
#	src/p_spec.c
#	src/p_user.c
#	src/r_bsp.c
#	src/r_plane.c
#	src/r_segs.c
#	src/r_things.c
#	src/s_sound.c
#	src/s_sound.h
#	src/sdl/Srb2SDL-vc10.vcxproj
#	src/win32/Srb2win-vc10.vcxproj
#	src/win32/Srb2win.ico
#	src/y_inter.c
2017-02-17 20:03:10 +00:00