MascaraSnake
acb34f6290
Merge branch 'amycameo' into 'master'
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Amy for Frozen Hillside (full pitch in description)
See merge request STJr/SRB2Internal!356
2019-10-12 07:16:26 -04:00
MascaraSnake
aac5d42116
Merge branch 'hoop_drawdist' into 'master'
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Only apply NiGHTS draw distance to hoops
See merge request STJr/SRB2Internal!370
2019-10-12 03:10:53 -04:00
MascaraSnake
bf6513a209
Merge branch 'fastgoop' into 'master'
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Increased THZ goop speed by 25%
Closes #229
See merge request STJr/SRB2Internal!367
2019-10-12 03:10:26 -04:00
MascaraSnake
86a77b4886
Only apply NiGHTS draw distance to hoops, because it turns out they're pretty much the sole cause of NiGHTS lag
2019-10-11 21:02:11 +02:00
MascaraSnake
0ed9f1e602
Merge branch 'intro-sky-fix' into 'master'
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Fix the sky on the intro cutscene not scrolling.
Closes #220
See merge request STJr/SRB2Internal!353
2019-10-10 02:36:53 -04:00
MascaraSnake
fe5c1a9ca5
Merge branch 'promiscuousplanes' into 'master'
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Headbumps and associated
Closes #242
See merge request STJr/SRB2Internal!360
2019-10-10 02:36:10 -04:00
MascaraSnake
68edb0e8fa
Merge branch 'bumperstuff' into 'master'
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Change the time NiGHTS bumpers aren't responded to to 5 tics rather than 9.
Closes #246
See merge request STJr/SRB2Internal!365
2019-10-10 02:35:33 -04:00
MascaraSnake
ab31cc01b4
Merge branch 'acz_touchups' into 'master'
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ACZ touchups
Closes #209 , #208 , and #158
See merge request STJr/SRB2Internal!359
2019-10-10 02:34:46 -04:00
MascaraSnake
a85b17df98
Merge branch 'specialstage_water' into 'master'
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Don't deplete special stage timer in water if you have water protection
See merge request STJr/SRB2Internal!364
2019-10-10 02:33:05 -04:00
toaster
b81ff754f0
Increased THZ goop speed by 25%, per Cobalt's script. (Hardcoding it was way more difficult than it looked, I'm rusty at my maths :V )
2019-10-08 16:38:53 +01:00
toaster
0ace4a2a3f
Change the time NiGHTS bumpers aren't responded to to 5 tics rather than 9.
2019-10-07 13:08:49 +01:00
MascaraSnake
5b8b17ecf4
Don't deplete special stage timer in water if you have water protection
2019-10-07 09:01:17 +02:00
MascaraSnake
4476c8140f
Fixed a typo
2019-10-07 08:36:40 +02:00
MascaraSnake
62b244148a
Fixed solid objects (such as Minus-carried TNT barrels) not colliding with players.
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Springs and gas jets are exempt because all hell might break loose otherwise.
2019-10-06 19:53:54 +02:00
toaster
70c0763840
Good catch by MS.
2019-10-06 16:17:11 +01:00
toaster
1db188ef70
* Fix Minus being intangible after launch.
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* Implement MS's temp bodge-fix for the TNT getting stuck on the player.
2019-10-06 16:15:13 +01:00
toaster
4180bf9693
Fix Minus being intangible after it pops up.
2019-10-06 16:09:33 +01:00
toaster
4db78ba88a
Fix Minus causing crashes if it picks up a Snapper.
2019-10-06 16:04:19 +01:00
toaster
7dd57a66c4
Fix entering an intangible FOF causing minecart derailment explosions. (Probably; I didn't get the bug to happen in the first place, but this looks like a likely culprit.)
2019-10-06 15:44:24 +01:00
toaster
cf4abf6b36
Merge branch 'acz-fixes' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into acz_touchups
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# Conflicts:
# src/p_enemy.c
2019-10-06 15:18:59 +01:00
toaster
bfc5c7680f
There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.)
2019-10-06 15:11:00 +01:00
toaster
93a41f3653
Fix Snapper's head snapping to higher planes, and add gravflip support.
2019-10-06 15:04:04 +01:00
toaster
1ba694aa0b
Resolve #242 by adding SF_TRIGGERSPECIAL_HEADBUMP, enabled by ML_EFFECT2.
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Also, readd SF_INVERTPRECIP, which was done in a random branch last year and then lost because it was never merged. Enabled by ML_EFFECT1.
2019-10-06 14:34:25 +01:00
toaster
4456c15190
Add solidity back to MT_SALOONDOOR, to work as a backup in case MT_SALOONDOORCENTER doesn't work (which it has issues with in one location in ACZ2 for some reason, and I can't identify why).
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Fully resolves #209 , in any case.
2019-10-06 12:14:18 +01:00
toaster
f0e9bdd0ec
Resolve #208 .
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* Tailsbots can't get into Minecarts.
* Tailsbots will stop trying to move around when the player gets pw_carry, which usually means some sort of big gimmick is happening and trying to move along with it would make the tailsbot look stupid.
2019-10-06 12:13:13 +01:00
toaster
edc65a1a22
Fix Saloon doors.
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* Make the center be the object stuff collides with, so that if the door is open people can't slip through.
* Add an MF_AMBUSH enhancement to allow non-minecart players to travel through.
* Make A_SaloonDoorSpawn more customisable. (var1 = object type, var2 = distance sides should be placed apart)
2019-10-05 13:21:35 +01:00
toaster
7ade43f685
Amy cameo for Frozen Hillside. Wait for the MR, I'll make a fuller pitch there...
2019-10-01 18:19:37 +01:00
MascaraSnake
12f555de25
Merge branch 'master' into acz-fixes
2019-09-30 20:50:33 +02:00
MascaraSnake
e75767ece8
Fix various minus carrying bugs
2019-09-30 20:35:47 +02:00
Steel Titanium
edf4dd8e0a
Make comment more clear
2019-09-30 01:29:57 -04:00
Steel Titanium
b9234d1d8c
Fix the sky on the intro cutscene not scrolling.
2019-09-30 01:25:21 -04:00
toaster
bc9f9d740a
Merge branch 'addons-menu-cleanup' into 'master'
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Addons menu cleanup
See merge request STJr/SRB2Internal!316
2019-09-27 08:55:36 -04:00
toaster
74efc0e1f4
Merge branch 'bossprovements' into 'master'
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ACZ3 intro
Closes #217
See merge request STJr/SRB2Internal!346
2019-09-27 08:55:19 -04:00
toaster
95f848d0ee
Merge branch 'dsz3shockwave' into 'master'
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Deep Sea Zone 3 hardcoding
Closes #185
See merge request STJr/SRB2Internal!349
2019-09-27 08:54:57 -04:00
toaster
7f33a402a4
Merge branch 'automap-fixes' into 'master'
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Automap fixes
See merge request STJr/SRB2Internal!348
2019-09-27 08:52:59 -04:00
toaster
bd2b7ccc84
Merge branch 'patch-fixes' into 'master'
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Patch fixes (Resolves #230 )
Closes #230
See merge request STJr/SRB2Internal!347
2019-09-27 08:52:41 -04:00
toaster
7eb3aeb33b
Merge branch 'lachfixes' into 'master'
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Several bug fixes!
Closes #210 , #192 , and #189
See merge request STJr/SRB2Internal!345
2019-09-27 08:52:23 -04:00
toaster
9fa8c7a4c2
Merge branch '231-tails-ai-should-die-when-taking-damage-in-ultimate' into 'master'
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Resolve "Tails AI should die when taking damage in Ultimate"
Closes #231
See merge request STJr/SRB2Internal!344
2019-09-27 08:51:11 -04:00
toaster
7d51ecf5ba
Merge branch 'inputstuff' into 'master'
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Trigonometric input capping
See merge request STJr/SRB2Internal!343
2019-09-27 08:50:55 -04:00
toaster
c1dea190a8
Merge branch 'internal-hotplug-stableid' into 'master'
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Controller hotplug support.
See merge request STJr/SRB2Internal!342
2019-09-27 08:50:34 -04:00
sphere
88ad1937d6
Fix compiling errors, thanks to toaster.
2019-09-26 23:15:52 +02:00
lachwright
7563e7be6f
P_SetTarget fixes, added SPR_SHCK to hw_light.c
2019-09-27 02:13:02 +08:00
toaster
85f50ef54b
* Add vwre vwre intro for Fang Clone Fighter battle. (Still skipped with presence of MTF_AMBUSH)
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* https://cdn.discordapp.com/attachments/428262628893261828/626792815451701259/srb20006.gif
* Add fadeout instead of slapstick for Fang Clone Fighter death.
* Allow placed Fang and Metal Sonic objects to be marked as Clone Fighters always through presence of MTF_EXTRA.
2019-09-26 17:06:29 +01:00
lachwright
5b92f15e44
Added A_Boss3ShockThink to dehacked.c
2019-09-26 18:57:25 +08:00
lachwright
f9cf4746b2
Lowered shockwave speed
2019-09-26 17:12:03 +08:00
lachwright
4d31ebf47a
Hardcoded DSZ3 shockwave
2019-09-26 05:27:51 +08:00
lachwright
7d4c39a738
Fix errormode compilation error
2019-09-25 23:09:05 +08:00
toaster
3d793fc1ea
Correctly restrict MF_NOCLIPTHING-objects from being interacted with from both moving and non-moving side.
2019-09-25 15:49:37 +01:00
lachwright
9f4c65dc01
Fixes shield ability usage when pressing spin on ACZ ropes (and also changes flame shield angling)
2019-09-25 22:36:48 +08:00
toaster
01f507f3f4
Don't lock on if something is literally intangible.
2019-09-25 15:12:19 +01:00